Player Matchup

Danzaburou
Danzaburou
BAJAPINKGOD
Danzaburou
Level 13
God Stats
0W - 1L
1,714 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
CannorFarts
Zeus
Level 149
God Stats
1W - 2L
1,411 SR
Queue Stats
70W - 54L
1,550 Elo+
Solo
Bellona
Bellona
GLOFIREBALL
Bellona
Level 41
God Stats
0W - 1L
1,157 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Wukong_503
Gilgamesh
Level 122
God Stats
10W - 7L
1,745 SR
Queue Stats
211W - 197L
1,469 Elo+
Solo
Nemesis
Nemesis
locoswagmil
Nemesis
Level 102
God Stats
0W - 3L
1,342 SR
Queue Stats
111W - 108L
1,502 Elo+
Solo
Team Averages
Level 85
1,474 SR
1,504 Elo+

VS

Team Averages
Level 141
1,550 SR
1,494 Elo+
Ganesha
Ganesha
Bovice7634
Ganesha
Level 148
God Stats
4W - 1L
1,702 SR
Queue Stats
116W - 133L
1,479 Elo+
Solo
Zeus
Zeus
Gil9505
Zeus
Level 163
God Stats
80W - 87L
1,496 SR
Queue Stats
525W - 525L
1,531 Elo+
Solo
Bakasura
Bakasura
SageCalamity
Bakasura
Level 106
God Stats
24W - 25L
1,527 SR
Queue Stats
202W - 175L
1,498 Elo+
Solo
Arachne
Arachne
elanglkido
Arachne
Level 146
God Stats
28W - 29L
1,548 SR
Queue Stats
194W - 206L
1,518 Elo+
Solo
Olorun
Olorun
m00chacha
Olorun
Level 144
God Stats
28W - 38L
1,477 SR
Queue Stats
338W - 323L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BAJAPINKGOD
Danzaburou
8
0 / 12 / 2
5,868
367
3,571
11,393
2,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 4 / 0
8,333
521
7,121
9,241
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
GLOFIREBALL
Bellona
9
1 / 14 / 0
6,282
393
4,256
14,575
6,463
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Gilgamesh
Wukong_503
Gilgamesh
13
2 / 1 / 2
7,223
451
6,246
8,928
5,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Nemesis
locoswagmil
Nemesis
11
2 / 1 / 3
6,764
423
4,670
9,864
2,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bovice7634
Ganesha
15
1 / 3 / 8
8,834
552
5,414
12,165
10,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
Gil9505
Zeus
15
2 / 1 / 0
9,554
597
1,804
5,291
1,441
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
SageCalamity
Bakasura
16
19 / 0 / 1
11,425
714
15,179
14,401
10,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Arachne
elanglkido
Arachne
15
5 / 5 / 4
8,985
562
9,699
14,120
4,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Olorun
m00chacha
Olorun
16
5 / 1 / 1
9,997
625
4,761
7,030
2,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
10
Kills
32
32
Deaths
10
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BAJAPINKGOD
Danzaburou
0
12
2
0.08
W
Ganesha
Bovice7634
Ganesha
1
3
8
1.67
L
5
4
0
1.25
L
Bellona
GLOFIREBALL
Bellona
1
14
0
0.07
W
Zeus
Gil9505
Zeus
2
1
0
2
W
Bakasura
SageCalamity
Bakasura
19
0
1
19.5
L
Gilgamesh
Wukong_503
Gilgamesh
2
1
2
3
W
Arachne
elanglkido
Arachne
5
5
4
1.4
L
Nemesis
locoswagmil
Nemesis
2
1
3
3.5
W
Olorun
m00chacha
Olorun
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,864
Damage
36,857
54,001
Taken
53,007
20,229
Mitigated
29,005
7,853
Healing
21,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BAJAPINKGOD
Danzaburou
3,571
1,464
0
373
11,393
2,762
6
1,035
9,241
0
16,620
W
Ganesha
Bovice7634
Ganesha
5,414
635
174
1,330
12,165
10,123
784
1,865
10,300
41,072
1,798
L
7,121
395
0
874
9,241
2,664
0
1,679
7,562
64,581
0
L
Bellona
GLOFIREBALL
Bellona
4,256
2,388
0
1,253
14,575
6,463
0
353
12,570
0
28,163
W
Zeus
Gil9505
Zeus
1,804
278
0
2,090
5,291
1,441
649
1,598
3,693
58,058
722
W
Bakasura
SageCalamity
Bakasura
15,179
10,302
0
8,336
14,401
10,162
2,295
543
13,858
0
61,734
L
Gilgamesh
Wukong_503
Gilgamesh
6,246
1,556
0
1,748
8,928
5,407
0
4,237
4,691
0
42,421
W
Arachne
elanglkido
Arachne
9,699
6,145
0
4,817
14,120
4,346
0
3,804
10,316
0
54,557
L
Nemesis
locoswagmil
Nemesis
4,670
1,782
0
3,605
9,864
2,933
0
4,175
5,689
0
39,229
W
Olorun
m00chacha
Olorun
4,761
2,528
1,391
3,621
7,030
2,933
4,307
0
7,030
64,091
5,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,470
Gold Earned
48,795
332
Minions Killed
494
0
Camps Cleared
0
1,294,354
Distance Traveled
1,516,386
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,868
367
27
2
0
218,754
0
W
Ganesha
8,834
552
28
2
0
276,028
0
L
Zeus
8,333
521
117
7
0
279,257
0
L
Bellona
6,282
393
35
2
0
280,544
0
W
Zeus
9,554
597
107
7
0
284,792
4
W
Bakasura
11,425
714
122
8
0
347,008
0
L
Gilgamesh
7,223
451
69
4
0
243,399
2
W
Arachne
8,985
562
77
5
0
326,945
0
L
Nemesis
6,764
423
84
5
0
272,400
4
W
Olorun
9,997
625
160
10
0
281,613
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role