Player Matchup

Mulan
Mulan
Bahhh66
Mulan
Level 127
God Stats
15W - 7L
1,806 SR
Queue Stats
241W - 230L
1,496 Elo+
Party 2
Yemoja
Yemoja
Envygov
Yemoja
Level 28
God Stats
11W - 13L
1,438 SR
Queue Stats
334W - 318L
1,383 Elo+
Party 1
Skadi
Skadi
NomadRecluseOG
Skadi
Level 74
God Stats
4W - 7L
1,723 SR
Queue Stats
246W - 220L
1,391 Elo+
Party 1
Sol
Sol
floodidiot298
Sol
Level 83
God Stats
4W - 1L
1,663 SR
Queue Stats
43W - 48L
1,426 Elo+
Party 2
Lancelot
Lancelot
gF-Senju
Lancelot
Level 59
God Stats
78W - 55L
1,554 SR
Queue Stats
166W - 166L
1,421 Elo+
Solo
Team Averages
Level 74
1,637 SR
1,423 Elo+

VS

Team Averages
Level 78
1,721 SR
1,404 Elo+
Achilles
Achilles
Acent69
Achilles
Level 38
God Stats
1W - 3L
1,725 SR
Queue Stats
53W - 75L
1,403 Elo+
Solo
Maui
Maui
BLuiiix
Maui
Level 124
God Stats
5W - 3L
1,671 SR
Queue Stats
99W - 89L
1,461 Elo+
Solo
Izanami
Izanami
Mattalee54
Izanami
Level 22
God Stats
6W - 6L
1,709 SR
Queue Stats
36W - 40L
1,397 Elo+
Party 3
Cthulhu
Cthulhu
Nick H 2266
Cthulhu
Level 82
God Stats
1W - 2L
1,714 SR
Queue Stats
3W - 5L
1,276 Elo+
Solo
Ra
Ra
The OLY Crew
Ra
Level 124
God Stats
2W - 1L
1,788 SR
Queue Stats
54W - 55L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bahhh66
Mulan
14
5 / 0 / 1
8,422
702
8,155
7,281
3,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
Envygov
Yemoja
10
1 / 0 / 3
6,467
539
3,932
6,526
2,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 1 / 3
6,653
554
5,417
6,692
1,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
2 / 3 / 1
7,580
632
4,247
8,498
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
gF-Senju
Lancelot
12
5 / 4 / 4
6,871
573
8,685
9,578
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Acent69
Achilles
10
4 / 5 / 3
6,206
517
5,628
11,922
4,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
BLuiiix
Maui
9
0 / 4 / 0
5,244
437
3,605
10,126
4,595
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
Mattalee54
Izanami
10
1 / 3 / 0
5,459
455
1,731
5,554
1,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Nick H 2266
Cthulhu
10
1 / 0 / 0
6,022
502
5,561
7,763
4,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 3 / 2
7,164
597
4,574
6,205
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
15
Kills
8
8
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
Acent69
Achilles
4
5
3
1.1
L
Maui
BLuiiix
Maui
0
4
0
0
W
Mulan
Bahhh66
Mulan
5
0
1
5.5
W
Yemoja
Envygov
Yemoja
1
0
3
2.5
L
Izanami
Mattalee54
Izanami
1
3
0
0.33
L
Cthulhu
Nick H 2266
Cthulhu
1
0
0
1
W
2
1
3
3.5
L
2
3
2
1
W
2
3
1
0.83
W
Lancelot
gF-Senju
Lancelot
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,436
Damage
21,099
38,575
Taken
41,570
13,168
Mitigated
16,866
17,074
Healing
9,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Acent69
Achilles
5,628
2,075
0
2,937
11,922
4,032
0
1,200
10,722
0
28,519
L
Maui
BLuiiix
Maui
3,605
1,137
0
702
10,126
4,595
0
0
10,126
21,431
0
W
Mulan
Bahhh66
Mulan
8,155
1,686
0
4,183
7,281
3,065
0
3,124
3,895
0
61,215
W
Yemoja
Envygov
Yemoja
3,932
602
2,515
2,120
6,526
2,604
0
2,575
3,951
16,691
1,020
L
Izanami
Mattalee54
Izanami
1,731
1,296
0
1,293
5,554
1,451
0
1,190
4,364
0
25,738
L
Cthulhu
Nick H 2266
Cthulhu
5,561
581
0
2,088
7,763
4,678
0
2,116
5,647
28,458
776
W
5,417
1,514
140
870
6,692
1,943
0
2,699
3,993
0
45,511
L
4,574
304
132
1,969
6,205
2,110
620
3,554
2,651
49,837
836
W
4,247
1,146
0
4,176
8,498
2,309
0
2,973
5,456
48,625
3,214
W
Lancelot
gF-Senju
Lancelot
8,685
2,032
0
3,070
9,578
3,247
0
1,952
7,589
0
44,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,993
Gold Earned
30,095
391
Minions Killed
281
0
Camps Cleared
0
1,184,502
Distance Traveled
1,081,341
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,206
517
56
5
0
211,107
0
L
Maui
5,244
437
37
3
0
189,456
3
W
Mulan
8,422
702
110
9
0
235,842
1
W
Yemoja
6,467
539
27
2
0
222,446
0
L
Izanami
5,459
455
50
4
0
222,820
0
L
Cthulhu
6,022
502
42
4
0
240,772
0
W
Skadi
6,653
554
86
7
0
240,133
0
L
Ra
7,164
597
96
8
0
217,186
0
W
Sol
7,580
632
102
9
0
207,149
0
W
Lancelot
6,871
573
66
6
0
278,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role