Player Matchup

Izanami
Izanami
Destinia2b
Izanami
Level 67
God Stats
16W - 19L
1,506 SR
Queue Stats
209W - 191L
1,501 Elo+
Party 1
Hel
Hel
FrankCastle-__9
Hel
Level 157
God Stats
1W - 1L
1,621 SR
Queue Stats
4W - 4L
1,405 Elo+
Solo
Yemoja
Yemoja
Natsukiss
Yemoja
Level 51
God Stats
2W - 2L
1,376 SR
Queue Stats
135W - 126L
1,440 Elo+
Party 1
Team Averages
Level 92
1,501 SR
1,449 Elo+

VS

Team Averages
Level 91
1,375 SR
1,496 Elo+
Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
EseBossito
Atlas
Level 28
God Stats
7W - 14L
1,303 SR
Queue Stats
39W - 43L
1,499 Elo+
Party 2
Gilgamesh
Gilgamesh
dml555
Gilgamesh
Level 118
God Stats
0W - 3L
1,321 SR
Queue Stats
40W - 45L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Destinia2b
Izanami
15
5 / 1 / 1
9,374
781
9,437
8,430
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 1 / 4
8,453
704
8,940
8,473
3,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Natsukiss
Yemoja
14
0 / 1 / 6
8,265
689
6,109
12,125
8,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 2 / 0
7,614
635
9,912
7,340
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
13
2 / 1 / 0
7,799
650
7,927
11,175
10,308
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
dml555
Gilgamesh
12
0 / 3 / 2
7,679
640
6,227
11,625
9,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
6
Kills
3
3
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
0
0.5
W
Izanami
Destinia2b
Izanami
5
1
1
5.5
L
Atlas
2
1
0
2
W
1
1
4
3
W
Yemoja
Natsukiss
Yemoja
0
1
6
3
L
Gilgamesh
dml555
Gilgamesh
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,486
Damage
24,066
29,028
Taken
30,140
15,319
Mitigated
21,668
14,722
Healing
6,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,912
196
0
1,840
7,340
1,722
0
4,145
2,431
35,281
700
W
Izanami
Destinia2b
Izanami
9,437
6,375
0
2,371
8,430
3,177
933
4,864
2,956
0
51,332
L
Atlas
7,927
2,696
201
3,378
11,175
10,308
0
4,505
5,771
15,400
859
W
8,940
157
3,354
4,317
8,473
3,194
235
4,190
3,689
32,998
1,006
W
Yemoja
Natsukiss
Yemoja
6,109
1,252
1,210
3,470
12,125
8,948
291
6,813
4,299
20,133
0
L
Gilgamesh
dml555
Gilgamesh
6,227
1,273
0
890
11,625
9,638
0
3,898
6,973
0
26,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,092
Gold Earned
23,092
186
Minions Killed
120
0
Camps Cleared
0
676,403
Distance Traveled
727,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,614
635
77
6
0
241,240
0
W
Izanami
9,374
781
103
9
0
223,401
0
L
Atlas
7,799
650
11
1
0
243,097
0
W
Hel
8,453
704
54
5
0
232,934
0
W
Yemoja
8,265
689
29
2
0
220,068
0
L
Gilgamesh
7,679
640
32
3
0
243,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role