Player Matchup

Agni
Agni
DyenorSaur
Agni
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 49L
1,593 Elo+
Solo
Tyr
Tyr
LucidAxiom
Tyr
Level 85
God Stats
0W - 2L
1,282 SR
Queue Stats
38W - 21L
1,648 Elo+
Party 1
Odin
Odin
NotAMonster
Odin
Level 204
God Stats
6W - 8L
1,260 SR
Queue Stats
488W - 454L
1,500 Elo+
Solo
Eset
Eset
Stansh02
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,294 Elo+
Party 1
Shiva
Shiva
jawar692
Shiva
Level 102
God Stats
14W - 11L
1,573 SR
Queue Stats
236W - 227L
1,494 Elo+
Solo
Team Averages
Level 109
1,423 SR
1,506 Elo+

VS

Team Averages
Level 137
1,548 SR
1,491 Elo+
Janus
Janus
 
Janus
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
AlphaKnine
Yu Huang
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,486 Elo+
Party 2
Cupid
Cupid
Fallen King7308
Cupid
Level 180
God Stats
4W - 0L
1,742 SR
Queue Stats
228W - 222L
1,491 Elo+
Party 3
Shiva
Shiva
JamStar463123
Shiva
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,535 Elo+
Party 3
Xing Tian
Xing Tian
buffalo5076
Xing Tian
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
5,197
742
1,686
2,149
539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 4 / 4
5,948
850
4,800
9,831
7,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 2 / 3
6,739
963
5,543
7,433
5,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
12
0 / 4 / 4
6,443
920
1,794
5,888
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
jawar692
Shiva
12
3 / 4 / 2
6,722
960
8,021
9,919
7,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
5 / 2 / 9
8,260
1,180
6,699
5,622
2,322
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
AlphaKnine
Yu Huang
12
3 / 1 / 8
7,312
1,045
5,287
2,980
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 12
6,435
919
6,970
4,858
2,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
7 / 2 / 4
7,481
1,069
7,033
7,786
6,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
buffalo5076
Xing Tian
14
1 / 0 / 13
7,865
1,124
4,116
9,753
8,077
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
6
Kills
16
16
Deaths
6
13
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
2
9
4.75
W
Yu Huang
AlphaKnine
Yu Huang
3
1
8
7
L
0
2
0
0
W
0
1
12
6
W
7
2
4
4.5
L
0
4
4
0.5
L
3
2
3
2.25
L
Eset
0
4
4
0.5
W
Xing Tian
buffalo5076
Xing Tian
1
0
13
7.5
L
Shiva
jawar692
Shiva
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,844
Damage
30,105
35,220
Taken
30,999
23,054
Mitigated
20,533
7,578
Healing
13,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,699
462
505
1,126
5,622
2,322
383
796
4,789
21,463
0
W
Yu Huang
AlphaKnine
Yu Huang
5,287
502
143
527
2,980
1,320
400
514
2,351
13,343
729
L
1,686
85
0
20
2,149
539
0
1,106
968
3,868
0
W
6,970
3,626
1,132
1,782
4,858
2,112
704
218
4,525
0
13,198
W
7,033
949
1,596
2,365
7,786
6,702
29
602
6,998
0
8,042
L
4,800
250
536
913
9,831
7,709
0
4,765
4,582
0
8,864
L
5,543
726
753
2,202
7,433
5,684
0
3,065
4,117
0
10,066
L
Eset
1,794
246
0
924
5,888
2,032
0
2,839
2,759
11,176
0
W
Xing Tian
buffalo5076
Xing Tian
4,116
312
2,204
2,475
9,753
8,077
45
1,350
8,079
7,635
44
L
Shiva
jawar692
Shiva
8,021
707
426
1,804
9,919
7,090
0
3,306
6,292
0
17,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,049
Gold Earned
37,353
61
Minions Killed
81
0
Camps Cleared
0
603,434
Distance Traveled
743,666
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,260
1,180
30
4
0
153,051
4
W
Yu Huang
7,312
1,045
36
5
0
147,274
0
L
Agni
5,197
742
7
1
0
47,972
0
W
Cupid
6,435
919
6
1
0
130,747
0
W
Shiva
7,481
1,069
2
0
0
147,552
0
L
Tyr
5,948
850
6
1
0
150,883
0
L
Odin
6,739
963
13
2
0
134,470
0
L
Eset
6,443
920
23
3
0
121,922
0
W
Xing Tian
7,865
1,124
7
1
0
165,042
0
L
Shiva
6,722
960
12
2
0
148,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role