Player Matchup

Arachne
Arachne
AzothSparda
Arachne
Level 147
God Stats
1W - 1L
1,790 SR
Queue Stats
14W - 38L
1,524 Elo+
Party 2
Mulan
Mulan
patshogun 47
Mulan
Level 147
God Stats
2W - 4L
1,500 SR
Queue Stats
258W - 271L
1,555 Elo+
Solo
Chiron
Chiron
xXMorgothAinurXx
Chiron
Level 150
God Stats
0W - 1L
1,741 SR
Queue Stats
7W - 33L
1,396 Elo+
Party 2
Team Averages
Level 148
1,677 SR
1,492 Elo+

VS

Team Averages
Level 96
1,446 SR
1,452 Elo+
Anhur
Anhur
ChosenOreo69
Anhur
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,474 Elo+
Party 1
Scylla
Scylla
Troubletrav19
Scylla
Level 124
God Stats
2W - 2L
1,346 SR
Queue Stats
10W - 10L
1,431 Elo+
Party 1
Ymir
Ymir
jalapeñabooty
Ymir
Level 80
God Stats
17W - 18L
1,491 SR
Queue Stats
233W - 249L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AzothSparda
Arachne
11
2 / 3 / 2
6,869
687
5,627
8,339
3,379
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
2 / 1 / 2
7,288
729
4,140
6,184
4,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
0 / 3 / 3
6,304
630
3,991
7,449
2,220
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
7,051
705
3,838
6,599
2,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 3
7,818
782
5,522
3,706
1,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 5
6,757
676
6,979
7,007
3,915
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
4
Kills
7
7
Deaths
4
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
AzothSparda
Arachne
2
3
2
1
W
2
1
4
4
W
4
1
3
5.5
W
1
2
5
1.75
L
2
1
2
3
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,758
Damage
16,339
21,972
Taken
17,312
9,654
Mitigated
7,210
4,223
Healing
3,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AzothSparda
Arachne
5,627
3,289
0
1,948
8,339
3,379
0
4,553
3,759
0
12,965
W
3,838
2,392
0
1,869
6,599
2,134
0
0
6,452
0
23,215
W
5,522
415
0
128
3,706
1,161
0
56
3,579
30,054
0
W
6,979
1,239
0
1,376
7,007
3,915
0
0
6,924
11,346
735
L
4,140
708
0
1,175
6,184
4,055
0
2,352
3,832
0
27,073
L
3,991
1,603
254
846
7,449
2,220
13
5,187
2,249
0
15,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,461
Gold Earned
21,626
89
Minions Killed
117
0
Camps Cleared
0
504,619
Distance Traveled
509,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,869
687
14
1
0
191,706
0
W
Anhur
7,051
705
60
6
0
177,357
0
W
Scylla
7,818
782
42
4
0
166,469
0
W
Ymir
6,757
676
15
2
0
165,631
0
L
Mulan
7,288
729
48
5
0
163,298
0
L
Chiron
6,304
630
27
3
0
149,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role