Player Matchup

Danzaburou
Danzaburou
GWFQ8
Danzaburou
Level 29
God Stats
5W - 4L
1,667 SR
Queue Stats
155W - 131L
1,571 Elo+
Party 1
Ne Zha
Ne Zha
HHQ44
Ne Zha
Level 148
God Stats
52W - 59L
1,484 SR
Queue Stats
557W - 598L
1,452 Elo+
Party 1
Scylla
Scylla
KingAlq8
Scylla
Level 72
God Stats
56W - 65L
1,523 SR
Queue Stats
370W - 388L
1,583 Elo+
Party 1
Cerberus
Cerberus
M4rk721
Cerberus
Level 103
God Stats
7W - 4L
1,705 SR
Queue Stats
418W - 394L
1,484 Elo+
Solo
Lancelot
Lancelot
MISTERAZOZ
Lancelot
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 231L
1,457 Elo+
Party 1
Team Averages
Level 102
1,576 SR
1,509 Elo+

VS

Team Averages
Level 97
1,486 SR
1,510 Elo+
Hercules
Hercules
 
Hercules
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Garlazoo
Thor
Level 123
God Stats
6W - 6L
1,541 SR
Queue Stats
202W - 198L
1,502 Elo+
Party 2
Agni
Agni
Its-Kxvn
Agni
Level 125
God Stats
2W - 4L
1,241 SR
Queue Stats
277W - 245L
1,524 Elo+
Party 2
Geb
Geb
Nickolai121
Geb
Level 79
God Stats
22W - 13L
1,650 SR
Queue Stats
240W - 224L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GWFQ8
Danzaburou
11
10 / 1 / 2
6,990
699
8,418
7,274
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
HHQ44
Ne Zha
10
1 / 0 / 2
5,629
563
1,460
5,946
2,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Scylla
KingAlq8
Scylla
11
2 / 1 / 2
6,225
623
2,834
4,000
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
M4rk721
Cerberus
9
1 / 2 / 5
5,464
546
3,314
7,906
4,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
MISTERAZOZ
Lancelot
10
2 / 4 / 0
5,460
546
3,153
8,307
2,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
3 / 2 / 1
6,382
638
6,166
8,060
6,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Anhur
 
Anhur
7
1 / 3 / 0
4,807
481
2,792
4,218
941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
10
2 / 2 / 1
5,411
541
3,284
7,508
2,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
11
1 / 3 / 1
5,900
590
2,934
4,751
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
1 / 6 / 1
4,488
449
3,355
8,497
5,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
16
Kills
8
8
Deaths
16
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
2
1
1.75
L
Anhur
 
Anhur
1
3
0
0.33
W
Danzaburou
GWFQ8
Danzaburou
10
1
2
11
L
Thor
2
2
1
1.25
W
Ne Zha
HHQ44
Ne Zha
1
0
2
2
L
Agni
1
3
1
0.5
W
Scylla
KingAlq8
Scylla
2
1
2
3
W
Cerberus
M4rk721
Cerberus
1
2
5
1.75
W
Lancelot
MISTERAZOZ
Lancelot
2
4
0
0.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,179
Damage
18,531
33,433
Taken
33,034
13,039
Mitigated
16,810
10,812
Healing
5,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,166
1,760
0
2,938
8,060
6,603
0
529
7,531
0
37,847
L
Anhur
 
Anhur
2,792
1,810
0
906
4,218
941
0
1,062
3,156
0
18,286
W
Danzaburou
GWFQ8
Danzaburou
8,418
5,278
0
3,760
7,274
2,278
0
2,187
5,087
0
44,301
L
Thor
3,284
690
0
745
7,508
2,731
0
370
7,138
0
35,170
W
Ne Zha
HHQ44
Ne Zha
1,460
143
0
1,784
5,946
2,232
0
80
5,866
0
41,965
L
Agni
2,934
160
0
395
4,751
1,090
0
2,094
2,657
35,771
0
W
Scylla
KingAlq8
Scylla
2,834
43
0
750
4,000
1,093
0
1,960
2,040
44,225
518
W
Cerberus
M4rk721
Cerberus
3,314
174
0
2,644
7,906
4,592
0
2,062
5,844
17,771
0
W
Lancelot
MISTERAZOZ
Lancelot
3,153
504
0
1,874
8,307
2,844
0
0
7,747
0
22,388
L
3,355
521
0
671
8,497
5,445
0
2,044
6,453
14,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,768
Gold Earned
26,988
305
Minions Killed
237
0
Camps Cleared
0
1,000,902
Distance Traveled
941,548
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,382
638
61
6
0
196,621
0
L
Anhur
4,807
481
35
4
0
126,181
0
W
Danzaburou
6,990
699
63
6
0
174,095
0
L
Thor
5,411
541
58
6
0
232,104
0
W
Ne Zha
5,629
563
74
7
0
235,518
0
L
Agni
5,900
590
77
8
0
205,112
0
W
Scylla
6,225
623
77
8
0
188,667
2
W
Cerberus
5,464
546
46
5
0
193,110
3
W
Lancelot
5,460
546
45
5
0
209,512
0
L
Geb
4,488
449
6
1
0
181,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role