Player Matchup

Ix Chel
Ix Chel
ChangEBest
Ix Chel
Level 149
God Stats
10W - 17L
1,533 SR
Queue Stats
204W - 182L
1,517 Elo+
Party 1
Pele
Pele
Kauzul
Pele
Level 122
God Stats
26W - 14L
1,641 SR
Queue Stats
82W - 55L
1,584 Elo+
Party 2
Heimdallr
Heimdallr
TLee
Heimdallr
Level 156
God Stats
6W - 7L
1,533 SR
Queue Stats
76W - 55L
1,561 Elo+
Party 2
Apollo
Apollo
Texasman1211564
Apollo
Level 67
God Stats
0W - 2L
1,161 SR
Queue Stats
93W - 96L
1,523 Elo+
Party 1
Thor
Thor
Weak Chakra
Thor
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
45W - 34L
1,588 Elo+
Solo
Team Averages
Level 125
1,473 SR
1,555 Elo+

VS

Team Averages
Level 120
1,556 SR
1,538 Elo+
Bacchus
Bacchus
cojotrash
Bacchus
Level 109
God Stats
2W - 1L
1,420 SR
Queue Stats
742W - 692L
1,552 Elo+
Solo
Anubis
Anubis
foxenauridaster
Anubis
Level 24
God Stats
6W - 8L
1,740 SR
Queue Stats
14W - 17L
1,494 Elo+
Party 3
Mulan
Mulan
swafmaster
Mulan
Level 155
God Stats
2W - 2L
1,468 SR
Queue Stats
13W - 16L
1,525 Elo+
Solo
Nut
Nut
xPaPaCxx
Nut
Level 155
God Stats
17W - 11L
1,653 SR
Queue Stats
237W - 222L
1,622 Elo+
Solo
Loki
Loki
ºGioHaakon
Loki
Level 159
God Stats
1W - 0L
1,498 SR
Queue Stats
19W - 25L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ChangEBest
Ix Chel
13
7 / 5 / 3
7,602
634
11,380
8,612
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
Kauzul
Pele
13
3 / 5 / 7
6,908
576
6,677
10,848
4,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Heimdallr
TLee
Heimdallr
11
3 / 8 / 1
6,123
510
5,839
11,607
3,572
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
0 / 3 / 0
5,578
465
2,007
5,921
2,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
2,278
190
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
cojotrash
Bacchus
10
1 / 2 / 7
6,593
549
5,039
10,589
9,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
5 / 5 / 1
7,475
623
5,572
7,936
3,431
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
14
3 / 1 / 3
8,621
718
3,881
7,910
4,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 2 / 2
8,733
728
6,347
5,846
1,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
6 / 3 / 3
7,727
644
6,059
8,587
2,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
13
Kills
21
21
Deaths
13
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
ChangEBest
Ix Chel
7
5
3
1.7
L
Pele
Kauzul
Pele
3
5
7
1.3
L
Heimdallr
TLee
Heimdallr
3
8
1
0.44
L
0
3
0
0
L
0
0
0
0
W
Bacchus
cojotrash
Bacchus
1
2
7
2.25
W
5
5
1
1.1
W
Mulan
3
1
3
4.5
W
6
2
2
3.5
W
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,903
Damage
26,898
36,988
Taken
40,868
11,400
Mitigated
22,397
6,734
Healing
13,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
ChangEBest
Ix Chel
11,380
1,441
346
1,116
8,612
1,561
0
6,425
2,187
42,992
1,419
L
Pele
Kauzul
Pele
6,677
2,207
0
1,736
10,848
4,041
0
2,219
8,586
0
48,989
L
Heimdallr
TLee
Heimdallr
5,839
3,302
0
2,115
11,607
3,572
0
1,584
10,023
0
33,788
L
2,007
749
0
1,421
5,921
2,226
0
180
5,419
0
32,006
L
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
cojotrash
Bacchus
5,039
850
147
2,496
10,589
9,989
0
3,646
6,943
18,431
200
W
5,572
352
0
1,224
7,936
3,431
0
5,989
1,947
29,721
509
W
Mulan
3,881
419
0
3,804
7,910
4,346
562
237
7,384
0
57,013
W
6,347
3,816
0
2,779
5,846
1,922
278
0
5,846
0
64,028
W
6,059
1,504
0
3,406
8,587
2,709
0
1,483
7,104
0
54,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,489
Gold Earned
39,149
290
Minions Killed
405
0
Camps Cleared
0
934,435
Distance Traveled
1,194,462
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,602
634
89
7
0
233,465
0
L
Pele
6,908
576
77
6
0
260,372
1
L
Heimdallr
6,123
510
58
5
0
205,612
0
L
Apollo
5,578
465
66
6
0
234,986
0
L
Thor
2,278
190
0
0
0
0
0
W
Bacchus
6,593
549
27
2
0
253,868
0
W
Anubis
7,475
623
59
5
0
218,999
0
W
Mulan
8,621
718
117
10
0
203,567
4
W
Nut
8,733
728
120
10
0
250,985
0
W
Loki
7,727
644
82
7
0
267,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role