Player Matchup

Bake Kujira
Bake Kujira
Platinum II
HEKATE451
Bake Kujira
Platinum II
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
2,005 MMR
Solo
Janus
Janus
Diamond IV
The_DJ_Lucas
Janus
Diamond IV
Level 156
God Stats
1W - 6L
1,223 SR
Queue Stats
174W - 153L
2,022 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
TtvMatcle
Heimdallr
Diamond IV
Level 102
God Stats
15W - 12L
1,546 SR
Queue Stats
167W - 143L
2,075 MMR
Solo
Zhong Kui
Zhong Kui
Platinum I
Vecsia0
Zhong Kui
Platinum I
Level 127
God Stats
69W - 56L
1,711 SR
Queue Stats
233W - 221L
2,011 MMR
Solo
Awilix
Awilix
Diamond V
zYoriichi
Awilix
Diamond V
Level 83
God Stats
5W - 1L
1,647 SR
Queue Stats
155W - 143L
2,032 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,526 SR
2,029 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 158
1,604 SR
1,940 MMR
Chaac
Chaac
Platinum II
 
Chaac
Platinum II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
HanzoMain97
Gilgamesh
Platinum I
Level 146
God Stats
5W - 4L
1,723 SR
Queue Stats
239W - 225L
2,065 MMR
Solo
Scylla
Scylla
Diamond IV
Melxuop
Scylla
Diamond IV
Level 246
God Stats
13W - 10L
1,645 SR
Queue Stats
344W - 317L
2,124 MMR
Solo
Freya
Freya
Platinum III
Rockau
Freya
Platinum III
Level 134
God Stats
1W - 2L
1,612 SR
Queue Stats
29W - 17L
2,029 MMR
Solo
Horus
Horus
Platinum I
appletizersven
Horus
Platinum I
Level 158
God Stats
12W - 8L
1,538 SR
Queue Stats
83W - 66L
1,981 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
HEKATE451
Bake Kujira
10
1 / 3 / 2
6,558
504
3,553
9,290
6,922
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
3 / 2 / 1
8,829
679
3,715
4,754
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
TtvMatcle
Heimdallr
15
5 / 1 / 3
9,299
715
8,776
9,753
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Zhong Kui
Vecsia0
Zhong Kui
12
2 / 3 / 3
7,242
557
7,695
9,178
5,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Awilix
zYoriichi
Awilix
13
4 / 2 / 1
7,111
547
5,054
11,662
3,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
AthenaThothUllrMaman BrigitteSusano

VS

Bans
MulanThanatosAo KuangChang'eArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 1 / 2
6,002
462
3,833
8,632
4,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
HanzoMain97
Gilgamesh
10
0 / 7 / 0
5,878
452
6,204
12,929
7,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Melxuop
Scylla
15
5 / 2 / 0
8,504
654
4,568
5,787
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Freya
Rockau
Freya
13
4 / 2 / 4
7,530
579
8,497
8,778
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 3 / 8
6,916
532
5,310
10,762
8,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
15
Kills
11
11
Deaths
15
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
2
2
W
Bake Kujira
HEKATE451
Bake Kujira
1
3
2
0.67
L
Gilgamesh
HanzoMain97
Gilgamesh
0
7
0
0
L
Scylla
Melxuop
Scylla
5
2
0
2.5
L
Freya
Rockau
Freya
4
2
4
3
W
3
2
1
1.75
W
Heimdallr
TtvMatcle
Heimdallr
5
1
3
6.5
W
Zhong Kui
Vecsia0
Zhong Kui
2
3
3
1.17
L
1
3
8
1.67
W
Awilix
zYoriichi
Awilix
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,793
Damage
28,412
44,637
Taken
46,888
20,402
Mitigated
24,959
13,540
Healing
12,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,833
236
0
3,331
8,632
4,191
0
2,159
6,409
0
39,056
W
Bake Kujira
HEKATE451
Bake Kujira
3,553
1,485
0
1,536
9,290
6,922
462
3,446
5,433
18,746
0
L
Gilgamesh
HanzoMain97
Gilgamesh
6,204
2,120
0
985
12,929
7,340
0
2,283
10,646
0
35,406
L
Scylla
Melxuop
Scylla
4,568
548
0
559
5,787
1,563
0
999
4,716
79,510
0
L
Freya
Rockau
Freya
8,497
2,109
0
2,790
8,778
3,003
0
3,533
5,207
45,318
0
W
3,715
152
0
750
4,754
1,112
770
1,836
2,846
68,185
962
W
Heimdallr
TtvMatcle
Heimdallr
8,776
5,003
0
4,518
9,753
3,274
1,877
1,242
8,511
0
76,917
W
Zhong Kui
Vecsia0
Zhong Kui
7,695
1,893
0
3,372
9,178
5,650
64
3,144
5,683
38,612
10,206
L
5,310
2,068
1,005
3,526
10,762
8,862
0
4,993
5,677
0
14,029
W
Awilix
zYoriichi
Awilix
5,054
2,115
0
3,364
11,662
3,444
0
2,431
9,099
0
38,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,039
Gold Earned
34,830
446
Minions Killed
389
0
Camps Cleared
0
1,420,901
Distance Traveled
1,399,271
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,002
462
60
5
0
308,984
1
W
Bake Kujira
6,558
504
28
2
0
280,641
3
L
Gilgamesh
5,878
452
62
5
0
224,650
0
L
Scylla
8,504
654
162
12
0
288,216
0
L
Freya
7,530
579
89
7
0
280,959
4
W
Janus
8,829
679
154
12
0
297,039
1
W
Heimdallr
9,299
715
116
9
0
251,591
0
W
Zhong Kui
7,242
557
90
7
0
261,370
0
L
Horus
6,916
532
16
1
0
296,462
7
W
Awilix
7,111
547
58
4
0
330,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role