Player Matchup

Danzaburou
Danzaburou
Arodriguez134
Danzaburou
Level 94
God Stats
15W - 18L
1,459 SR
Queue Stats
124W - 111L
1,506 Elo+
Party 3
Mulan
Mulan
Captn Insaino
Mulan
Level 140
God Stats
3W - 3L
1,639 SR
Queue Stats
60W - 72L
1,477 Elo+
Party 2
Sol
Sol
ImYoHuckelberry
Sol
Level 122
God Stats
6W - 6L
1,479 SR
Queue Stats
48W - 63L
1,425 Elo+
Party 2
Cthulhu
Cthulhu
MilitiaForHire
Cthulhu
Level 106
God Stats
0W - 3L
1,251 SR
Queue Stats
48W - 41L
1,492 Elo+
Party 3
Baron Samedi
Baron Samedi
Wut Wut Yo But
Baron Samedi
Level 128
God Stats
4W - 4L
1,202 SR
Queue Stats
47W - 54L
1,444 Elo+
Party 2
Team Averages
Level 118
1,406 SR
1,469 Elo+

VS

Team Averages
Level 100
1,611 SR
1,462 Elo+
Susano
Susano
 
Susano
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hades
Hades
HEIMDALLRA
Hades
Level 124
God Stats
2W - 1L
1,690 SR
Queue Stats
24W - 27L
1,446 Elo+
Party 1
Pele
Pele
SHADOW_GHOSTWOLF
Pele
Level 34
God Stats
21W - 9L
1,624 SR
Queue Stats
82W - 77L
1,466 Elo+
Party 4
Ymir
Ymir
Tokiyoda
Ymir
Level 151
God Stats
9W - 5L
1,731 SR
Queue Stats
193W - 213L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
YaBioKilz567
Danzaburou
Level 117
God Stats
23W - 26L
1,508 SR
Queue Stats
671W - 673L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arodriguez134
Danzaburou
8
1 / 2 / 2
4,767
596
3,675
5,218
1,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 1
4,644
581
1,597
6,336
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
1 / 1 / 1
4,769
596
2,598
3,437
764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
2 / 0 / 1
5,404
676
5,596
5,334
3,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
Wut Wut Yo But
Baron Samedi
4
0 / 3 / 0
3,545
443
290
3,120
828
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
2 / 0 / 1
5,956
745
2,524
4,079
1,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hades
9
0 / 1 / 1
5,222
653
1,824
4,440
1,400
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
3 / 2 / 1
5,141
643
1,884
6,272
1,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
8
2 / 0 / 1
4,740
593
2,718
6,701
3,093
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
YaBioKilz567
Danzaburou
7
0 / 2 / 3
4,253
532
3,825
5,351
1,452
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
5
Kills
7
7
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
2
0
1
2.5
L
Danzaburou
Arodriguez134
Danzaburou
1
2
2
1
L
1
1
1
1.5
W
Hades
0
1
1
0.5
L
1
1
1
1.5
L
2
0
1
2.5
W
3
2
1
1.75
W
Ymir
2
0
1
2.5
L
Baron Samedi
Wut Wut Yo But
Baron Samedi
0
3
0
0
W
Danzaburou
YaBioKilz567
Danzaburou
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,756
Damage
12,775
23,445
Taken
26,843
8,857
Mitigated
8,961
10,318
Healing
9,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
2,524
624
0
976
4,079
1,236
0
290
3,789
0
34,415
L
Danzaburou
Arodriguez134
Danzaburou
3,675
1,421
0
2,339
5,218
1,479
0
770
4,448
0
27,752
L
1,597
50
0
3,470
6,336
2,486
0
605
5,731
0
23,778
W
Hades
1,824
0
221
2,265
4,440
1,400
0
2,598
1,842
30,001
2,614
L
2,598
1,439
0
1,434
3,437
764
0
1,354
2,083
26,462
0
L
5,596
426
0
2,130
5,334
3,300
0
1,796
3,538
22,012
1,211
W
1,884
787
0
2,499
6,272
1,780
0
304
5,968
0
32,757
W
Ymir
2,718
1,184
0
1,724
6,701
3,093
0
2,370
4,331
7,055
304
L
Baron Samedi
Wut Wut Yo But
Baron Samedi
290
120
0
945
3,120
828
0
0
3,120
9,996
0
W
Danzaburou
YaBioKilz567
Danzaburou
3,825
1,921
0
1,929
5,351
1,452
0
2,652
2,699
0
17,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,129
Gold Earned
25,312
206
Minions Killed
252
0
Camps Cleared
0
752,688
Distance Traveled
851,245
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,956
745
69
9
0
161,558
0
L
Danzaburou
4,767
596
52
7
0
168,046
0
L
Mulan
4,644
581
44
6
0
181,647
0
W
Hades
5,222
653
74
9
0
155,778
1
L
Sol
4,769
596
64
8
0
161,195
0
L
Cthulhu
5,404
676
28
4
0
175,889
0
W
Pele
5,141
643
54
7
0
193,574
0
W
Ymir
4,740
593
10
1
0
169,721
3
L
Baron Samedi
3,545
443
18
2
0
65,911
0
W
Danzaburou
4,253
532
45
6
0
170,614
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role