Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
MilkyJugs01
Xbalanque
Level 67
God Stats
2W - 0L
1,424 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Hera
Hera
PhilipTrayFry
Hera
Level 160
God Stats
2W - 2L
1,647 SR
Queue Stats
20W - 19L
1,505 Elo+
Solo
Fenrir
Fenrir
Valldus
Fenrir
Level 117
God Stats
4W - 2L
1,655 SR
Queue Stats
132W - 137L
1,573 Elo+
Solo
Artio
Artio
noah1614
Artio
Level 63
God Stats
1W - 1L
1,328 SR
Queue Stats
175W - 194L
1,499 Elo+
Solo
Team Averages
Level 118
1,511 SR
1,515 Elo+

VS

Team Averages
Level 113
1,528 SR
1,427 Elo+
Neith
Neith
CozyMiniKitty
Neith
Level 87
God Stats
15W - 25L
1,263 SR
Queue Stats
15W - 34L
1,264 Elo+
Party 1
Nu Wa
Nu Wa
GhostNinja420
Nu Wa
Level 156
God Stats
1W - 4L
1,435 SR
Queue Stats
136W - 113L
1,505 Elo+
Solo
Discordia
Discordia
PlasmaMK2
Discordia
Level 128
God Stats
2W - 2L
1,632 SR
Queue Stats
25W - 27L
1,404 Elo+
Party 1
Lancelot
Lancelot
SuckOnMyGlock
Lancelot
Level 67
God Stats
4W - 1L
1,811 SR
Queue Stats
116W - 106L
1,586 Elo+
Solo
Ix Chel
Ix Chel
TurboMoist69
Ix Chel
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 51L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
3 / 1 / 1
9,772
611
7,045
9,689
6,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
MilkyJugs01
Xbalanque
15
4 / 1 / 1
8,563
535
5,613
6,668
2,112
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

17
6 / 1 / 4
10,136
634
9,755
6,057
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Valldus
Fenrir
14
3 / 5 / 10
8,355
522
7,906
15,411
6,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
noah1614
Artio
14
1 / 0 / 8
8,858
554
8,651
17,472
15,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,126
445
5,586
7,872
2,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 1 / 3
9,166
573
10,389
8,942
3,022
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Discordia
PlasmaMK2
Discordia
13
2 / 3 / 0
7,526
470
6,945
7,922
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
SuckOnMyGlock
Lancelot
14
2 / 8 / 4
8,202
513
7,294
17,607
6,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
TurboMoist69
Ix Chel
12
0 / 3 / 4
7,483
468
3,716
12,249
7,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
17
Kills
7
8
Deaths
17
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
1
3.5
L
0
2
2
0.5
L
3
1
3
4.5
W
Xbalanque
MilkyJugs01
Xbalanque
4
1
1
4.5
W
6
1
4
8
L
Discordia
PlasmaMK2
Discordia
2
3
0
0.67
L
Lancelot
SuckOnMyGlock
Lancelot
2
8
4
0.5
L
Ix Chel
TurboMoist69
Ix Chel
0
3
4
0.67
W
Fenrir
Valldus
Fenrir
3
5
10
1.6
W
Artio
noah1614
Artio
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,970
Damage
33,930
55,297
Taken
54,592
32,889
Mitigated
20,917
14,785
Healing
21,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,045
332
0
1,201
9,689
6,492
418
3,944
5,745
66,210
4,341
L
5,586
1,500
0
1,480
7,872
2,345
420
3,684
4,142
0
57,163
L
10,389
1,395
0
4,956
8,942
3,022
15
5,665
2,673
76,403
0
W
Xbalanque
MilkyJugs01
Xbalanque
5,613
3,295
170
2,213
6,668
2,112
532
2,378
4,290
0
60,722
W
9,755
3,009
0
418
6,057
2,326
446
2,710
3,347
80,724
549
L
Discordia
PlasmaMK2
Discordia
6,945
327
0
676
7,922
2,133
0
5,389
2,533
52,522
0
L
Lancelot
SuckOnMyGlock
Lancelot
7,294
1,599
0
6,515
17,607
6,248
19
5,304
12,259
0
61,576
L
Ix Chel
TurboMoist69
Ix Chel
3,716
876
2,017
5,534
12,249
7,169
35
4,306
7,943
22,498
0
W
Fenrir
Valldus
Fenrir
7,906
1,612
0
2,007
15,411
6,519
0
5,573
9,838
0
57,890
W
Artio
noah1614
Artio
8,651
313
1,719
7,057
17,472
15,440
0
6,445
11,027
29,186
2,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,684
Gold Earned
39,503
502
Minions Killed
485
0
Camps Cleared
0
1,668,310
Distance Traveled
1,525,658
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,772
611
147
9
0
330,568
0
L
Neith
7,126
445
93
6
0
283,936
0
L
Nu Wa
9,166
573
145
9
0
294,871
4
W
Xbalanque
8,563
535
111
7
0
321,891
0
W
Hera
10,136
634
145
9
0
318,703
1
L
Discordia
7,526
470
99
6
0
329,800
0
L
Lancelot
8,202
513
102
6
0
329,142
1
L
Ix Chel
7,483
468
46
3
0
287,909
0
W
Fenrir
8,355
522
77
5
0
347,969
0
W
Artio
8,858
554
22
1
0
349,179
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role