Player Matchup

Nut
Nut
 
Nut
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
EZ_MiikeXzZ
Zhong Kui
Level 124
God Stats
12W - 7L
1,658 SR
Queue Stats
93W - 110L
1,431 Elo+
Solo
Cliodhna
Cliodhna
LRheem
Cliodhna
Level 123
God Stats
6W - 3L
1,572 SR
Queue Stats
179W - 144L
1,484 Elo+
Solo
Terra
Terra
Moraga1728
Terra
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 160L
1,457 Elo+
Solo
Sylvanus
Sylvanus
i Mortem i
Sylvanus
Level 136
God Stats
14W - 13L
1,616 SR
Queue Stats
621W - 625L
1,481 Elo+
Party 2
Team Averages
Level 122
1,569 SR
1,470 Elo+

VS

Team Averages
Level 109
1,612 SR
1,446 Elo+
Awilix
Awilix
AtomRageHnter
Awilix
Level 181
God Stats
26W - 21L
1,558 SR
Queue Stats
311W - 335L
1,542 Elo+
Party 3
Chaac
Chaac
ExoTicAlmOSs
Chaac
Level 121
God Stats
4W - 1L
1,784 SR
Queue Stats
182W - 180L
1,425 Elo+
Party 1
Olorun
Olorun
SoriGaming
Olorun
Level 88
God Stats
3W - 4L
1,711 SR
Queue Stats
126W - 89L
1,491 Elo+
Party 3
Raijin
Raijin
Unicronomega
Raijin
Level 47
God Stats
12W - 15L
1,398 SR
Queue Stats
22W - 31L
1,314 Elo+
Party 1
Shiva
Shiva
giladish
Shiva
Level 107
God Stats
29W - 19L
1,606 SR
Queue Stats
226W - 226L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
8
2 / 4 / 1
4,907
491
3,595
7,019
2,104
Zhong Kui
EZ_MiikeXzZ
Zhong Kui
10
2 / 2 / 1
6,095
610
4,550
9,587
8,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
LRheem
Cliodhna
10
1 / 2 / 2
5,658
566
3,429
6,766
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
8
0 / 2 / 3
5,373
537
3,457
9,039
4,953
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
i Mortem i
Sylvanus
12
3 / 2 / 1
6,314
631
4,224
5,331
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 1
7,419
742
6,348
7,088
2,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
1 / 3 / 2
6,453
645
6,156
8,811
7,018
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
SoriGaming
Olorun
10
0 / 2 / 4
5,608
561
3,099
6,670
2,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
12
3 / 2 / 1
6,304
630
5,162
4,751
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
giladish
Shiva
10
0 / 1 / 7
5,551
555
4,309
7,429
5,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
8
Kills
12
12
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
2
4
1
0.63
W
8
0
1
8.5
L
Zhong Kui
EZ_MiikeXzZ
Zhong Kui
2
2
1
1.25
W
1
3
2
0.67
L
Cliodhna
LRheem
Cliodhna
1
2
2
1
L
Terra
0
2
3
0.75
W
Olorun
SoriGaming
Olorun
0
2
4
1
W
Raijin
3
2
1
1.75
W
Shiva
giladish
Shiva
0
1
7
3.5
L
Sylvanus
i Mortem i
Sylvanus
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,255
Damage
25,074
37,742
Taken
34,749
19,285
Mitigated
17,894
15,199
Healing
12,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
3,595
1,986
0
2,099
7,019
2,104
0
673
6,346
0
25,701
W
6,348
2,390
0
2,589
7,088
2,406
54
692
6,396
0
55,617
L
Zhong Kui
EZ_MiikeXzZ
Zhong Kui
4,550
1,318
0
5,247
9,587
8,130
0
997
8,590
39,026
0
W
6,156
1,427
0
3,528
8,811
7,018
0
4,002
4,809
0
40,994
L
Cliodhna
LRheem
Cliodhna
3,429
647
0
3,368
6,766
1,527
0
2,497
4,269
0
38,835
L
Terra
3,457
354
115
2,432
9,039
4,953
0
2,794
6,245
19,227
594
W
Olorun
SoriGaming
Olorun
3,099
1,346
780
2,455
6,670
2,108
851
2,329
4,341
40,301
0
W
Raijin
5,162
336
0
156
4,751
1,277
0
1,761
2,990
32,115
0
W
Shiva
giladish
Shiva
4,309
777
395
2,152
7,429
5,085
0
2,664
4,765
0
27,571
L
Sylvanus
i Mortem i
Sylvanus
4,224
1,065
336
1,602
5,331
2,571
0
1,300
4,031
30,951
9,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,347
Gold Earned
31,335
287
Minions Killed
332
0
Camps Cleared
0
1,001,022
Distance Traveled
1,185,969
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
4,907
491
37
4
0
151,438
0
W
Awilix
7,419
742
95
10
0
290,921
0
L
Zhong Kui
6,095
610
82
8
0
173,335
3
W
Chaac
6,453
645
83
8
0
214,937
0
L
Cliodhna
5,658
566
70
7
0
252,920
2
L
Terra
5,373
537
26
3
0
230,748
0
W
Olorun
5,608
561
69
7
0
227,603
0
W
Raijin
6,304
630
54
5
0
204,029
2
W
Shiva
5,551
555
31
3
0
248,479
0
L
Sylvanus
6,314
631
72
7
0
192,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role