Player Matchup

Tyr
Tyr
Silver III
BlueHistory
Tyr
Silver III
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 14L
1,472 MMR
Solo
Thor
Thor
Gold V
BoiTellYouHUT
Thor
Gold V
Level 228
God Stats
4W - 3L
1,474 SR
Queue Stats
13W - 12L
1,490 MMR
Solo
Athena
Athena
Gold II
ForgottenKing25
Athena
Gold II
Level 158
God Stats
9W - 12L
1,432 SR
Queue Stats
647W - 652L
1,484 MMR
Solo
Merlin
Merlin
Gold IV
YougottheBudist
Merlin
Gold IV
Level 126
God Stats
5W - 3L
1,648 SR
Queue Stats
111W - 105L
1,510 MMR
Solo
Neith
Neith
Gold IV
wgbeta
Neith
Gold IV
Level 158
God Stats
25W - 22L
1,631 SR
Queue Stats
405W - 422L
1,483 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 159
1,537 SR
1,488 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 85
1,401 SR
1,488 MMR
Anhur
Anhur
Gold II
Byskitz
Anhur
Gold II
Level 67
God Stats
9W - 17L
1,422 SR
Queue Stats
465W - 459L
1,485 MMR
Solo
Yu Huang
Yu Huang
Gold IV
Expreza
Yu Huang
Gold IV
Level 84
God Stats
2W - 4L
1,409 SR
Queue Stats
37W - 38L
1,512 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Flu1dityy
Sylvanus
Gold IV
Level 107
God Stats
12W - 6L
1,685 SR
Queue Stats
71W - 79L
1,475 MMR
Solo
Arachne
Arachne
Gold IV
TxtCes
Arachne
Gold IV
Level 64
God Stats
0W - 2L
1,321 SR
Queue Stats
132W - 152L
1,466 MMR
Solo
Osiris
Osiris
Gold IV
VibeYT1677
Osiris
Gold IV
Level 105
God Stats
0W - 5L
1,168 SR
Queue Stats
163W - 175L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 5
8,963
640
7,105
12,021
13,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
6 / 0 / 6
8,585
613
9,640
10,875
3,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 0 / 6
7,325
523
2,842
11,361
9,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
4 / 3 / 3
8,264
590
7,088
6,734
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
wgbeta
Neith
14
2 / 1 / 5
8,089
578
5,380
8,476
2,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ao KuangNikeJanusCu Chulainn

VS

Bans
AresBastetThanatosAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Byskitz
Anhur
13
1 / 2 / 0
7,398
528
6,039
8,768
2,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Yu Huang
Expreza
Yu Huang
13
1 / 5 / 2
7,627
545
6,119
7,929
2,603
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Flu1dityy
Sylvanus
10
1 / 2 / 1
6,839
489
4,709
10,923
9,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
TxtCes
Arachne
14
1 / 7 / 0
7,295
521
5,962
12,864
4,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Osiris
VibeYT1677
Osiris
12
0 / 3 / 0
6,881
492
4,077
11,262
11,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
19
Kills
4
4
Deaths
19
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
W
6
0
6
9
L
Anhur
Byskitz
Anhur
1
2
0
0.5
L
Yu Huang
Expreza
Yu Huang
1
5
2
0.4
L
Sylvanus
Flu1dityy
Sylvanus
1
2
1
0.75
W
2
0
6
5
L
Arachne
TxtCes
Arachne
1
7
0
0.14
L
Osiris
VibeYT1677
Osiris
0
3
0
0
W
4
3
3
1.83
W
Neith
wgbeta
Neith
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,055
Damage
26,906
49,467
Taken
51,746
30,982
Mitigated
29,736
11,992
Healing
13,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,105
611
0
2,006
12,021
13,463
0
842
10,643
0
60,345
W
9,640
2,653
0
4,512
10,875
3,693
0
2,104
8,735
0
76,592
L
Anhur
Byskitz
Anhur
6,039
2,155
0
3,913
8,768
2,493
855
1,262
7,506
0
60,862
L
Yu Huang
Expreza
Yu Huang
6,119
723
0
902
7,929
2,603
0
3,744
4,185
50,470
373
L
Sylvanus
Flu1dityy
Sylvanus
4,709
1,521
380
3,010
10,923
9,068
0
3,247
7,676
20,099
0
W
2,842
499
0
1,983
11,361
9,495
0
2,912
8,406
17,037
412
L
Arachne
TxtCes
Arachne
5,962
3,839
0
4,157
12,864
4,353
6
1,388
11,476
0
60,211
L
Osiris
VibeYT1677
Osiris
4,077
836
0
1,342
11,262
11,219
0
289
10,973
0
45,980
W
7,088
105
0
682
6,734
2,063
0
3,717
3,017
52,577
3,353
W
Neith
wgbeta
Neith
5,380
1,611
0
2,809
8,476
2,268
653
1,882
6,594
0
63,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,226
Gold Earned
36,040
504
Minions Killed
420
0
Camps Cleared
0
1,423,926
Distance Traveled
1,327,424
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,963
640
125
9
0
303,040
0
W
Thor
8,585
613
119
9
0
302,636
0
L
Anhur
7,398
528
103
7
0
261,609
3
L
Yu Huang
7,627
545
104
7
0
273,634
2
L
Sylvanus
6,839
489
31
2
0
259,995
0
W
Athena
7,325
523
22
2
0
308,961
4
L
Arachne
7,295
521
102
7
0
288,928
0
L
Osiris
6,881
492
80
6
0
243,258
0
W
Merlin
8,264
590
113
8
0
254,830
0
W
Neith
8,089
578
125
9
0
254,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role