Player Matchup

Maui
Maui
HARVINATOR
Maui
Level 81
God Stats
2W - 1L
1,194 SR
Queue Stats
48W - 56L
1,426 Elo+
Solo
Chernobog
Chernobog
MAKAHAMA
Chernobog
Level 108
God Stats
2W - 2L
1,226 SR
Queue Stats
212W - 174L
1,561 Elo+
Solo
Discordia
Discordia
Shannoww
Discordia
Level 49
God Stats
32W - 24L
1,593 SR
Queue Stats
167W - 142L
1,518 Elo+
Solo
Ao Kuang
Ao Kuang
trinitygmng
Ao Kuang
Level 123
God Stats
20W - 10L
1,891 SR
Queue Stats
382W - 375L
1,499 Elo+
Solo
Neith
Neith
xLKRRz
Neith
Level 46
God Stats
4W - 4L
1,515 SR
Queue Stats
213W - 239L
1,363 Elo+
Solo
Team Averages
Level 81
1,484 SR
1,473 Elo+

VS

Team Averages
Level 96
1,511 SR
1,443 Elo+
Baron Samedi
Baron Samedi
Tempest-8-
Baron Samedi
Level 108
God Stats
1W - 1L
1,717 SR
Queue Stats
52W - 60L
1,427 Elo+
Solo
Charybdis
Charybdis
V2Boul
Charybdis
Level 65
God Stats
9W - 12L
1,408 SR
Queue Stats
171W - 184L
1,461 Elo+
Solo
Chronos
Chronos
jujukurby
Chronos
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
449W - 482L
1,454 Elo+
Solo
Ne Zha
Ne Zha
o Ethxn o
Ne Zha
Level 129
God Stats
2W - 2L
1,494 SR
Queue Stats
317W - 317L
1,470 Elo+
Party 1
Mulan
Mulan
owenbabowen
Mulan
Level 109
God Stats
84W - 49L
1,435 SR
Queue Stats
229W - 210L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 8
6,562
547
5,073
10,672
7,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
MAKAHAMA
Chernobog
14
7 / 1 / 1
7,755
646
6,617
9,087
3,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Discordia
Shannoww
Discordia
12
2 / 2 / 2
6,755
563
7,403
5,486
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
trinitygmng
Ao Kuang
12
3 / 3 / 3
7,386
616
8,498
14,919
10,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
xLKRRz
Neith
11
5 / 2 / 4
7,006
584
6,511
7,039
2,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Tempest-8-
Baron Samedi
10
2 / 4 / 2
6,870
573
4,481
11,712
7,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
V2Boul
Charybdis
11
2 / 2 / 0
6,436
536
3,966
7,406
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
jujukurby
Chronos
12
1 / 3 / 4
6,672
556
4,658
8,460
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
o Ethxn o
Ne Zha
11
3 / 4 / 3
6,795
566
6,624
9,494
3,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
2 / 5 / 1
7,134
595
9,627
12,304
6,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
18
Kills
10
10
Deaths
18
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
W
Chernobog
MAKAHAMA
Chernobog
7
1
1
7.5
W
Discordia
Shannoww
Discordia
2
2
2
1.5
L
Baron Samedi
Tempest-8-
Baron Samedi
2
4
2
0.75
L
Charybdis
V2Boul
Charybdis
2
2
0
1
L
Chronos
jujukurby
Chronos
1
3
4
1
L
Ne Zha
o Ethxn o
Ne Zha
3
4
3
1.13
L
2
5
1
0.5
W
Ao Kuang
trinitygmng
Ao Kuang
3
3
3
1.5
W
Neith
xLKRRz
Neith
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,102
Damage
29,356
47,203
Taken
49,376
25,403
Mitigated
23,049
15,162
Healing
17,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,073
1,275
204
3,513
10,672
7,583
240
2,638
8,034
18,015
0
W
Chernobog
MAKAHAMA
Chernobog
6,617
3,999
0
2,826
9,087
3,125
38
2,460
6,627
0
63,297
W
Discordia
Shannoww
Discordia
7,403
393
0
873
5,486
1,489
0
2,506
2,980
40,696
883
L
Baron Samedi
Tempest-8-
Baron Samedi
4,481
445
34
3,783
11,712
7,690
0
4,132
7,580
18,515
0
L
Charybdis
V2Boul
Charybdis
3,966
1,874
0
3,308
7,406
2,320
546
1,920
5,486
0
42,767
L
Chronos
jujukurby
Chronos
4,658
1,215
0
2,478
8,460
2,671
0
4,481
3,979
40,547
926
L
Ne Zha
o Ethxn o
Ne Zha
6,624
1,631
0
2,350
9,494
3,568
465
2,498
6,996
0
35,759
L
9,627
1,858
0
5,315
12,304
6,800
503
7,678
4,626
0
47,275
W
Ao Kuang
trinitygmng
Ao Kuang
8,498
3,042
0
4,824
14,919
10,904
0
0
14,919
44,107
3,948
W
Neith
xLKRRz
Neith
6,511
2,084
0
2,922
7,039
2,302
632
1,878
5,161
0
43,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,464
Gold Earned
33,907
349
Minions Killed
309
0
Camps Cleared
0
1,132,198
Distance Traveled
1,114,828
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,562
547
24
2
0
228,264
4
W
Chernobog
7,755
646
103
9
0
230,612
0
W
Discordia
6,755
563
73
6
0
249,167
0
L
Baron Samedi
6,870
573
19
2
0
236,164
0
L
Charybdis
6,436
536
78
7
0
208,685
3
L
Chronos
6,672
556
82
7
0
222,407
0
L
Ne Zha
6,795
566
54
5
0
245,599
0
L
Mulan
7,134
595
76
6
0
201,973
1
W
Ao Kuang
7,386
616
86
7
0
218,304
2
W
Neith
7,006
584
63
5
0
205,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role