Player Matchup

Atlas
Atlas
ComradeXs
Atlas
Level 58
God Stats
1W - 2L
1,659 SR
Queue Stats
141W - 135L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
Pellegrine00
Baron Samedi
Level 120
God Stats
18W - 8L
1,726 SR
Queue Stats
382W - 373L
1,599 Elo+
Solo
Medusa
Medusa
SariDXOmega
Medusa
Level 146
God Stats
13W - 5L
1,911 SR
Queue Stats
382W - 348L
1,573 Elo+
Solo
Ne Zha
Ne Zha
TheMagicsound
Ne Zha
Level 141
God Stats
2W - 5L
1,358 SR
Queue Stats
495W - 469L
1,477 Elo+
Party 1
Mulan
Mulan
joshuabbell2
Mulan
Level 76
God Stats
20W - 18L
1,545 SR
Queue Stats
404W - 385L
1,505 Elo+
Party 1
Team Averages
Level 108
1,640 SR
1,537 Elo+

VS

Team Averages
Level 90
1,573 SR
1,521 Elo+
Vulcan
Vulcan
ADOG1920
Vulcan
Level 94
God Stats
8W - 3L
1,545 SR
Queue Stats
22W - 17L
1,532 Elo+
Party 2
Maui
Maui
CatGirlPleaser
Maui
Level 88
God Stats
1W - 1L
1,630 SR
Queue Stats
48W - 37L
1,564 Elo+
Solo
Jing Wei
Jing Wei
ShinobiX990X
Jing Wei
Level 56
God Stats
150W - 126L
1,571 SR
Queue Stats
194W - 190L
1,509 Elo+
Solo
Anubis
Anubis
SleezySamurai
Anubis
Level 123
God Stats
12W - 4L
1,574 SR
Queue Stats
112W - 100L
1,474 Elo+
Party 2
Odin
Odin
SmiteLoverXDD
Odin
Level 87
God Stats
5W - 4L
1,545 SR
Queue Stats
380W - 382L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ComradeXs
Atlas
8
0 / 1 / 0
4,670
467
2,933
6,423
3,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Pellegrine00
Baron Samedi
10
1 / 1 / 1
5,233
523
1,748
3,661
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
9
0 / 1 / 0
4,883
488
2,297
3,877
942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 0
5,297
530
3,211
6,980
2,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 1
4,961
496
1,681
7,825
2,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ADOG1920
Vulcan
10
0 / 2 / 1
5,668
567
4,083
4,704
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 4
5,770
577
1,793
5,441
2,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Jing Wei
ShinobiX990X
Jing Wei
11
2 / 0 / 0
6,373
637
2,638
4,532
1,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 0 / 3
5,480
548
1,481
3,956
1,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
4 / 1 / 0
6,971
697
4,809
6,417
4,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
8
8
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vulcan
ADOG1920
Vulcan
0
2
1
0.25
W
1
0
4
3
L
Atlas
ComradeXs
Atlas
0
1
0
0
L
Baron Samedi
Pellegrine00
Baron Samedi
1
1
1
1.5
L
Medusa
0
1
0
0
W
Jing Wei
ShinobiX990X
Jing Wei
2
0
0
2
W
1
0
3
2.5
W
4
1
0
4
L
2
1
0
2
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,870
Damage
14,804
28,766
Taken
25,050
10,619
Mitigated
11,795
9,461
Healing
9,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
ADOG1920
Vulcan
4,083
0
0
410
4,704
1,331
228
1,954
2,663
35,105
608
W
1,793
353
0
2,001
5,441
2,892
72
1,151
4,104
11,813
0
L
Atlas
ComradeXs
Atlas
2,933
938
0
3,768
6,423
3,616
0
1,181
5,182
24,581
0
L
Baron Samedi
Pellegrine00
Baron Samedi
1,748
53
0
979
3,661
1,131
0
2,393
1,224
29,010
0
L
Medusa
2,297
882
0
1,227
3,877
942
0
759
3,118
0
28,586
W
Jing Wei
ShinobiX990X
Jing Wei
2,638
1,888
0
2,362
4,532
1,299
0
1,030
3,380
0
47,018
W
1,481
33
0
3,408
3,956
1,380
184
338
3,589
36,814
0
W
4,809
588
0
1,642
6,417
4,893
0
0
6,417
0
47,555
L
3,211
784
0
1,439
6,980
2,438
0
1,861
4,970
0
37,446
L
1,681
371
0
2,048
7,825
2,492
0
730
7,095
0
24,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,044
Gold Earned
30,262
270
Minions Killed
333
0
Camps Cleared
0
962,370
Distance Traveled
1,044,175
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,668
567
68
7
0
196,220
2
W
Maui
5,770
577
12
1
0
223,882
0
L
Atlas
4,670
467
35
4
0
208,438
0
L
Baron Samedi
5,233
523
72
7
0
196,430
0
L
Medusa
4,883
488
50
5
0
179,355
2
W
Jing Wei
6,373
637
98
10
0
222,670
8
W
Anubis
5,480
548
78
8
0
213,785
4
W
Odin
6,971
697
77
8
0
187,618
0
L
Ne Zha
5,297
530
64
6
0
232,660
0
L
Mulan
4,961
496
49
5
0
145,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role