Player Matchup

Medusa
Medusa
Blcky275
Medusa
Level 121
God Stats
26W - 13L
1,706 SR
Queue Stats
106W - 100L
1,532 Elo+
Party 1
Cerberus
Cerberus
CaptainSensei X
Cerberus
Level 109
God Stats
33W - 15L
1,800 SR
Queue Stats
69W - 63L
1,503 Elo+
Party 1
Anubis
Anubis
NoxicPanda
Anubis
Level 41
God Stats
3W - 3L
1,551 SR
Queue Stats
6W - 9L
1,411 Elo+
Solo
Arachne
Arachne
UndeadMaster617
Arachne
Level 96
God Stats
4W - 3L
1,476 SR
Queue Stats
86W - 80L
1,523 Elo+
Solo
Surtr
Surtr
newblacklisten
Surtr
Level 71
God Stats
3W - 4L
1,634 SR
Queue Stats
229W - 252L
1,416 Elo+
Solo
Team Averages
Level 88
1,633 SR
1,477 Elo+

VS

Team Averages
Level 73
1,607 SR
1,421 Elo+
Nemesis
Nemesis
BlackFruitloop_
Nemesis
Level 44
God Stats
7W - 8L
1,753 SR
Queue Stats
373W - 373L
1,449 Elo+
Solo
Rama
Rama
FireOx1013
Rama
Level 100
God Stats
2W - 2L
1,552 SR
Queue Stats
36W - 35L
1,473 Elo+
Solo
Osiris
Osiris
Lokeer
Osiris
Level 89
God Stats
17W - 13L
1,729 SR
Queue Stats
95W - 91L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
leimaz1665
Baron Samedi
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,146 Elo+
Solo
Agni
Agni
osmar31700
Agni
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 168L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Blcky275
Medusa
13
5 / 2 / 0
8,035
536
6,117
8,462
2,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
11
0 / 4 / 3
6,112
407
4,830
10,325
6,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
NoxicPanda
Anubis
13
2 / 6 / 1
7,815
521
4,193
9,863
4,144
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
2 / 3 / 4
7,582
505
5,987
11,058
3,841
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 3 / 0
7,253
484
6,822
13,786
10,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 4
9,462
631
7,163
12,389
5,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 3 / 1
8,269
551
3,251
11,289
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Lokeer
Osiris
16
4 / 1 / 3
10,055
670
11,993
13,676
13,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
leimaz1665
Baron Samedi
14
1 / 2 / 4
7,731
515
7,970
7,863
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
2 / 2 / 5
8,791
586
4,518
5,828
1,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
10
Kills
18
18
Deaths
10
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
2
4
4.5
L
Medusa
Blcky275
Medusa
5
2
0
2.5
L
Cerberus
0
4
3
0.38
W
4
3
1
1.5
W
Osiris
Lokeer
Osiris
4
1
3
5.5
L
Anubis
NoxicPanda
Anubis
2
6
1
0.42
L
2
3
4
1.33
W
Baron Samedi
leimaz1665
Baron Samedi
1
2
4
1.5
L
1
3
0
0.33
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,949
Damage
34,895
53,494
Taken
51,045
27,244
Mitigated
27,166
11,613
Healing
11,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,163
3,074
0
1,593
12,389
5,015
0
1,852
10,439
0
82,037
L
Medusa
Blcky275
Medusa
6,117
1,857
0
885
8,462
2,773
975
3,096
4,914
0
48,232
L
Cerberus
4,830
38
48
2,184
10,325
6,477
254
1,711
8,230
20,088
634
W
3,251
2,184
0
3,650
11,289
3,273
736
2,353
8,416
0
55,291
W
Osiris
Lokeer
Osiris
11,993
4,749
0
2,419
13,676
13,967
543
913
12,620
0
77,597
L
Anubis
NoxicPanda
Anubis
4,193
288
0
2,039
9,863
4,144
0
4,262
5,529
58,383
1,536
L
5,987
5,167
0
4,401
11,058
3,841
0
1,043
9,641
0
45,291
W
Baron Samedi
leimaz1665
Baron Samedi
7,970
703
539
1,775
7,863
3,546
155
981
6,790
47,050
312
L
6,822
2,548
0
2,056
13,786
10,009
0
1,872
11,236
898
48,334
W
4,518
49
0
1,575
5,828
1,365
488
2,637
3,191
52,555
586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,797
Gold Earned
44,308
394
Minions Killed
527
0
Camps Cleared
0
1,355,520
Distance Traveled
1,497,242
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,462
631
116
8
0
370,411
0
L
Medusa
8,035
536
91
6
0
290,962
4
L
Cerberus
6,112
407
54
4
0
250,643
0
W
Rama
8,269
551
90
6
0
280,679
1
W
Osiris
10,055
670
146
10
0
272,712
0
L
Anubis
7,815
521
93
6
0
264,647
0
L
Arachne
7,582
505
73
5
0
299,558
0
W
Baron Samedi
7,731
515
81
5
0
304,011
4
L
Surtr
7,253
484
83
6
0
249,710
4
W
Agni
8,791
586
94
6
0
269,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role