Player Matchup

Khepri
Khepri
Platinum IV
 
Khepri
Platinum IV
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold I
JudgeKedd
Tiamat
Gold I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 119L
1,693 MMR
Solo
Medusa
Medusa
Gold I
Mihai06
Medusa
Gold I
Level 147
God Stats
5W - 2L
1,500 SR
Queue Stats
191W - 182L
1,725 MMR
Solo
Ne Zha
Ne Zha
Gold I
kirex67bu
Ne Zha
Gold I
Level 147
God Stats
1W - 3L
1,801 SR
Queue Stats
59W - 37L
1,714 MMR
Solo
Surtr
Surtr
Gold II
the12hunter21
Surtr
Gold II
Level 141
God Stats
2W - 3L
1,289 SR
Queue Stats
48W - 42L
1,692 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 151
1,518 SR
1,665 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,566 SR
1,658 MMR
Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Gold III
DaimyoHerp
Martichoras
Gold III
Level 179
God Stats
1W - 1L
1,512 SR
Queue Stats
21W - 12L
1,673 MMR
Party 1
Charon
Charon
Platinum IV
Feelingadc
Charon
Platinum IV
Level 157
God Stats
7W - 9L
1,603 SR
Queue Stats
376W - 357L
1,702 MMR
Solo
Achilles
Achilles
Gold V
gabbebasket
Achilles
Gold V
Level 99
God Stats
1W - 0L
1,717 SR
Queue Stats
99W - 97L
1,624 MMR
Solo
Susano
Susano
Gold II
mmmmLasagne
Susano
Gold II
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 10L
1,792 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 5 / 5
6,730
481
3,233
14,507
10,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
JudgeKedd
Tiamat
12
2 / 4 / 4
7,003
500
5,762
8,335
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Mihai06
Medusa
13
2 / 6 / 2
7,404
529
8,015
10,264
3,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
kirex67bu
Ne Zha
14
6 / 6 / 4
8,152
582
11,255
14,283
5,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 6 / 5
7,947
568
8,086
14,352
8,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Bans
GebSerqetKuzenboAres

VS

Bans
MulanBellonaThorArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
9 / 3 / 4
8,813
630
10,833
8,026
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Martichoras
DaimyoHerp
Martichoras
15
4 / 1 / 3
9,078
648
7,116
9,471
3,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon
Feelingadc
Charon
12
1 / 2 / 13
8,352
597
8,589
10,640
7,889
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
gabbebasket
Achilles
14
7 / 3 / 1
8,747
625
10,175
13,132
10,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Susano
15
5 / 5 / 8
8,216
587
9,330
15,665
4,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
14
Kills
26
27
Deaths
14
20
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
5
5
0.7
W
Scylla
 
Scylla
9
3
4
3.67
W
Martichoras
DaimyoHerp
Martichoras
4
1
3
5.5
W
Charon
Feelingadc
Charon
1
2
13
3.75
L
Tiamat
JudgeKedd
Tiamat
2
4
4
1
L
Medusa
Mihai06
Medusa
2
6
2
0.5
W
Achilles
gabbebasket
Achilles
7
3
1
2.5
L
Ne Zha
kirex67bu
Ne Zha
6
6
4
1.33
W
Susano
5
5
8
1.8
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,351
Damage
46,043
61,741
Taken
56,934
30,509
Mitigated
29,369
11,826
Healing
16,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,233
337
0
2,145
14,507
10,183
0
8,046
6,425
19,261
944
W
Scylla
 
Scylla
10,833
1,205
0
1,051
8,026
2,199
79
2,718
5,268
56,152
175
W
Martichoras
DaimyoHerp
Martichoras
7,116
3,164
0
3,163
9,471
3,667
0
465
9,006
0
80,489
W
Charon
Feelingadc
Charon
8,589
2,083
0
1,977
10,640
7,889
8
2,871
7,751
38,320
2,094
L
Tiamat
JudgeKedd
Tiamat
5,762
625
0
1,681
8,335
3,465
0
4,780
3,518
33,636
0
L
Medusa
Mihai06
Medusa
8,015
2,795
0
1,163
10,264
3,081
0
1,783
8,481
0
54,489
W
Achilles
gabbebasket
Achilles
10,175
2,080
0
3,919
13,132
10,693
0
2,328
10,278
0
46,067
L
Ne Zha
kirex67bu
Ne Zha
11,255
2,906
0
2,222
14,283
5,364
0
3,460
10,738
0
67,674
W
Susano
9,330
3,002
0
6,529
15,665
4,921
0
1,589
13,861
0
61,130
L
8,086
3,195
0
4,615
14,352
8,416
6
1,164
12,606
2,185
49,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,236
Gold Earned
43,206
353
Minions Killed
467
0
Camps Cleared
0
1,394,107
Distance Traveled
1,382,402
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,730
481
24
2
0
281,034
0
W
Scylla
8,813
630
105
8
0
275,004
4
W
Martichoras
9,078
648
128
9
0
288,671
1
W
Charon
8,352
597
53
4
0
273,959
1
L
Tiamat
7,003
500
67
5
0
278,643
2
L
Medusa
7,404
529
87
6
0
281,627
0
W
Achilles
8,747
625
86
6
0
265,981
0
L
Ne Zha
8,152
582
103
7
0
292,375
0
W
Susano
8,216
587
95
7
0
278,787
0
L
Surtr
7,947
568
72
5
0
260,428
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role