Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Hoedizzle
Sun Wukong
Level 66
God Stats
3W - 3L
1,573 SR
Queue Stats
243W - 221L
1,531 Elo+
Solo
Neith
Neith
Iusemyright
Neith
Level 108
God Stats
7W - 2L
1,544 SR
Queue Stats
268W - 109L
1,737 Elo+
Party 1
Hera
Hera
Krewgen
Hera
Level 108
God Stats
2W - 1L
1,202 SR
Queue Stats
242W - 92L
1,750 Elo+
Party 1
Artio
Artio
NTG ZEF 2 DEF
Artio
Level 141
God Stats
6W - 5L
1,604 SR
Queue Stats
594W - 589L
1,489 Elo+
Solo
Team Averages
Level 102
1,485 SR
1,601 Elo+

VS

Team Averages
Level 100
1,545 SR
1,475 Elo+
Gilgamesh
Gilgamesh
BamItsManny
Gilgamesh
Level 143
God Stats
2W - 1L
1,815 SR
Queue Stats
287W - 287L
1,479 Elo+
Solo
Tiamat
Tiamat
JJ-BYRD
Tiamat
Level 129
God Stats
2W - 3L
1,497 SR
Queue Stats
241W - 263L
1,464 Elo+
Solo
Merlin
Merlin
ScrotumStompy
Merlin
Level 137
God Stats
1W - 2L
1,511 SR
Queue Stats
63W - 65L
1,461 Elo+
Solo
Martichoras
Martichoras
YaMama360
Martichoras
Level 48
God Stats
1W - 1L
1,278 SR
Queue Stats
190W - 198L
1,516 Elo+
Solo
Cupid
Cupid
coradean666
Cupid
Level 45
God Stats
2W - 2L
1,624 SR
Queue Stats
87W - 97L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
6 / 5 / 5
8,816
980
4,744
7,878
3,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Hoedizzle
Sun Wukong
13
1 / 2 / 9
7,875
875
5,749
11,364
12,542
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
7 / 1 / 11
9,559
1,062
14,828
9,042
4,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hera
Krewgen
Hera
15
4 / 2 / 12
8,833
981
14,343
5,327
1,726
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 12
8,269
919
5,347
13,309
12,590
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BamItsManny
Gilgamesh
13
3 / 7 / 7
7,826
870
8,334
16,254
14,708
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tiamat
JJ-BYRD
Tiamat
14
3 / 5 / 4
7,218
802
8,701
9,995
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
2,416
268
0
0
0
Martichoras
YaMama360
Martichoras
15
3 / 4 / 7
8,032
892
8,912
10,147
3,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

15
4 / 3 / 3
8,045
894
9,036
10,914
3,979
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
34
19
Kills
13
13
Deaths
19
49
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
5
5
1.7
L
Gilgamesh
BamItsManny
Gilgamesh
3
7
7
0.93
W
Sun Wukong
Hoedizzle
Sun Wukong
1
2
9
2.75
W
7
1
11
12.5
L
Tiamat
JJ-BYRD
Tiamat
3
5
4
1
W
Hera
Krewgen
Hera
4
2
12
5
W
1
3
12
2.33
L
0
0
0
0
L
Martichoras
YaMama360
Martichoras
3
4
7
1.63
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,011
Damage
34,983
46,920
Taken
47,310
34,981
Mitigated
27,042
14,371
Healing
13,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,744
849
0
207
7,878
3,924
386
2,132
5,670
0
8,250
L
Gilgamesh
BamItsManny
Gilgamesh
8,334
1,426
405
2,165
16,254
14,708
0
5,526
10,728
0
12,386
W
Sun Wukong
Hoedizzle
Sun Wukong
5,749
422
986
1,560
11,364
12,542
24
2,109
9,111
0
10,902
W
14,828
5,176
629
3,849
9,042
4,199
1,815
1,249
7,793
0
33,759
L
Tiamat
JJ-BYRD
Tiamat
8,701
427
529
2,015
9,995
4,674
0
3,466
6,529
18,560
0
W
Hera
Krewgen
Hera
14,343
2,295
753
584
5,327
1,726
1,015
1,316
3,892
24,705
711
W
5,347
121
1,691
4,112
13,309
12,590
259
1,895
11,153
9,212
1,613
L
0
0
0
0
0
0
0
0
0
0
0
L
Martichoras
YaMama360
Martichoras
8,912
1,610
259
1,568
10,147
3,681
0
4,392
5,755
0
24,172
L
9,036
3,142
1,839
5,110
10,914
3,979
0
4,868
6,046
0
18,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,352
Gold Earned
33,537
103
Minions Killed
79
0
Camps Cleared
0
923,082
Distance Traveled
637,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,816
980
13
1
0
159,338
0
L
Gilgamesh
7,826
870
8
1
0
147,060
0
W
Sun Wukong
7,875
875
9
1
0
192,517
0
W
Neith
9,559
1,062
36
4
0
185,863
0
L
Tiamat
7,218
802
17
2
0
149,371
0
W
Hera
8,833
981
34
4
0
198,222
0
W
Artio
8,269
919
11
1
0
187,142
0
L
Merlin
2,416
268
0
0
0
0
0
L
Martichoras
8,032
892
30
3
0
151,642
0
L
Cupid
8,045
894
24
3
0
189,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role