Player Matchup

Apollo
Apollo
JONNANATOR
Apollo
Level 103
God Stats
1W - 2L
1,379 SR
Queue Stats
53W - 64L
1,464 Elo+
Solo
Tsukuyomi
Tsukuyomi
QuiteVexing
Tsukuyomi
Level 17
God Stats
1W - 1L
1,777 SR
Queue Stats
12W - 32L
1,312 Elo+
Solo
Izanami
Izanami
TheUnknown420
Izanami
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 109L
1,586 Elo+
Solo
Khepri
Khepri
Zitros2016
Khepri
Level 27
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 1L
1,658 Elo+
Party 1
Skadi
Skadi
jjose01
Skadi
Level 72
God Stats
0W - 2L
1,691 SR
Queue Stats
108W - 85L
1,658 Elo+
Party 1
Team Averages
Level 62
1,612 SR
1,536 Elo+

VS

Team Averages
Level 86
1,589 SR
1,530 Elo+
Hercules
Hercules
CJSoko88
Hercules
Level 62
God Stats
3W - 1L
1,325 SR
Queue Stats
263W - 266L
1,558 Elo+
Party 2
Atlas
Atlas
Claymask
Atlas
Level 69
God Stats
14W - 7L
1,698 SR
Queue Stats
509W - 481L
1,563 Elo+
Solo
Zhong Kui
Zhong Kui
Funglestreak
Zhong Kui
Level 69
God Stats
3W - 4L
1,512 SR
Queue Stats
197W - 203L
1,549 Elo+
Party 2
Susano
Susano
LilHangryHippie
Susano
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
257W - 252L
1,472 Elo+
Solo
Yu Huang
Yu Huang
LuckyWezl
Yu Huang
Level 125
God Stats
9W - 1L
1,909 SR
Queue Stats
373W - 385L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JONNANATOR
Apollo
13
0 / 6 / 6
7,394
739
6,315
10,668
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
QuiteVexing
Tsukuyomi
12
0 / 6 / 3
6,960
696
7,965
10,175
3,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
15
5 / 6 / 3
9,082
908
9,392
10,281
4,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Zitros2016
Khepri
13
0 / 8 / 4
7,050
705
4,769
13,784
12,416
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Skadi
jjose01
Skadi
15
3 / 7 / 4
8,672
867
8,516
9,960
3,362
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CJSoko88
Hercules
17
5 / 0 / 21
10,198
1,020
8,742
10,757
12,343
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Atlas
Claymask
Atlas
16
5 / 2 / 19
10,431
1,043
9,629
14,236
15,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Funglestreak
Zhong Kui
14
3 / 3 / 15
8,937
894
8,868
11,130
13,253
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

16
8 / 1 / 18
10,329
1,033
9,639
13,362
6,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yu Huang
LuckyWezl
Yu Huang
15
12 / 3 / 14
10,187
1,019
14,017
6,954
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
120
8
Kills
33
33
Deaths
9
20
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Hercules
CJSoko88
Hercules
5
0
21
15.5
W
Atlas
Claymask
Atlas
5
2
19
7.25
W
Zhong Kui
Funglestreak
Zhong Kui
3
3
15
3.5
L
Apollo
JONNANATOR
Apollo
0
6
6
0.5
W
8
1
18
17
W
Yu Huang
LuckyWezl
Yu Huang
12
3
14
6.33
L
Tsukuyomi
QuiteVexing
Tsukuyomi
0
6
3
0.25
L
Izanami
5
6
3
1.08
L
Khepri
Zitros2016
Khepri
0
8
4
0.25
L
Skadi
jjose01
Skadi
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,957
Damage
50,895
54,868
Taken
56,439
27,438
Mitigated
50,732
6,905
Healing
21,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CJSoko88
Hercules
8,742
519
899
3,948
10,757
12,343
1,384
1,170
9,587
0
22,200
W
Atlas
Claymask
Atlas
9,629
3,859
1,240
3,132
14,236
15,494
571
1,475
12,761
19,162
380
W
Zhong Kui
Funglestreak
Zhong Kui
8,868
234
140
2,885
11,130
13,253
1,887
430
10,700
13,150
668
L
Apollo
JONNANATOR
Apollo
6,315
3,529
642
1,599
10,668
3,832
0
6,798
3,690
0
15,974
W
9,639
1,231
3,012
4,747
13,362
6,434
1,794
992
12,370
0
21,531
W
Yu Huang
LuckyWezl
Yu Huang
14,017
916
673
1,001
6,954
3,208
2,155
662
6,292
23,688
813
L
Tsukuyomi
QuiteVexing
Tsukuyomi
7,965
1,120
606
1,300
10,175
3,509
0
5,513
4,498
0
13,985
L
Izanami
9,392
5,181
557
967
10,281
4,319
180
6,018
4,039
0
19,325
L
Khepri
Zitros2016
Khepri
4,769
208
80
328
13,784
12,416
0
6,432
6,904
8,822
220
L
Skadi
jjose01
Skadi
8,516
3,425
240
586
9,960
3,362
57
5,567
4,267
0
19,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,158
Gold Earned
50,082
90
Minions Killed
118
0
Camps Cleared
0
883,397
Distance Traveled
1,033,163
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,198
1,020
30
3
0
246,649
0
W
Atlas
10,431
1,043
12
1
0
206,000
0
W
Zhong Kui
8,937
894
26
3
0
181,228
0
L
Apollo
7,394
739
20
2
0
194,574
0
W
Susano
10,329
1,033
36
4
0
225,947
0
W
Yu Huang
10,187
1,019
14
1
0
173,339
0
L
Tsukuyomi
6,960
696
15
2
0
166,871
0
L
Izanami
9,082
908
21
2
0
153,722
0
L
Khepri
7,050
705
6
1
0
197,036
0
L
Skadi
8,672
867
28
3
0
171,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role