Player Matchup

Arachne
Arachne
Drsakthi
Arachne
Level 59
God Stats
5W - 5L
1,357 SR
Queue Stats
268W - 298L
1,446 Elo+
Solo
Xbalanque
Xbalanque
Serkish
Xbalanque
Level 67
God Stats
2W - 0L
1,659 SR
Queue Stats
10W - 10L
1,426 Elo+
Solo
Nu Wa
Nu Wa
TaylotMartins
Nu Wa
Level 103
God Stats
4W - 4L
1,660 SR
Queue Stats
6W - 4L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
marshen-invasion
Sun Wukong
Level 107
God Stats
3W - 2L
1,281 SR
Queue Stats
86W - 93L
1,448 Elo+
Party 2
Atlas
Atlas
shneak69
Atlas
Level 39
God Stats
38W - 20L
1,600 SR
Queue Stats
103W - 100L
1,411 Elo+
Party 2
Team Averages
Level 75
1,512 SR
1,440 Elo+

VS

Team Averages
Level 72
1,584 SR
1,435 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
JWILS0N23
Da Ji
Level 62
God Stats
3W - 2L
1,802 SR
Queue Stats
124W - 121L
1,461 Elo+
Solo
Ymir
Ymir
LaZiiCoNNeXx
Ymir
Level 75
God Stats
11W - 12L
1,513 SR
Queue Stats
72W - 91L
1,431 Elo+
Party 1
Nut
Nut
Leviathanx155
Nut
Level 36
God Stats
0W - 2L
1,305 SR
Queue Stats
7W - 14L
1,331 Elo+
Solo
Hades
Hades
nelsrapscallions
Hades
Level 64
God Stats
5W - 4L
1,800 SR
Queue Stats
42W - 44L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Drsakthi
Arachne
16
2 / 0 / 1
7,883
563
2,341
7,835
2,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
Serkish
Xbalanque
10
1 / 5 / 3
6,270
448
6,233
7,844
2,635
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
6 / 0 / 4
8,912
637
8,577
4,502
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sun Wukong
marshen-invasion
Sun Wukong
12
9 / 1 / 0
8,256
590
7,175
9,404
5,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
shneak69
Atlas
10
0 / 3 / 4
6,430
459
5,481
12,793
8,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 6 / 0
6,354
454
4,185
8,365
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
JWILS0N23
Da Ji
11
2 / 4 / 0
6,238
446
5,067
10,464
3,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
2 / 0 / 6
7,073
505
6,462
10,935
9,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
4 / 2 / 3
7,050
504
9,895
9,701
3,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 8 / 0
5,043
360
1,742
8,525
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
18
Kills
9
9
Deaths
20
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
6
0
0.17
W
Arachne
Drsakthi
Arachne
2
0
1
2.5
L
Da Ji
JWILS0N23
Da Ji
2
4
0
0.5
L
2
0
6
5
L
4
2
3
2.75
W
Xbalanque
Serkish
Xbalanque
1
5
3
0.5
W
6
0
4
8
W
Sun Wukong
marshen-invasion
Sun Wukong
9
1
0
9
L
0
8
0
0
W
Atlas
shneak69
Atlas
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,807
Damage
27,351
42,378
Taken
47,990
20,954
Mitigated
21,821
14,305
Healing
9,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
4,185
233
0
1,240
8,365
2,243
0
3,589
4,446
45,599
0
W
Arachne
Drsakthi
Arachne
2,341
1,518
0
4,962
7,835
2,904
0
974
6,861
0
77,239
L
Da Ji
JWILS0N23
Da Ji
5,067
950
0
1,675
10,464
3,992
72
2,142
8,069
0
33,121
L
6,462
695
0
3,266
10,935
9,330
130
3,645
7,166
27,966
1,718
L
9,895
3,936
0
2,160
9,701
3,188
0
2,596
6,981
0
40,461
W
Xbalanque
Serkish
Xbalanque
6,233
3,847
0
735
7,844
2,635
555
2,221
5,623
0
35,620
W
8,577
1,686
0
2,387
4,502
1,435
1,425
2,945
1,557
52,443
1,477
W
Sun Wukong
marshen-invasion
Sun Wukong
7,175
1,343
0
2,426
9,404
5,253
326
3,011
6,393
0
44,986
L
1,742
388
59
921
8,525
3,068
0
964
7,423
18,465
0
W
Atlas
shneak69
Atlas
5,481
2,321
0
3,795
12,793
8,727
0
2,920
9,873
17,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,751
Gold Earned
31,758
395
Minions Killed
237
0
Camps Cleared
0
1,248,768
Distance Traveled
1,155,634
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,354
454
82
6
0
216,442
4
W
Arachne
7,883
563
133
10
0
266,359
0
L
Da Ji
6,238
446
54
4
0
267,089
0
L
Ymir
7,073
505
36
3
0
258,392
1
L
Nut
7,050
504
39
3
0
232,927
0
W
Xbalanque
6,270
448
67
5
0
243,773
0
W
Nu Wa
8,912
637
106
8
0
245,947
7
W
Sun Wukong
8,256
590
72
5
0
248,641
0
L
Hades
5,043
360
26
2
0
180,784
0
W
Atlas
6,430
459
17
1
0
244,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role