Player Matchup

Zeus
Zeus
EcstasyFairy
Zeus
Level 64
God Stats
8W - 9L
1,474 SR
Queue Stats
99W - 112L
1,412 Elo+
Solo
Arachne
Arachne
WaRRoZe_666
Arachne
Level 107
God Stats
6W - 3L
1,368 SR
Queue Stats
44W - 46L
1,277 Elo+
Solo
Charon
Charon
Z3LM0
Charon
Level 112
God Stats
25W - 25L
1,306 SR
Queue Stats
432W - 409L
1,438 Elo+
Solo
Surtr
Surtr
brunochoa03
Surtr
Level 107
God Stats
3W - 2L
1,722 SR
Queue Stats
67W - 56L
1,726 Elo+
Solo
Izanami
Izanami
fabulous_bloke00
Izanami
Level 41
God Stats
16W - 8L
1,524 SR
Queue Stats
179W - 207L
1,353 Elo+
Solo
Team Averages
Level 86
1,479 SR
1,441 Elo+

VS

Team Averages
Level 72
1,504 SR
1,389 Elo+
Hades
Hades
Darksasu
Hades
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 46L
1,433 Elo+
Solo
Cerberus
Cerberus
JuniorMoth90654
Cerberus
Level 15
God Stats
2W - 2L
1,532 SR
Queue Stats
8W - 23L
1,255 Elo+
Party 1
Apollo
Apollo
Lil_Torii
Apollo
Level 60
God Stats
1W - 4L
1,224 SR
Queue Stats
9W - 23L
1,288 Elo+
Party 1
Baron Samedi
Baron Samedi
TPK24
Baron Samedi
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Nemesis
Nemesis
aarongt
Nemesis
Level 53
God Stats
7W - 2L
1,763 SR
Queue Stats
86W - 91L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 3
8,636
664
5,410
5,170
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
WaRRoZe_666
Arachne
12
4 / 1 / 7
7,462
574
8,478
11,381
4,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Charon
Z3LM0
Charon
12
5 / 1 / 6
7,156
550
5,709
6,710
5,857
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 0
8,157
627
6,362
12,201
5,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
6 / 0 / 5
8,024
617
7,773
6,800
2,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Darksasu
Hades
11
1 / 4 / 2
6,485
499
4,285
9,160
2,984
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
9
0 / 6 / 1
5,730
441
2,042
12,079
7,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Lil_Torii
Apollo
8
0 / 7 / 0
4,967
382
2,182
8,250
2,608
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Baron Samedi
TPK24
Baron Samedi
13
3 / 3 / 0
7,366
567
6,652
8,830
3,346
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
aarongt
Nemesis
13
2 / 2 / 1
6,962
536
7,069
11,949
4,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
21
Kills
6
6
Deaths
22
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hades
Darksasu
Hades
1
4
2
0.5
W
4
1
3
5.5
L
Cerberus
0
6
1
0.08
L
Apollo
Lil_Torii
Apollo
0
7
0
0
L
Baron Samedi
TPK24
Baron Samedi
3
3
0
1
W
Arachne
WaRRoZe_666
Arachne
4
1
7
7.5
W
Charon
Z3LM0
Charon
5
1
6
8
L
Nemesis
aarongt
Nemesis
2
2
1
1.25
W
2
3
0
0.67
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,732
Damage
22,230
42,262
Taken
50,268
19,944
Mitigated
21,112
12,714
Healing
13,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Darksasu
Hades
4,285
912
169
3,827
9,160
2,984
0
4,811
4,001
40,210
0
W
5,410
1,392
0
1,647
5,170
1,595
0
2,720
2,450
52,141
1,354
L
Cerberus
2,042
363
0
2,998
12,079
7,348
0
2,500
9,579
21,984
0
L
Apollo
Lil_Torii
Apollo
2,182
1,072
0
404
8,250
2,608
0
2,038
6,172
0
17,247
L
Baron Samedi
TPK24
Baron Samedi
6,652
575
0
4,212
8,830
3,346
0
477
8,353
39,711
422
W
Arachne
WaRRoZe_666
Arachne
8,478
6,880
0
4,292
11,381
4,302
0
1,376
10,005
0
47,543
W
Charon
Z3LM0
Charon
5,709
1,103
115
1,072
6,710
5,857
632
1,765
4,945
26,839
1,487
L
Nemesis
aarongt
Nemesis
7,069
4,321
0
1,806
11,949
4,826
0
1,223
10,630
0
62,916
W
6,362
2,152
0
2,252
12,201
5,797
0
6,535
5,666
768
50,488
W
7,773
6,143
0
3,336
6,800
2,393
566
1,250
5,550
0
65,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,435
Gold Earned
31,510
418
Minions Killed
378
0
Camps Cleared
0
1,309,943
Distance Traveled
1,295,510
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,485
499
84
6
0
258,871
2
W
Zeus
8,636
664
109
8
0
273,408
5
L
Cerberus
5,730
441
68
5
0
245,296
0
L
Apollo
4,967
382
34
3
0
242,165
0
L
Baron Samedi
7,366
567
85
7
0
239,915
0
W
Arachne
7,462
574
65
5
0
306,606
3
W
Charon
7,156
550
39
3
0
261,672
0
L
Nemesis
6,962
536
107
8
0
309,263
0
W
Surtr
8,157
627
101
8
0
240,043
0
W
Izanami
8,024
617
104
8
0
228,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role