Player Matchup

Ao Kuang
Ao Kuang
Silver I
 
Ao Kuang
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver I
Collisionn
Sol
Silver I
Level 146
God Stats
5W - 5L
1,494 SR
Queue Stats
90W - 104L
1,018 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Drexkzo
Nu Wa
Gold IV
Level 116
God Stats
12W - 9L
1,574 SR
Queue Stats
70W - 70L
1,357 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver III
WxvvyDre
Cu Chulainn
Silver III
Level 106
God Stats
6W - 8L
1,478 SR
Queue Stats
22W - 31L
1,049 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
s3nku101
Kuzenbo
Silver II
Level 69
God Stats
54W - 54L
1,535 SR
Queue Stats
78W - 84L
1,030 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,516 SR
1,191 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 151
1,620 SR
1,200 MMR
Pele
Pele
Bronze I
 
Pele
Bronze I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver II
CocoMadeMeDoIt_
Bellona
Silver II
Level 156
God Stats
38W - 25L
1,579 SR
Queue Stats
424W - 452L
1,015 MMR
Solo
Medusa
Medusa
Silver II
Jakeram71
Medusa
Silver II
Level 103
God Stats
4W - 2L
1,671 SR
Queue Stats
335W - 355L
1,123 MMR
Solo
Sobek
Sobek
Silver I
Odin2023
Sobek
Silver I
Level 145
God Stats
2W - 1L
1,715 SR
Queue Stats
104W - 124L
1,196 MMR
Solo
Scylla
Scylla
Silver I
Vonz777
Scylla
Silver I
Level 203
God Stats
22W - 19L
1,634 SR
Queue Stats
273W - 292L
1,167 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
2 / 0 / 0
3,952
790
981
2,965
867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

6
0 / 0 / 2
3,460
692
2,968
2,210
500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nu Wa
Drexkzo
Nu Wa
7
1 / 0 / 1
3,794
759
1,893
1,644
312
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
WxvvyDre
Cu Chulainn
7
3 / 1 / 0
3,986
797
3,815
5,102
2,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
s3nku101
Kuzenbo
6
1 / 0 / 1
3,734
747
1,497
2,589
1,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SurtrMulanThothBacchus

VS

Bans
AthenaCthulhuThanatosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
2
0 / 0 / 0
2,544
509
0
378
91
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
1 / 4 / 0
3,217
643
2,804
5,656
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Jakeram71
Medusa
5
0 / 0 / 0
3,017
603
2,432
2,530
696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Odin2023
Sobek
5
0 / 2 / 0
3,109
622
726
5,110
2,569
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Vonz777
Scylla
6
0 / 1 / 0
3,358
672
569
2,025
420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
7
Kills
1
1
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
0
0
2
L
Pele
 
Pele
0
0
0
0
L
1
4
0
0.25
W
0
0
2
1
W
Nu Wa
Drexkzo
Nu Wa
1
0
1
1.5
L
Medusa
Jakeram71
Medusa
0
0
0
0
L
Sobek
Odin2023
Sobek
0
2
0
0
L
Scylla
Vonz777
Scylla
0
1
0
0
W
Cu Chulainn
WxvvyDre
Cu Chulainn
3
1
0
3
W
Kuzenbo
s3nku101
Kuzenbo
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,154
Damage
6,531
14,510
Taken
15,699
5,295
Mitigated
7,032
6,267
Healing
3,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
981
282
0
1,100
2,965
867
0
0
2,965
19,891
2,076
L
Pele
 
Pele
0
0
0
0
378
91
0
92
286
0
1,455
L
2,804
1,207
0
1,364
5,656
3,256
0
279
5,377
606
13,134
W
2,968
2,422
0
1,266
2,210
500
0
532
1,678
20,040
0
W
Nu Wa
Drexkzo
Nu Wa
1,893
556
0
1,095
1,644
312
0
441
1,075
18,109
507
L
Medusa
Jakeram71
Medusa
2,432
660
0
541
2,530
696
0
1,627
903
0
19,220
L
Sobek
Odin2023
Sobek
726
0
0
1,217
5,110
2,569
0
3,524
1,586
7,074
0
L
Scylla
Vonz777
Scylla
569
0
0
653
2,025
420
0
1,604
421
14,631
0
W
Cu Chulainn
WxvvyDre
Cu Chulainn
3,815
1,185
0
1,677
5,102
2,161
0
348
4,754
0
18,793
W
Kuzenbo
s3nku101
Kuzenbo
1,497
639
0
1,129
2,589
1,455
0
194
2,395
6,952
1,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,926
Gold Earned
15,245
154
Minions Killed
101
0
Camps Cleared
0
510,636
Distance Traveled
423,678
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
3,952
790
38
8
0
113,515
0
L
Pele
2,544
509
3
1
0
25,811
0
L
Bellona
3,217
643
25
5
0
93,575
2
W
Sol
3,460
692
38
8
0
94,165
0
W
Nu Wa
3,794
759
32
6
0
93,687
1
L
Medusa
3,017
603
29
6
0
104,886
0
L
Sobek
3,109
622
13
3
0
102,550
0
L
Scylla
3,358
672
31
6
0
96,856
0
W
Cu Chulainn
3,986
797
30
6
0
98,527
0
W
Kuzenbo
3,734
747
16
3
0
110,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role