Player Matchup

Surtr
Surtr
 
Surtr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
PadreCeleste
Poseidon
Level 155
God Stats
3W - 0L
1,603 SR
Queue Stats
41W - 38L
1,521 Elo+
Party 2
Neith
Neith
TalismanEmperor
Neith
Level 158
God Stats
2W - 0L
1,803 SR
Queue Stats
18W - 16L
1,425 Elo+
Party 2
Cthulhu
Cthulhu
VxKinngxerxesvX
Cthulhu
Level 98
God Stats
6W - 2L
1,716 SR
Queue Stats
36W - 41L
1,453 Elo+
Party 2
Nu Wa
Nu Wa
YourMom1ikesMe
Nu Wa
Level 101
God Stats
32W - 18L
1,562 SR
Queue Stats
122W - 121L
1,463 Elo+
Solo
Team Averages
Level 128
1,637 SR
1,472 Elo+

VS

Team Averages
Level 99
1,614 SR
1,553 Elo+
Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BendingSneeze33
Hel
Level 143
God Stats
1W - 1L
1,706 SR
Queue Stats
191W - 255L
1,476 Elo+
Solo
Danzaburou
Danzaburou
Criipd
Danzaburou
Level 81
God Stats
7W - 5L
1,717 SR
Queue Stats
12W - 12L
1,653 Elo+
Party 1
Cthulhu
Cthulhu
SANDYZNUTZ
Cthulhu
Level 65
God Stats
0W - 4L
1,571 SR
Queue Stats
8W - 12L
1,518 Elo+
Party 1
Chaac
Chaac
SqueakyDooor
Chaac
Level 97
God Stats
0W - 1L
1,578 SR
Queue Stats
8W - 5L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
4 / 0 / 5
6,354
1,271
4,562
6,020
3,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
PadreCeleste
Poseidon
12
4 / 1 / 3
6,046
1,209
5,016
2,728
754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 6
5,805
1,161
4,400
3,420
1,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 1 / 7
5,366
1,073
3,612
5,208
3,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 0 / 4
5,286
1,057
3,012
2,068
597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 2 / 1
5,223
1,045
2,183
4,303
1,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 4 / 0
5,064
1,013
3,024
5,716
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Criipd
Danzaburou
10
0 / 3 / 1
5,129
1,026
4,522
5,349
1,632
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
SANDYZNUTZ
Cthulhu
9
1 / 0 / 0
5,044
1,009
1,058
1,919
1,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 0
5,058
1,012
3,275
6,157
5,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
11
Kills
2
2
Deaths
11
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
0
5
6.5
L
Medusa
 
Medusa
1
2
1
0.75
L
0
4
0
0
L
Danzaburou
Criipd
Danzaburou
0
3
1
0.17
W
Poseidon
PadreCeleste
Poseidon
4
1
3
5.5
L
Cthulhu
SANDYZNUTZ
Cthulhu
1
0
0
1
L
0
2
0
0
W
2
0
6
5
W
1
1
7
4.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,602
Damage
14,062
19,444
Taken
23,444
9,976
Mitigated
10,939
3,534
Healing
5,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
4,562
1,452
0
1,032
6,020
3,706
0
1,127
4,729
397
10,949
L
Medusa
 
Medusa
2,183
534
0
374
4,303
1,310
0
1,814
2,326
0
8,311
L
3,024
297
1,375
1,622
5,716
1,623
0
2,984
2,388
11,811
0
L
Danzaburou
Criipd
Danzaburou
4,522
1,506
0
698
5,349
1,632
0
2,740
2,470
0
23,734
W
Poseidon
PadreCeleste
Poseidon
5,016
580
0
0
2,728
754
0
411
2,317
15,182
449
L
Cthulhu
SANDYZNUTZ
Cthulhu
1,058
0
47
174
1,919
1,104
0
644
1,251
7,479
0
L
3,275
491
0
1,080
6,157
5,270
0
2,755
2,868
0
11,705
W
4,400
1,032
0
1,510
3,420
1,139
0
790
2,490
0
15,485
W
3,612
187
68
253
5,208
3,780
0
1,129
3,952
9,372
0
W
3,012
1,025
0
671
2,068
597
126
455
1,511
10,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,857
Gold Earned
25,518
134
Minions Killed
119
0
Camps Cleared
0
587,927
Distance Traveled
512,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,354
1,271
28
6
0
116,801
0
L
Medusa
5,223
1,045
23
5
0
119,801
0
L
Hel
5,064
1,013
26
5
0
101,905
0
L
Danzaburou
5,129
1,026
43
9
0
101,258
0
W
Poseidon
6,046
1,209
34
7
0
119,358
0
L
Cthulhu
5,044
1,009
8
2
0
80,437
0
L
Chaac
5,058
1,012
19
4
0
109,284
0
W
Neith
5,805
1,161
34
7
0
119,510
0
W
Cthulhu
5,366
1,073
17
3
0
111,863
0
W
Nu Wa
5,286
1,057
21
4
0
120,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role