Player Matchup

Artio
Artio
 
Artio
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ForshaKenn
Thor
Level 148
God Stats
4W - 4L
1,445 SR
Queue Stats
548W - 552L
1,520 Elo+
Solo
Artemis
Artemis
Juanca5126l
Artemis
Level 128
God Stats
23W - 14L
1,659 SR
Queue Stats
269W - 250L
1,437 Elo+
Solo
Mercury
Mercury
Matachangos606
Mercury
Level 164
God Stats
4W - 3L
1,378 SR
Queue Stats
51W - 56L
1,443 Elo+
Solo
Janus
Janus
MatiFlo236
Janus
Level 69
God Stats
13W - 8L
1,678 SR
Queue Stats
134W - 101L
1,571 Elo+
Solo
Team Averages
Level 152
1,532 SR
1,494 Elo+

VS

Team Averages
Level 133
1,496 SR
1,517 Elo+
Lancelot
Lancelot
 
Lancelot
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
JTK-Sergin-_-
Ix Chel
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 175L
1,459 Elo+
Solo
Sol
Sol
Pimbao
Sol
Level 99
God Stats
4W - 2L
1,721 SR
Queue Stats
5W - 3L
1,687 Elo+
Solo
Ares
Ares
vinijinvini
Ares
Level 86
God Stats
0W - 1L
1,261 SR
Queue Stats
2W - 2L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
6
0 / 0 / 0
3,744
749
865
3,778
1,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

7
0 / 0 / 0
4,254
851
702
3,503
1,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Juanca5126l
Artemis
6
0 / 1 / 0
3,567
713
788
2,380
510
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 1 / 1
4,090
818
535
3,839
1,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
7
1 / 1 / 0
3,968
794
1,994
2,390
674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
6
1 / 1 / 1
3,761
752
2,126
4,137
1,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
 
Amaterasu
6
0 / 0 / 0
3,519
704
1,898
3,439
1,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ix Chel
7
2 / 1 / 0
4,169
834
3,905
3,348
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sol
Pimbao
Sol
3
0 / 0 / 0
2,782
556
101
764
94
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

1
0 / 0 / 0
1,075
215
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
3
3
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
0
0
0
L
Lancelot
 
Lancelot
1
1
1
1.5
L
Amaterasu
 
Amaterasu
0
0
0
0
W
0
0
0
0
L
Ix Chel
2
1
0
2
W
Artemis
Juanca5126l
Artemis
0
1
0
0
W
1
1
1
1.5
W
Janus
1
1
0
1
L
Sol
Pimbao
Sol
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,884
Damage
8,030
15,890
Taken
11,688
5,135
Mitigated
3,552
5,192
Healing
5,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
865
0
264
2,307
3,778
1,545
0
1,478
2,300
12,857
0
L
Lancelot
 
Lancelot
2,126
584
0
689
4,137
1,519
0
750
3,265
0
18,786
L
Amaterasu
 
Amaterasu
1,898
807
0
2,602
3,439
1,015
0
0
3,439
0
15,689
W
702
104
0
765
3,503
1,267
0
0
3,503
0
22,324
L
Ix Chel
3,905
298
200
1,135
3,348
924
0
1,773
1,421
19,881
0
W
Artemis
Juanca5126l
Artemis
788
244
0
911
2,380
510
540
29
2,351
0
15,150
W
535
140
0
375
3,839
1,139
0
917
2,922
0
19,822
W
Janus
1,994
248
0
570
2,390
674
0
1,582
808
21,336
0
L
Sol
Pimbao
Sol
101
0
0
585
764
94
0
60
704
3,240
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,623
Gold Earned
15,306
189
Minions Killed
114
0
Camps Cleared
0
541,704
Distance Traveled
358,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
3,744
749
21
4
0
119,916
0
L
Lancelot
3,761
752
41
8
0
130,972
0
L
Amaterasu
3,519
704
29
6
0
80,277
0
W
Thor
4,254
851
55
11
0
97,697
0
L
Ix Chel
4,169
834
37
7
0
112,056
0
W
Artemis
3,567
713
25
5
0
69,509
0
W
Mercury
4,090
818
51
10
0
132,552
0
W
Janus
3,968
794
37
7
0
122,030
0
L
Sol
2,782
556
7
1
0
35,524
0
L
Ares
1,075
215
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role