Player Matchup

Bellona
Bellona
Bronze III
 
Bellona
Bronze III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ymir
Ymir
Bronze III
LetsTacoBoutElo
Ymir
Bronze III
Level 109
God Stats
10W - 13L
1,500 SR
Queue Stats
126W - 119L
1,500 MMR
Party 3
Zhong Kui
Zhong Kui
Gold II
License_To_Drill
Zhong Kui
Gold II
Level 159
God Stats
3W - 2L
1,407 SR
Queue Stats
80W - 80L
1,528 MMR
Solo
Bastet
Bastet
Gold II
sT Fuseey
Bastet
Gold II
Level 144
God Stats
4W - 2L
1,709 SR
Queue Stats
580W - 581L
1,544 MMR
Party 1
Skadi
Skadi
Gold II
xBillie
Skadi
Gold II
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
227W - 221L
1,502 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,523 SR
1,515 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,466 SR
1,513 MMR
Terra
Terra
Gold III
 
Terra
Gold III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold V
DeathStroke720
Thor
Gold V
Level 144
God Stats
2W - 6L
1,260 SR
Queue Stats
289W - 295L
1,413 MMR
Party 2
Mulan
Mulan
Gold III
OhThatsMac
Mulan
Gold III
Level 149
God Stats
11W - 10L
1,714 SR
Queue Stats
363W - 379L
1,629 MMR
Party 2
Tiamat
Tiamat
Gold III
cozoah
Tiamat
Gold III
Level 105
God Stats
1W - 3L
1,321 SR
Queue Stats
192W - 184L
1,522 MMR
Solo
Scylla
Scylla
Gold II
enwez
Scylla
Gold II
Level 102
God Stats
11W - 10L
1,537 SR
Queue Stats
283W - 281L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
0 / 3 / 1
4,154
593
2,435
5,428
2,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
2 / 0 / 2
4,509
644
1,256
4,382
2,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
10
5 / 0 / 0
5,343
763
2,971
3,587
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
sT Fuseey
Bastet
9
1 / 1 / 3
4,564
652
2,705
5,988
1,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Skadi
xBillie
Skadi
8
3 / 2 / 2
4,756
679
3,332
5,319
1,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AresThanatosPeleAo Kuang

VS

Bans
MedusaGebIx ChelArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
7
1 / 3 / 2
4,358
623
4,474
6,765
3,131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
2 / 2 / 1
4,487
641
2,173
4,363
1,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mulan
9
3 / 1 / 0
4,866
695
4,437
5,080
3,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Tiamat
cozoah
Tiamat
6
0 / 2 / 0
3,795
542
1,011
3,352
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Scylla
enwez
Scylla
6
0 / 3 / 2
3,743
535
1,984
3,315
613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
11
Kills
6
6
Deaths
11
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
3
1
0.17
L
Terra
 
Terra
1
3
2
0.67
L
2
2
1
1.25
W
2
0
2
3
W
Zhong Kui
5
0
0
5
L
Mulan
3
1
0
3
L
Tiamat
cozoah
Tiamat
0
2
0
0
L
Scylla
enwez
Scylla
0
3
2
0.33
W
Bastet
sT Fuseey
Bastet
1
1
3
2.5
W
Skadi
xBillie
Skadi
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,699
Damage
14,079
24,704
Taken
22,875
11,000
Mitigated
9,655
9,458
Healing
5,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,435
919
0
1,106
5,428
2,860
0
367
5,061
0
22,461
L
Terra
 
Terra
4,474
1,003
80
954
6,765
3,131
0
1,400
5,267
20,922
686
L
2,173
701
0
1,709
4,363
1,227
0
357
3,964
0
21,629
W
1,256
460
0
1,433
4,382
2,613
0
1,843
2,539
13,424
0
W
Zhong Kui
2,971
349
0
2,478
3,587
2,517
0
1,558
2,029
23,345
0
L
Mulan
4,437
318
0
834
5,080
3,503
0
0
4,760
675
24,985
L
Tiamat
cozoah
Tiamat
1,011
34
0
1,508
3,352
1,181
0
1,440
1,590
12,754
50
L
Scylla
enwez
Scylla
1,984
456
0
322
3,315
613
0
568
2,747
14,480
0
W
Bastet
sT Fuseey
Bastet
2,705
1,038
0
2,933
5,988
1,447
0
416
5,572
0
28,930
W
Skadi
xBillie
Skadi
3,332
1,329
0
1,508
5,319
1,563
0
3,486
1,833
0
26,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,326
Gold Earned
21,249
225
Minions Killed
182
0
Camps Cleared
0
759,377
Distance Traveled
710,973
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,154
593
43
6
0
146,199
0
L
Terra
4,358
623
32
5
0
158,914
1
L
Thor
4,487
641
45
6
0
175,849
3
W
Ymir
4,509
644
34
5
0
152,425
2
W
Zhong Kui
5,343
763
54
8
0
145,117
1
L
Mulan
4,866
695
40
6
0
141,082
2
L
Tiamat
3,795
542
34
5
0
91,318
0
L
Scylla
3,743
535
31
4
0
143,810
0
W
Bastet
4,564
652
49
7
0
180,380
0
W
Skadi
4,756
679
45
6
0
135,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role