Player Matchup

Arachne
Arachne
Chanys34
Arachne
Level 87
God Stats
19W - 18L
1,546 SR
Queue Stats
71W - 79L
1,502 Elo+
Party 1
Kukulkan
Kukulkan
LedKillsDaZombie
Kukulkan
Level 24
God Stats
6W - 4L
1,498 SR
Queue Stats
16W - 26L
1,452 Elo+
Party 1
Hercules
Hercules
SwandoBoii
Hercules
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 18L
1,465 Elo+
Party 1
Team Averages
Level 46
1,515 SR
1,473 Elo+

VS

Team Averages
Level 86
1,567 SR
1,506 Elo+
Ymir
Ymir
PrideSuperbia
Ymir
Level 109
God Stats
7W - 5L
1,558 SR
Queue Stats
44W - 41L
1,458 Elo+
Solo
He Bo
He Bo
feistysauce02
He Bo
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,562 Elo+
Solo
Loki
Loki
sruill
Loki
Level 68
God Stats
7W - 12L
1,643 SR
Queue Stats
203W - 210L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chanys34
Arachne
14
7 / 2 / 2
9,018
902
8,993
8,494
3,409
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 5
8,016
802
3,785
3,214
1,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
SwandoBoii
Hercules
12
3 / 1 / 5
7,966
797
4,378
7,185
4,444
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 5
6,773
677
2,446
8,929
6,693
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 6 / 2
7,553
755
5,097
6,751
1,941
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
sruill
Loki
10
3 / 2 / 1
6,872
687
3,730
5,011
1,515
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
11
Kills
5
5
Deaths
11
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
Chanys34
Arachne
7
2
2
4
W
1
2
5
1.75
L
0
3
5
0.83
W
Hercules
SwandoBoii
Hercules
3
1
5
5.5
L
2
6
2
0.5
L
Loki
sruill
Loki
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,156
Damage
11,273
18,893
Taken
20,691
8,966
Mitigated
10,149
5,634
Healing
1,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Chanys34
Arachne
8,993
6,958
0
4,024
8,494
3,409
308
1,726
6,768
0
37,191
W
3,785
257
0
250
3,214
1,113
513
1,120
2,094
36,483
0
L
2,446
413
0
910
8,929
6,693
0
2,042
6,859
10,397
1,133
W
Hercules
SwandoBoii
Hercules
4,378
909
0
1,360
7,185
4,444
341
4,440
2,745
0
13,009
L
5,097
736
0
238
6,751
1,941
0
1,356
5,385
23,471
105
L
Loki
sruill
Loki
3,730
595
0
0
5,011
1,515
0
394
4,602
0
19,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,000
Gold Earned
21,198
130
Minions Killed
93
0
Camps Cleared
0
576,765
Distance Traveled
559,270
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,018
902
54
5
0
217,318
0
W
Kukulkan
8,016
802
62
6
0
183,526
2
L
Ymir
6,773
677
20
2
0
199,681
1
W
Hercules
7,966
797
14
1
0
175,921
0
L
He Bo
7,553
755
49
5
0
182,541
0
L
Loki
6,872
687
24
2
0
177,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role