Player Matchup

Eset
Eset
Gold IV
AwoogaBoy446
Eset
Gold IV
Level 85
God Stats
20W - 7L
1,799 SR
Queue Stats
129W - 128L
1,563 MMR
Party 1
Jormungandr
Jormungandr
Gold I
Infernal Jootz
Jormungandr
Gold I
Level 158
God Stats
410W - 288L
1,604 SR
Queue Stats
547W - 569L
1,610 MMR
Party 1
Amaterasu
Amaterasu
Gold II
STAIN_BANG
Amaterasu
Gold II
Level 237
God Stats
22W - 16L
1,659 SR
Queue Stats
594W - 636L
1,575 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 160
1,687 SR
1,583 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,541 SR
1,536 MMR
Cu Chulainn
Cu Chulainn
Platinum IV
 
Cu Chulainn
Platinum IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver I
TheClamButcher
Artio
Silver I
Level 140
God Stats
0W - 1L
1,734 SR
Queue Stats
14W - 15L
1,568 MMR
Solo
Chiron
Chiron
Bronze III
YoungOGfrost143
Chiron
Bronze III
Level 69
God Stats
1W - 2L
1,389 SR
Queue Stats
2W - 3L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 0 / 5
8,685
1,086
14,973
4,455
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Infernal Jootz
Jormungandr
11
3 / 0 / 12
7,510
939
5,031
7,625
6,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
STAIN_BANG
Amaterasu
11
2 / 0 / 11
7,042
880
3,387
8,717
6,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
CthulhuPersephoneMedusaThothAchilles

VS

Bans
MulanVulcanAgniIx ChelMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
8
0 / 6 / 0
5,094
637
3,662
9,427
5,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 6 / 0
5,010
626
1,921
10,348
5,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 5 / 0
5,430
679
2,422
6,577
982
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
0
17
Kills
0
0
Deaths
17
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
6
0
0
W
12
0
5
14.5
W
Jormungandr
Infernal Jootz
Jormungandr
3
0
12
9
W
Amaterasu
STAIN_BANG
Amaterasu
2
0
11
7.5
L
0
6
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,391
Damage
8,005
20,797
Taken
26,352
14,024
Mitigated
12,279
5,475
Healing
2,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
3,662
472
0
825
9,427
5,982
0
5,083
3,448
0
13,424
W
14,973
1,648
130
1,212
4,455
1,434
992
589
3,617
39,580
0
W
Jormungandr
Infernal Jootz
Jormungandr
5,031
1,069
0
1,881
7,625
6,408
443
499
6,839
19,675
2,805
W
Amaterasu
STAIN_BANG
Amaterasu
3,387
1,534
0
2,252
8,717
6,182
1,359
556
7,962
0
16,110
L
1,921
0
80
1,362
10,348
5,315
0
7,130
2,437
9,389
0
L
2,422
555
44
644
6,577
982
0
5,249
879
0
16,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,237
Gold Earned
15,534
113
Minions Killed
68
0
Camps Cleared
0
485,223
Distance Traveled
390,094
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,094
637
19
2
0
135,663
0
W
Eset
8,685
1,086
56
7
0
155,526
0
W
Jormungandr
7,510
939
42
5
0
163,968
2
W
Amaterasu
7,042
880
15
2
0
165,729
0
L
Artio
5,010
626
17
2
0
131,102
0
L
Chiron
5,430
679
32
4
0
123,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role