Player Matchup

Cu Chulainn
Cu Chulainn
Gold III
 
Cu Chulainn
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver I
CoCoNar
Hou Yi
Silver I
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
219W - 210L
1,196 MMR
Party 1
Ganesha
Ganesha
Silver II
DrFreedom24
Ganesha
Silver II
Level 159
God Stats
2W - 3L
1,510 SR
Queue Stats
18W - 28L
1,302 MMR
Solo
Fenrir
Fenrir
Gold V
KoatsEmpire
Fenrir
Gold V
Level 156
God Stats
12W - 17L
1,411 SR
Queue Stats
123W - 135L
1,305 MMR
Solo
Scylla
Scylla
Silver I
TheTrollano
Scylla
Silver I
Level 158
God Stats
1W - 1L
1,362 SR
Queue Stats
55W - 40L
1,364 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 152
1,457 SR
1,333 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,544 SR
1,289 MMR
Izanami
Izanami
Silver I
ChaoticPhenomena
Izanami
Silver I
Level 153
God Stats
99W - 111L
1,484 SR
Queue Stats
242W - 246L
1,259 MMR
Solo
Osiris
Osiris
Silver I
ESC4N0R24
Osiris
Silver I
Level 68
God Stats
3W - 7L
1,594 SR
Queue Stats
137W - 142L
1,254 MMR
Solo
Susano
Susano
Gold V
Eyss234
Susano
Gold V
Level 125
God Stats
15W - 14L
1,565 SR
Queue Stats
101W - 111L
1,315 MMR
Solo
Yemoja
Yemoja
Bronze I
Hunter26X26
Yemoja
Bronze I
Level 143
God Stats
10W - 15L
1,215 SR
Queue Stats
106W - 130L
1,309 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
cweezzie
Baba Yaga
Gold V
Level 141
God Stats
2W - 2L
1,864 SR
Queue Stats
59W - 78L
1,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
3 / 2 / 2
7,986
666
8,706
9,427
5,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
CoCoNar
Hou Yi
13
0 / 1 / 3
6,661
555
5,015
8,067
2,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ganesha
DrFreedom24
Ganesha
11
0 / 0 / 7
6,952
579
3,643
7,195
4,335
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
13
8 / 2 / 2
7,720
643
6,912
8,763
3,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
14
5 / 1 / 1
7,851
654
6,805
5,295
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesAwilixCthulhuThanatos

VS

Bans
Ao KuangAresMulanMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,750
563
4,419
5,274
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
ESC4N0R24
Osiris
12
2 / 4 / 0
6,912
576
6,445
14,098
13,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Eyss234
Susano
11
2 / 3 / 1
6,225
519
4,102
10,756
3,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Yemoja
9
0 / 4 / 0
5,811
484
2,624
8,883
5,833
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
cweezzie
Baba Yaga
11
2 / 4 / 0
6,721
560
2,798
7,470
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
16
Kills
6
6
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
2
2
2
L
0
1
1
0.5
W
Hou Yi
CoCoNar
Hou Yi
0
1
3
1.5
W
Ganesha
DrFreedom24
Ganesha
0
0
7
3.5
L
Osiris
ESC4N0R24
Osiris
2
4
0
0.5
L
Susano
Eyss234
Susano
2
3
1
0.83
L
Yemoja
0
4
0
0
W
Fenrir
8
2
2
4.5
W
Scylla
5
1
1
5.5
L
Baba Yaga
cweezzie
Baba Yaga
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,081
Damage
20,388
38,747
Taken
46,481
18,010
Mitigated
26,753
11,678
Healing
15,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
8,706
2,931
0
3,480
9,427
5,815
0
112
9,315
2,106
55,354
L
4,419
3,394
0
1,785
5,274
1,642
369
666
4,608
0
58,455
W
Hou Yi
CoCoNar
Hou Yi
5,015
3,140
0
3,344
8,067
2,619
0
936
7,131
0
56,518
W
Ganesha
DrFreedom24
Ganesha
3,643
333
0
2,037
7,195
4,335
0
1,471
5,724
21,613
470
L
Osiris
ESC4N0R24
Osiris
6,445
2,530
0
5,487
14,098
13,791
0
904
13,194
0
47,722
L
Susano
Eyss234
Susano
4,102
1,128
0
4,745
10,756
3,038
0
1,891
8,709
0
34,293
L
Yemoja
2,624
210
495
1,609
8,883
5,833
0
2,986
5,782
16,060
586
W
Fenrir
6,912
1,126
0
1,567
8,763
3,599
0
882
7,881
0
43,188
W
Scylla
6,805
773
0
1,250
5,295
1,642
0
2,723
2,572
62,564
423
L
Baba Yaga
cweezzie
Baba Yaga
2,798
0
0
1,488
7,470
2,449
0
3,849
3,334
39,281
1,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,170
Gold Earned
32,419
421
Minions Killed
359
0
Camps Cleared
0
1,296,293
Distance Traveled
1,161,243
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,986
666
105
9
0
241,587
3
L
Izanami
6,750
563
105
9
0
234,430
1
W
Hou Yi
6,661
555
115
10
0
222,672
0
W
Ganesha
6,952
579
0
0
0
267,152
5
L
Osiris
6,912
576
74
6
0
211,499
2
L
Susano
6,225
519
64
5
0
267,169
0
L
Yemoja
5,811
484
26
2
0
235,439
4
W
Fenrir
7,720
643
69
6
0
302,804
4
W
Scylla
7,851
654
132
11
0
262,078
4
L
Baba Yaga
6,721
560
90
8
0
212,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role