Player Matchup

Cerberus
Cerberus
Sadkermet
Cerberus
Level 99
God Stats
33W - 32L
1,473 SR
Queue Stats
149W - 163L
1,331 Elo+
Party 1
Ra
Ra
ShadyFoxx83
Ra
Level 107
God Stats
5W - 5L
1,458 SR
Queue Stats
170W - 144L
1,416 Elo+
Solo
Apollo
Apollo
svg_brian
Apollo
Level 45
God Stats
4W - 7L
1,282 SR
Queue Stats
73W - 89L
1,349 Elo+
Party 1
Team Averages
Level 84
1,404 SR
1,365 Elo+

VS

Team Averages
Level 94
1,516 SR
1,341 Elo+
Amaterasu
Amaterasu
Sosuke aizen863
Amaterasu
Level 78
God Stats
10W - 9L
1,510 SR
Queue Stats
140W - 137L
1,438 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hippykiller987
Ah Muzen Cab
Level 96
God Stats
2W - 3L
1,557 SR
Queue Stats
5W - 11L
1,225 Elo+
Solo
Vulcan
Vulcan
thesergiorevenge
Vulcan
Level 108
God Stats
74W - 40L
1,482 SR
Queue Stats
143W - 102L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Sadkermet
Cerberus
15
5 / 1 / 4
9,854
758
8,468
10,215
6,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

16
4 / 0 / 6
10,344
796
7,544
6,826
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
svg_brian
Apollo
15
1 / 1 / 7
9,625
740
6,126
8,344
2,939
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Sosuke aizen863
Amaterasu
12
1 / 3 / 1
8,458
651
4,319
13,450
3,566
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
hippykiller987
Ah Muzen Cab
13
1 / 3 / 0
8,192
630
6,302
9,059
2,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
0 / 4 / 2
8,814
678
6,291
7,669
2,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
2
2
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Sadkermet
Cerberus
5
1
4
7
W
4
0
6
7
L
Amaterasu
Sosuke aizen863
Amaterasu
1
3
1
0.5
L
Ah Muzen Cab
hippykiller987
Ah Muzen Cab
1
3
0
0.33
W
Apollo
svg_brian
Apollo
1
1
7
4.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,138
Damage
16,912
25,385
Taken
30,178
12,086
Mitigated
9,496
8,638
Healing
2,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Sadkermet
Cerberus
8,468
234
6
603
10,215
6,394
457
3,498
6,689
25,802
3,186
W
7,544
326
2,379
3,702
6,826
2,753
317
943
5,858
46,815
0
L
Amaterasu
Sosuke aizen863
Amaterasu
4,319
963
0
2,047
13,450
3,566
0
6,225
7,225
0
28,656
L
Ah Muzen Cab
hippykiller987
Ah Muzen Cab
6,302
769
0
524
9,059
2,942
0
4,370
4,689
0
22,599
W
Apollo
svg_brian
Apollo
6,126
3,118
0
1,948
8,344
2,939
1,917
1,785
6,509
0
37,638
L
6,291
158
0
245
7,669
2,988
0
4,965
2,695
36,760
1,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,823
Gold Earned
25,464
238
Minions Killed
130
0
Camps Cleared
0
769,592
Distance Traveled
672,877
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,854
758
60
5
0
240,206
0
W
Ra
10,344
796
101
8
0
285,999
2
L
Amaterasu
8,458
651
32
2
0
207,372
0
L
Ah Muzen Cab
8,192
630
33
3
0
238,250
0
W
Apollo
9,625
740
77
6
0
243,387
0
L
Vulcan
8,814
678
65
5
0
227,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role