Player Matchup

Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DragoonXLiger
Horus
Level 214
God Stats
22W - 17L
1,484 SR
Queue Stats
326W - 325L
1,455 Elo+
Solo
Charybdis
Charybdis
SirNube
Charybdis
Level 129
God Stats
13W - 7L
1,574 SR
Queue Stats
67W - 63L
1,522 Elo+
Solo
Team Averages
Level 156
1,512 SR
1,495 Elo+

VS

Team Averages
Level 115
1,631 SR
1,477 Elo+
Hel
Hel
FilthyxShiesty
Hel
Level 157
God Stats
6W - 5L
1,642 SR
Queue Stats
61W - 44L
1,551 Elo+
Solo
Ne Zha
Ne Zha
Frizflow
Ne Zha
Level 156
God Stats
13W - 6L
1,901 SR
Queue Stats
312W - 336L
1,422 Elo+
Party 1
Vulcan
Vulcan
TL Rebellion
Vulcan
Level 141
God Stats
1W - 3L
1,453 SR
Queue Stats
108W - 126L
1,445 Elo+
Party 1
Sol
Sol
TruT1gerK1ng
Sol
Level 122
God Stats
2W - 1L
1,660 SR
Queue Stats
77W - 71L
1,465 Elo+
Solo
Ymir
Ymir
rosco696969
Ymir
Level 1
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
5 / 2 / 3
7,575
631
5,497
10,247
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Xing Tian
 
Xing Tian
11
1 / 2 / 2
6,522
544
2,980
10,700
6,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
 
Zeus
11
0 / 5 / 2
6,396
533
3,381
7,824
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
5 / 0 / 0
8,206
684
6,695
7,458
5,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Charybdis
SirNube
Charybdis
13
3 / 2 / 0
7,339
612
6,919
7,985
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,908
492
2,806
8,648
2,109
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Ne Zha
Frizflow
Ne Zha
13
7 / 3 / 0
7,369
614
7,618
10,452
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vulcan
11
1 / 2 / 3
6,534
545
5,807
6,497
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 3 / 1
6,707
559
7,898
7,356
1,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 1 / 3
5,542
462
1,548
5,970
2,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
14
Kills
11
11
Deaths
14
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
2
3
3.25
W
Xing Tian
 
Xing Tian
1
2
2
1
W
Zeus
 
Zeus
0
5
2
0.2
W
5
0
0
5
L
0
5
1
0.1
L
Ne Zha
Frizflow
Ne Zha
7
3
0
2.33
W
Charybdis
SirNube
Charybdis
3
2
0
1.5
L
Vulcan
1
2
3
1.25
L
3
3
1
1.17
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,472
Damage
25,677
44,214
Taken
38,923
19,322
Mitigated
12,334
12,372
Healing
13,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,497
694
0
3,278
10,247
3,174
0
856
9,391
0
58,531
W
Xing Tian
 
Xing Tian
2,980
147
192
2,121
10,700
6,303
0
5,835
4,865
16,532
0
W
Zeus
 
Zeus
3,381
42
0
445
7,824
1,899
0
4,186
3,638
44,381
652
W
6,695
2,089
210
3,142
7,458
5,248
0
2,155
5,303
10,442
39,791
L
2,806
748
319
3,504
8,648
2,109
0
1,045
7,144
30,700
0
L
Ne Zha
Frizflow
Ne Zha
7,618
2,987
0
4,650
10,452
3,546
0
1,295
9,067
0
44,512
W
Charybdis
SirNube
Charybdis
6,919
2,653
0
2,984
7,985
2,698
447
4,915
3,070
0
58,008
L
Vulcan
5,807
85
0
257
6,497
2,106
0
2,864
3,633
38,991
604
L
7,898
3,909
0
2,986
7,356
1,647
1,210
830
6,526
51,506
4,836
L
1,548
144
216
1,913
5,970
2,926
0
1,199
4,771
14,880
643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,038
Gold Earned
32,060
378
Minions Killed
344
0
Camps Cleared
0
1,205,225
Distance Traveled
1,060,054
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,575
631
85
7
0
262,249
0
W
Xing Tian
6,522
544
28
2
0
253,635
2
W
Zeus
6,396
533
83
7
0
210,350
0
W
Horus
8,206
684
80
7
0
261,963
0
L
Hel
5,908
492
70
6
0
188,323
0
L
Ne Zha
7,369
614
79
7
0
269,672
0
W
Charybdis
7,339
612
102
9
0
217,028
0
L
Vulcan
6,534
545
78
7
0
235,547
0
L
Sol
6,707
559
84
7
0
208,970
0
L
Ymir
5,542
462
33
3
0
157,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role