Player Matchup

Medusa
Medusa
 
Medusa
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Cristhiangoga1
Sun Wukong
Level 152
God Stats
2W - 4L
1,327 SR
Queue Stats
73W - 80L
1,528 Elo+
Party 2
Achilles
Achilles
TheProKillers48
Achilles
Level 121
God Stats
2W - 0L
1,752 SR
Queue Stats
43W - 44L
1,494 Elo+
Solo
Janus
Janus
Tru3Kakku
Janus
Level 157
God Stats
9W - 13L
1,447 SR
Queue Stats
147W - 138L
1,508 Elo+
Solo
Team Averages
Level 151
1,505 SR
1,506 Elo+

VS

Team Averages
Level 99
1,542 SR
1,489 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Derrepero434
Yemoja
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 84L
1,426 Elo+
Party 1
Eset
Eset
Drakditto
Eset
Level 27
God Stats
1W - 1L
1,710 SR
Queue Stats
22W - 21L
1,507 Elo+
Party 1
Tiamat
Tiamat
Sylvaneon
Tiamat
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 88L
1,549 Elo+
Solo
Cupid
Cupid
gokitan
Cupid
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 112L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 0 / 1
5,403
600
6,345
4,698
1,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
 
Cabrakan
10
0 / 1 / 2
5,091
566
1,643
8,149
4,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Cristhiangoga1
Sun Wukong
10
2 / 1 / 0
5,898
655
2,339
6,238
2,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
8
1 / 0 / 2
5,086
565
3,921
6,816
4,948
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Tru3Kakku
Janus
11
2 / 1 / 1
5,901
656
2,997
3,486
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
1 / 2 / 0
4,495
499
1,315
6,315
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
8
0 / 1 / 0
4,632
515
2,837
6,001
3,217
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eset
6
1 / 2 / 0
4,449
494
2,732
2,846
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiamat
Sylvaneon
Tiamat
10
1 / 1 / 0
5,081
565
3,058
4,620
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cupid
gokitan
Cupid
8
0 / 1 / 0
4,621
513
3,646
6,553
1,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
7
Kills
3
3
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
1
2.5
W
Cabrakan
 
Cabrakan
0
1
2
1
L
Hun Batz
 
Hun Batz
1
2
0
0.5
W
Sun Wukong
Cristhiangoga1
Sun Wukong
2
1
0
2
L
Yemoja
0
1
0
0
L
Eset
1
2
0
0.5
L
Tiamat
Sylvaneon
Tiamat
1
1
0
1
W
Achilles
1
0
2
2
W
Janus
Tru3Kakku
Janus
2
1
1
2.5
L
Cupid
gokitan
Cupid
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,245
Damage
13,588
29,387
Taken
26,335
14,123
Mitigated
9,831
12,048
Healing
9,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,345
3,185
0
1,790
4,698
1,427
0
1,206
3,492
0
44,974
W
Cabrakan
 
Cabrakan
1,643
527
0
5,344
8,149
4,134
0
1,359
6,790
34,902
0
L
Hun Batz
 
Hun Batz
1,315
365
0
2,167
6,315
1,675
0
1,708
4,523
0
21,444
W
Sun Wukong
Cristhiangoga1
Sun Wukong
2,339
438
0
1,750
6,238
2,488
0
2,324
3,506
0
36,841
L
Yemoja
2,837
570
1,958
1,210
6,001
3,217
0
218
5,783
14,188
0
L
Eset
2,732
513
0
280
2,846
883
0
262
2,556
15,957
0
L
Tiamat
Sylvaneon
Tiamat
3,058
203
0
1,684
4,620
2,100
0
2,130
2,308
28,642
0
W
Achilles
3,921
1,112
0
2,844
6,816
4,948
0
1,512
5,304
0
13,440
W
Janus
Tru3Kakku
Janus
2,997
334
0
320
3,486
1,126
0
1,818
1,668
39,546
1,580
L
Cupid
gokitan
Cupid
3,646
1,924
481
2,116
6,553
1,956
0
0
6,553
0
33,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,379
Gold Earned
23,278
328
Minions Killed
233
0
Camps Cleared
0
918,431
Distance Traveled
826,768
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,403
600
77
9
0
174,846
0
W
Cabrakan
5,091
566
69
8
0
187,435
0
L
Hun Batz
4,495
499
46
5
0
202,023
1
W
Sun Wukong
5,898
655
79
9
0
183,951
0
L
Yemoja
4,632
515
22
2
0
169,101
0
L
Eset
4,449
494
34
4
0
131,385
0
L
Tiamat
5,081
565
61
7
0
174,429
2
W
Achilles
5,086
565
19
2
0
190,799
0
W
Janus
5,901
656
84
9
0
181,400
1
L
Cupid
4,621
513
70
8
0
149,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role