Player Matchup

Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Gold III
 
Bastet
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold I
Cachaplinas123
King Arthur
Gold I
Level 124
God Stats
11W - 20L
1,520 SR
Queue Stats
109W - 100L
1,560 MMR
Solo
Ganesha
Ganesha
Gold I
DahRock
Ganesha
Gold I
Level 154
God Stats
2W - 0L
1,775 SR
Queue Stats
45W - 44L
1,548 MMR
Solo
Ra
Ra
Gold IV
ImxqineRZ
Ra
Gold IV
Level 144
God Stats
2W - 1L
1,540 SR
Queue Stats
30W - 26L
1,666 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 152
1,567 SR
1,555 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,596 SR
1,575 MMR
Bacchus
Bacchus
Gold II
AnonymoGamer
Bacchus
Gold II
Level 138
God Stats
13W - 12L
1,639 SR
Queue Stats
213W - 210L
1,542 MMR
Party 2
Anhur
Anhur
Bronze III
Bankz27
Anhur
Bronze III
Level 124
God Stats
1W - 3L
1,568 SR
Queue Stats
34W - 42L
1,546 MMR
Solo
Ix Chel
Ix Chel
Gold III
FNEXQUANTM
Ix Chel
Gold III
Level 203
God Stats
16W - 8L
1,653 SR
Queue Stats
204W - 207L
1,545 MMR
Solo
Ravana
Ravana
Gold I
SoyFanDeWarcho
Ravana
Gold I
Level 65
God Stats
5W - 7L
1,533 SR
Queue Stats
136W - 138L
1,689 MMR
Party 2
Chaac
Chaac
Silver I
VultureCarrion
Chaac
Silver I
Level 102
God Stats
2W - 3L
1,588 SR
Queue Stats
8W - 12L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 2 / 0
6,084
553
4,500
6,027
1,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
 
Bastet
11
0 / 1 / 5
5,995
545
5,690
9,388
3,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
Cachaplinas123
King Arthur
12
3 / 0 / 0
7,268
661
7,207
6,871
6,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ganesha
DahRock
Ganesha
10
0 / 0 / 4
6,294
572
3,145
5,590
3,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 2 / 0
7,262
660
3,445
5,443
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
YmirThanatosAwilixBellona

VS

Bans
CthulhuAgniArtioMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AnonymoGamer
Bacchus
9
0 / 1 / 1
5,247
477
3,021
6,737
5,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Bankz27
Anhur
10
1 / 2 / 0
5,467
497
4,342
6,815
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
FNEXQUANTM
Ix Chel
11
1 / 3 / 1
6,238
567
4,189
7,098
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 1
6,178
562
4,604
5,780
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 3 / 0
5,427
493
4,117
10,823
9,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
10
Kills
5
5
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
2
0
1.5
W
Bastet
 
Bastet
0
1
5
2.5
L
Bacchus
AnonymoGamer
Bacchus
0
1
1
0.5
L
Anhur
Bankz27
Anhur
1
2
0
0.5
W
King Arthur
Cachaplinas123
King Arthur
3
0
0
3
W
Ganesha
DahRock
Ganesha
0
0
4
2
L
Ix Chel
FNEXQUANTM
Ix Chel
1
3
1
0.5
W
4
2
0
2
L
3
1
1
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,987
Damage
20,273
33,319
Taken
37,253
15,881
Mitigated
20,486
9,517
Healing
14,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,500
1,171
0
1,257
6,027
1,541
85
950
5,077
0
52,677
W
Bastet
 
Bastet
5,690
1,828
0
2,450
9,388
3,142
0
2,487
6,636
0
44,539
L
Bacchus
AnonymoGamer
Bacchus
3,021
679
0
2,141
6,737
5,211
0
1,801
4,936
14,665
0
L
Anhur
Bankz27
Anhur
4,342
2,027
0
2,773
6,815
1,662
0
1,111
5,704
0
36,893
W
King Arthur
Cachaplinas123
King Arthur
7,207
1,229
0
807
6,871
6,365
0
934
5,937
146
52,423
W
Ganesha
DahRock
Ganesha
3,145
488
0
2,247
5,590
3,174
0
943
4,647
12,816
0
L
Ix Chel
FNEXQUANTM
Ix Chel
4,189
485
150
2,655
7,098
2,539
0
2,198
4,900
38,779
393
W
3,445
473
372
2,384
5,443
1,659
46
2,253
2,920
47,040
787
L
4,604
1,560
0
3,317
5,780
2,028
0
1,441
4,339
0
45,205
L
4,117
525
0
3,064
10,823
9,046
0
66
10,757
4,535
33,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,903
Gold Earned
28,557
379
Minions Killed
328
0
Camps Cleared
0
1,206,785
Distance Traveled
1,105,132
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,084
553
108
10
0
211,794
2
W
Bastet
5,995
545
64
6
0
269,106
1
L
Bacchus
5,247
477
20
2
0
234,328
2
L
Anhur
5,467
497
67
6
0
214,339
3
W
King Arthur
7,268
661
108
10
0
242,339
0
W
Ganesha
6,294
572
0
0
0
235,758
6
L
Ix Chel
6,238
567
91
8
0
208,322
4
W
Ra
7,262
660
99
9
0
247,788
1
L
Ravana
6,178
562
79
7
0
246,082
0
L
Chaac
5,427
493
71
6
0
202,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role