Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
HeroNameVillain-
Medusa
Level 136
God Stats
0W - 3L
1,174 SR
Queue Stats
23W - 27L
1,416 Elo+
Solo
Kuzenbo
Kuzenbo
KGB CAIN
Kuzenbo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,333 Elo+
Solo
Sun Wukong
Sun Wukong
OfficialTrillJay
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,115 Elo+
Party 1
Vulcan
Vulcan
Thisdmoney420
Vulcan
Level 101
God Stats
5W - 6L
1,171 SR
Queue Stats
263W - 253L
1,484 Elo+
Solo
Team Averages
Level 66
1,369 SR
1,370 Elo+

VS

Team Averages
Level 109
1,476 SR
1,427 Elo+
Nu Wa
Nu Wa
Arlequín13
Nu Wa
Level 155
God Stats
5W - 5L
1,243 SR
Queue Stats
262W - 244L
1,492 Elo+
Solo
Thanatos
Thanatos
Charles444
Thanatos
Level 108
God Stats
97W - 117L
1,492 SR
Queue Stats
185W - 192L
1,455 Elo+
Solo
Vulcan
Vulcan
ElBarto00789
Vulcan
Level 148
God Stats
4W - 3L
1,492 SR
Queue Stats
565W - 535L
1,407 Elo+
Solo
Cerberus
Cerberus
Fexico5
Cerberus
Level 43
God Stats
8W - 8L
1,644 SR
Queue Stats
85W - 119L
1,360 Elo+
Solo
Athena
Athena
Shockwavefull
Athena
Level 92
God Stats
60W - 63L
1,510 SR
Queue Stats
461W - 463L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
3 / 1 / 2
8,385
559
4,140
11,015
3,646
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 2 / 0
7,334
489
7,438
7,615
1,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kuzenbo
KGB CAIN
Kuzenbo
10
0 / 5 / 1
7,010
467
1,945
13,088
10,951
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
OfficialTrillJay
Sun Wukong
11
2 / 10 / 1
7,362
491
3,328
12,338
6,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 8 / 3
7,563
504
4,898
9,996
3,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 9
8,330
555
11,123
3,644
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Charles444
Thanatos
12
9 / 3 / 4
8,118
541
5,502
7,190
2,119
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
13
1 / 3 / 7
7,617
508
4,113
8,711
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Fexico5
Cerberus
12
1 / 2 / 6
7,759
517
4,426
13,859
10,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
8 / 2 / 4
8,729
582
8,046
10,789
5,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
9
Kills
25
26
Deaths
10
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
3
1
2
4
W
6
0
9
10.5
W
Thanatos
Charles444
Thanatos
9
3
4
3.67
W
Vulcan
1
3
7
1.5
W
Cerberus
Fexico5
Cerberus
1
2
6
2
L
3
2
0
1.5
L
Kuzenbo
KGB CAIN
Kuzenbo
0
5
1
0.1
L
Sun Wukong
OfficialTrillJay
Sun Wukong
2
10
1
0.25
W
8
2
4
5
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,749
Damage
33,210
54,052
Taken
44,193
26,320
Mitigated
21,704
10,618
Healing
16,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
4,140
668
0
5,464
11,015
3,646
0
2,589
8,426
0
70,144
W
11,123
3,371
0
1,260
3,644
879
1,176
932
2,662
50,260
1,193
W
Thanatos
Charles444
Thanatos
5,502
1,014
543
4,451
7,190
2,119
909
752
6,226
0
18,474
W
Vulcan
4,113
130
0
1,835
8,711
2,548
0
804
7,805
50,141
0
W
Cerberus
Fexico5
Cerberus
4,426
251
1,390
5,598
13,859
10,642
210
1,474
12,347
29,714
2,684
L
7,438
2,893
0
1,522
7,615
1,991
325
4,665
2,950
0
45,728
L
Kuzenbo
KGB CAIN
Kuzenbo
1,945
505
0
2,290
13,088
10,951
234
6,151
6,937
21,233
0
L
Sun Wukong
OfficialTrillJay
Sun Wukong
3,328
863
0
620
12,338
6,645
882
6,464
5,874
0
27,327
W
8,046
1,987
0
1,641
10,789
5,516
164
2,653
7,768
44,510
1,043
L
4,898
343
0
722
9,996
3,087
172
7,520
2,476
59,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,654
Gold Earned
40,553
345
Minions Killed
332
0
Camps Cleared
0
1,341,399
Distance Traveled
1,532,744
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,385
559
116
8
0
278,106
0
W
Nu Wa
8,330
555
73
5
0
268,369
0
W
Thanatos
8,118
541
24
2
0
318,062
0
W
Vulcan
7,617
508
80
5
0
332,752
0
W
Cerberus
7,759
517
82
5
0
295,329
0
L
Medusa
7,334
489
77
5
0
266,622
2
L
Kuzenbo
7,010
467
23
2
0
256,007
0
L
Sun Wukong
7,362
491
41
3
0
250,225
0
W
Athena
8,729
582
73
5
0
318,232
0
L
Vulcan
7,563
504
88
6
0
290,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role