Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
AK47Joker
Xbalanque
Level 107
God Stats
9W - 2L
1,978 SR
Queue Stats
37W - 24L
1,703 Elo+
Party 2
Olorun
Olorun
GoonDragoon
Olorun
Level 86
God Stats
3W - 3L
1,747 SR
Queue Stats
31W - 22L
1,742 Elo+
Party 2
Cthulhu
Cthulhu
GoonTyphoon
Cthulhu
Level 123
God Stats
14W - 11L
1,834 SR
Queue Stats
78W - 63L
1,621 Elo+
Party 2
Janus
Janus
Stable Donny
Janus
Level 101
God Stats
8W - 6L
1,623 SR
Queue Stats
169W - 170L
1,541 Elo+
Solo
Team Averages
Level 95
1,737 SR
1,622 Elo+

VS

Team Averages
Level 113
1,614 SR
1,562 Elo+
Bellona
Bellona
Necr0cracy
Bellona
Level 85
God Stats
27W - 23L
1,574 SR
Queue Stats
227W - 210L
1,576 Elo+
Party 1
Nut
Nut
OrangePower0411
Nut
Level 108
God Stats
14W - 9L
1,694 SR
Queue Stats
119W - 103L
1,547 Elo+
Solo
Agni
Agni
PathtoLlama
Agni
Level 143
God Stats
13W - 16L
1,591 SR
Queue Stats
398W - 388L
1,559 Elo+
Party 1
Medusa
Medusa
xModifyys
Medusa
Level 109
God Stats
5W - 0L
1,712 SR
Queue Stats
198W - 154L
1,558 Elo+
Solo
Ao Kuang
Ao Kuang
Änder
Ao Kuang
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 121L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 0 / 0
7,706
771
5,268
6,169
3,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
AK47Joker
Xbalanque
8
1 / 4 / 2
5,380
538
3,111
6,049
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
10
1 / 5 / 1
5,593
559
4,398
9,853
2,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
GoonTyphoon
Cthulhu
9
2 / 3 / 1
5,096
510
5,887
9,442
5,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 5 / 1
5,857
586
4,261
6,120
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Necr0cracy
Bellona
9
0 / 2 / 2
5,380
538
2,397
8,328
6,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 1 / 4
6,376
638
5,813
6,351
1,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 2 / 2
5,829
583
3,395
5,082
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
xModifyys
Medusa
12
5 / 2 / 2
6,680
668
7,840
6,741
2,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
Änder
Ao Kuang
11
7 / 1 / 4
6,515
652
6,555
8,544
2,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
8
Kills
17
17
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
0
0
3
L
Xbalanque
AK47Joker
Xbalanque
1
4
2
0.5
L
Olorun
1
5
1
0.3
L
Cthulhu
GoonTyphoon
Cthulhu
2
3
1
0.83
W
Bellona
Necr0cracy
Bellona
0
2
2
0.5
W
2
1
4
4
W
3
2
2
2
L
1
5
1
0.3
W
Medusa
xModifyys
Medusa
5
2
2
3
W
Ao Kuang
Änder
Ao Kuang
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,925
Damage
26,000
37,633
Taken
35,046
14,299
Mitigated
15,199
8,733
Healing
10,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,268
898
0
1,278
6,169
3,257
0
337
5,489
0
59,533
L
Xbalanque
AK47Joker
Xbalanque
3,111
1,146
0
1,305
6,049
1,554
0
1,720
4,329
0
28,718
L
Olorun
4,398
1,912
112
3,796
9,853
2,158
0
3,469
6,384
30,720
0
L
Cthulhu
GoonTyphoon
Cthulhu
5,887
238
100
1,222
9,442
5,842
0
2,585
6,820
20,916
0
W
Bellona
Necr0cracy
Bellona
2,397
666
0
2,268
8,328
6,770
0
766
7,525
0
26,459
W
5,813
4,489
0
3,490
6,351
1,903
0
2,309
3,791
0
42,583
W
3,395
140
0
1,430
5,082
1,460
0
2,897
1,961
28,650
0
L
4,261
477
0
920
6,120
1,488
0
1,798
4,322
36,786
0
W
Medusa
xModifyys
Medusa
7,840
3,285
0
1,280
6,741
2,114
0
4,177
2,317
0
51,322
W
Ao Kuang
Änder
Ao Kuang
6,555
1,520
0
1,593
8,544
2,952
0
3,470
4,906
39,072
1,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,632
Gold Earned
30,780
334
Minions Killed
366
0
Camps Cleared
0
1,008,872
Distance Traveled
1,060,305
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,706
771
117
12
0
194,631
2
L
Xbalanque
5,380
538
62
6
0
194,692
0
L
Olorun
5,593
559
55
6
0
204,439
0
L
Cthulhu
5,096
510
28
3
0
200,020
0
W
Bellona
5,380
538
75
8
0
183,786
1
W
Nut
6,376
638
81
8
0
199,937
1
W
Agni
5,829
583
59
6
0
226,474
0
L
Janus
5,857
586
72
7
0
215,090
2
W
Medusa
6,680
668
83
8
0
214,458
2
W
Ao Kuang
6,515
652
68
7
0
235,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role