Player Matchup

Ares
Ares
 
Ares
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Alexandre_gold
Bellona
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 122L
1,377 Elo+
Solo
Awilix
Awilix
EverBlasT___
Awilix
Level 144
God Stats
19W - 16L
1,581 SR
Queue Stats
103W - 133L
1,431 Elo+
Party 1
Ra
Ra
JustRavio
Ra
Level 154
God Stats
18W - 7L
1,734 SR
Queue Stats
52W - 42L
1,614 Elo+
Party 1
Skadi
Skadi
MissPlume703
Skadi
Level 149
God Stats
10W - 8L
1,610 SR
Queue Stats
261W - 371L
1,524 Elo+
Party 1
Team Averages
Level 121
1,585 SR
1,489 Elo+

VS

Team Averages
Level 101
1,448 SR
1,536 Elo+
King Arthur
King Arthur
 
King Arthur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DarkChipy
Tsukuyomi
Level 94
God Stats
0W - 5L
1,067 SR
Queue Stats
636W - 616L
1,539 Elo+
Solo
Ares
Ares
DylanTurtle
Ares
Level 69
God Stats
12W - 14L
1,534 SR
Queue Stats
65W - 51L
1,556 Elo+
Party 2
Apollo
Apollo
iobotheangryest
Apollo
Level 65
God Stats
5W - 4L
1,618 SR
Queue Stats
196W - 184L
1,546 Elo+
Party 2
Scylla
Scylla
jodidoamo
Scylla
Level 126
God Stats
2W - 3L
1,519 SR
Queue Stats
405W - 386L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
1 / 1 / 2
3,765
753
1,518
3,864
1,616
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 2 / 0
3,200
640
629
5,242
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
5
0 / 3 / 3
3,164
633
1,750
3,707
1,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 0 / 0
4,010
802
1,032
1,950
498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
3 / 0 / 1
3,896
779
3,588
1,990
497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
4 / 0 / 0
4,507
901
3,388
3,537
1,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
DarkChipy
Tsukuyomi
6
0 / 1 / 0
3,281
656
1,856
4,062
1,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 2 / 2
3,494
699
1,186
4,709
2,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
2 / 2 / 0
3,578
716
2,555
3,473
879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
jodidoamo
Scylla
1
0 / 0 / 0
946
189
0
0
0

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
5
Kills
6
6
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
2
2
L
King Arthur
 
King Arthur
4
0
0
4
W
0
2
0
0
L
Tsukuyomi
DarkChipy
Tsukuyomi
0
1
0
0
L
0
2
2
0.5
W
Awilix
0
3
3
0.5
W
1
0
0
1
W
3
0
1
3.5
L
2
2
0
1
L
Scylla
jodidoamo
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,517
Damage
8,985
16,753
Taken
15,781
6,828
Mitigated
6,208
5,045
Healing
5,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
1,518
207
0
960
3,864
1,616
0
665
3,199
7,887
354
L
King Arthur
 
King Arthur
3,388
791
0
979
3,537
1,812
0
0
3,537
0
23,092
W
629
223
0
2,025
5,242
3,020
0
0
5,242
0
14,068
L
Tsukuyomi
DarkChipy
Tsukuyomi
1,856
348
0
1,747
4,062
1,050
0
894
3,030
0
13,429
L
1,186
211
0
1,390
4,709
2,467
0
630
4,079
8,262
0
W
Awilix
1,750
872
0
120
3,707
1,197
0
154
3,553
0
12,007
W
1,032
135
170
988
1,950
498
0
0
1,950
24,006
0
W
3,588
1,380
0
782
1,990
497
0
367
1,623
0
21,021
L
2,555
1,335
0
1,439
3,473
879
0
883
2,590
0
15,594
L
Scylla
jodidoamo
Scylla
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,035
Gold Earned
15,806
151
Minions Killed
115
0
Camps Cleared
0
534,077
Distance Traveled
430,267
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
3,765
753
11
2
0
102,396
2
L
King Arthur
4,507
901
38
8
0
101,840
0
W
Bellona
3,200
640
24
5
0
88,116
2
L
Tsukuyomi
3,281
656
35
7
0
124,128
0
L
Ares
3,494
699
17
3
0
107,163
1
W
Awilix
3,164
633
25
5
0
116,913
0
W
Ra
4,010
802
54
11
0
130,661
0
W
Skadi
3,896
779
37
7
0
95,991
0
L
Apollo
3,578
716
25
5
0
97,136
0
L
Scylla
946
189
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role