Player Matchup

Medusa
Medusa
Boldomir
Medusa
Level 48
God Stats
2W - 3L
1,390 SR
Queue Stats
36W - 53L
1,323 Elo+
Solo
Fenrir
Fenrir
Quileez
Fenrir
Level 83
God Stats
9W - 19L
1,389 SR
Queue Stats
44W - 43L
1,431 Elo+
Solo
Pele
Pele
TheGreenP
Pele
Level 109
God Stats
2W - 2L
1,618 SR
Queue Stats
73W - 67L
1,490 Elo+
Solo
Charon
Charon
artemius1402
Charon
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 88L
1,476 Elo+
Party 2
Nu Wa
Nu Wa
k_komochik_k
Nu Wa
Level 76
God Stats
10W - 9L
1,606 SR
Queue Stats
115W - 112L
1,499 Elo+
Party 2
Team Averages
Level 80
1,501 SR
1,444 Elo+

VS

Team Averages
Level 57
1,456 SR
1,440 Elo+
Cthulhu
Cthulhu
Animal128
Cthulhu
Level 85
God Stats
5W - 2L
1,558 SR
Queue Stats
125W - 126L
1,475 Elo+
Party 1
Camazotz
Camazotz
GopnikMen
Camazotz
Level 29
God Stats
2W - 2L
1,254 SR
Queue Stats
46W - 56L
1,396 Elo+
Party 1
Baron Samedi
Baron Samedi
NaRuToOoO2002
Baron Samedi
Level 103
God Stats
5W - 6L
1,419 SR
Queue Stats
159W - 160L
1,435 Elo+
Solo
Medusa
Medusa
dzzas
Medusa
Level 29
God Stats
46W - 37L
1,548 SR
Queue Stats
76W - 75L
1,456 Elo+
Party 1
Hera
Hera
zakonprodan
Hera
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 54L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Boldomir
Medusa
8
0 / 3 / 0
4,139
517
2,057
4,333
1,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Fenrir
Quileez
Fenrir
7
1 / 3 / 1
4,510
564
1,711
5,071
1,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
8
1 / 1 / 0
4,906
613
3,475
5,377
1,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
7
1 / 0 / 0
4,527
566
2,656
6,269
3,773
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 1 / 1
4,866
608
1,343
2,564
599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Animal128
Cthulhu
9
0 / 1 / 3
4,836
605
2,988
7,554
4,028
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
GopnikMen
Camazotz
9
4 / 0 / 1
5,032
629
2,915
7,522
2,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
NaRuToOoO2002
Baron Samedi
9
1 / 1 / 0
4,815
602
1,957
5,177
2,043
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
dzzas
Medusa
9
3 / 0 / 0
4,923
615
4,862
3,399
1,119
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
0 / 1 / 1
4,946
618
1,321
3,001
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
8
8
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Animal128
Cthulhu
0
1
3
1.5
L
Medusa
Boldomir
Medusa
0
3
0
0
W
Camazotz
GopnikMen
Camazotz
4
0
1
4.5
W
Baron Samedi
NaRuToOoO2002
Baron Samedi
1
1
0
1
L
Fenrir
Quileez
Fenrir
1
3
1
0.5
L
Pele
1
1
0
1
L
Charon
1
0
0
1
W
Medusa
dzzas
Medusa
3
0
0
3
L
0
1
1
0.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,242
Damage
14,043
23,614
Taken
26,653
8,947
Mitigated
10,271
3,988
Healing
9,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Animal128
Cthulhu
2,988
171
1,071
1,754
7,554
4,028
0
1,403
6,108
17,458
272
L
Medusa
Boldomir
Medusa
2,057
701
0
0
4,333
1,370
0
1,065
3,268
0
24,969
W
Camazotz
GopnikMen
Camazotz
2,915
1,097
0
2,960
7,522
2,378
0
238
7,244
0
33,004
W
Baron Samedi
NaRuToOoO2002
Baron Samedi
1,957
176
69
1,639
5,177
2,043
0
75
5,082
24,230
0
L
Fenrir
Quileez
Fenrir
1,711
415
0
638
5,071
1,733
0
367
4,704
0
23,416
L
Pele
3,475
473
0
1,289
5,377
1,472
0
1,867
3,510
0
27,540
L
Charon
2,656
457
0
1,719
6,269
3,773
0
1,843
4,426
10,776
0
W
Medusa
dzzas
Medusa
4,862
1,223
0
775
3,399
1,119
50
1,258
2,101
0
33,030
L
1,343
187
0
342
2,564
599
0
1,044
1,520
23,249
0
W
1,321
132
0
896
3,001
703
0
762
2,119
26,682
879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,948
Gold Earned
24,552
211
Minions Killed
243
0
Camps Cleared
0
780,887
Distance Traveled
866,361
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,836
605
25
3
0
176,826
1
L
Medusa
4,139
517
56
7
0
144,625
0
W
Camazotz
5,032
629
54
7
0
185,538
0
W
Baron Samedi
4,815
602
47
6
0
171,930
0
L
Fenrir
4,510
564
36
5
0
138,609
0
L
Pele
4,906
613
49
6
0
155,608
1
L
Charon
4,527
566
19
2
0
177,268
2
W
Medusa
4,923
615
55
7
0
179,196
0
L
Nu Wa
4,866
608
51
6
0
164,777
0
W
Hera
4,946
618
62
8
0
152,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role