Player Matchup

Morgan Le Fay
Morgan Le Fay
Dani-G3-92
Morgan Le Fay
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 66L
1,552 Elo+
Party 1
Cabrakan
Cabrakan
Datskiy
Cabrakan
Level 95
God Stats
1W - 2L
1,588 SR
Queue Stats
92W - 100L
1,466 Elo+
Solo
Yu Huang
Yu Huang
Midoryu
Yu Huang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,405 Elo+
Solo
Sol
Sol
QUyRK
Sol
Level 106
God Stats
0W - 1L
1,543 SR
Queue Stats
8W - 12L
1,481 Elo+
Party 1
Anubis
Anubis
S_i_o_n_n_a_c_h
Anubis
Level 173
God Stats
2W - 5L
1,346 SR
Queue Stats
158W - 153L
1,548 Elo+
Party 1
Team Averages
Level 100
1,495 SR
1,490 Elo+

VS

Team Averages
Level 114
1,478 SR
1,517 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
KetaOfVengerberg
Bacchus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 41L
1,495 Elo+
Party 2
Shiva
Shiva
LSD_Lucky_o_O
Shiva
Level 123
God Stats
3W - 0L
1,589 SR
Queue Stats
146W - 143L
1,505 Elo+
Solo
Zeus
Zeus
MasterOfWarr
Zeus
Level 139
God Stats
1W - 1L
1,267 SR
Queue Stats
41W - 38L
1,533 Elo+
Solo
Hera
Hera
NotFilthysandro
Hera
Level 24
God Stats
2W - 0L
1,531 SR
Queue Stats
18W - 14L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dani-G3-92
Morgan Le Fay
10
0 / 2 / 0
6,239
693
2,391
4,911
1,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cabrakan
Datskiy
Cabrakan
14
1 / 4 / 3
7,490
832
2,125
8,434
10,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yu Huang
Midoryu
Yu Huang
12
1 / 2 / 2
7,219
802
1,888
3,950
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sol
QUyRK
Sol
10
1 / 1 / 1
6,467
719
3,779
3,441
1,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
2 / 2 / 0
6,850
761
3,177
4,125
2,009
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
3 / 1 / 5
8,373
930
4,709
5,317
2,203
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 2 / 7
8,077
897
1,880
7,240
8,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 2 / 5
8,179
909
5,394
9,284
9,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 0 / 6
8,914
990
6,911
3,555
1,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 0 / 6
8,414
935
4,169
5,511
1,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
11
11
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
1
5
5.5
L
Morgan Le Fay
Dani-G3-92
Morgan Le Fay
0
2
0
0
L
Cabrakan
Datskiy
Cabrakan
1
4
3
0.63
W
1
2
7
2.25
W
4
2
5
3.25
W
2
0
6
5
L
Yu Huang
Midoryu
Yu Huang
1
2
2
1
W
1
0
6
4
L
Sol
QUyRK
Sol
1
1
1
1.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,360
Damage
23,063
24,861
Taken
30,907
16,807
Mitigated
23,227
5,310
Healing
11,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,709
1,037
157
867
5,317
2,203
1,622
2,915
2,402
0
16,394
L
Morgan Le Fay
Dani-G3-92
Morgan Le Fay
2,391
334
210
337
4,911
1,940
0
1,957
2,880
8,078
0
L
Cabrakan
Datskiy
Cabrakan
2,125
215
614
868
8,434
10,202
0
5,171
3,082
7,008
0
W
1,880
0
1,602
1,862
7,240
8,387
760
2,753
4,487
5,855
0
W
5,394
179
1,192
1,336
9,284
9,275
1,237
3,071
6,213
0
11,408
W
6,911
624
2,176
775
3,555
1,365
1,752
1,785
1,770
24,531
892
L
Yu Huang
Midoryu
Yu Huang
1,888
68
0
10
3,950
1,612
0
1,586
2,319
7,851
199
W
4,169
602
74
1,743
5,511
1,997
1,477
2,506
3,005
20,520
1,857
L
Sol
QUyRK
Sol
3,779
322
0
1,456
3,441
1,044
0
1,659
1,687
9,813
415
L
3,177
0
593
1,222
4,125
2,009
0
2,405
1,639
11,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,265
Gold Earned
41,957
58
Minions Killed
117
0
Camps Cleared
0
753,772
Distance Traveled
937,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,373
930
22
2
0
160,815
0
L
Morgan Le Fay
6,239
693
9
1
0
191,601
0
L
Cabrakan
7,490
832
8
1
0
157,308
0
W
Bacchus
8,077
897
6
1
0
174,544
0
W
Shiva
8,179
909
13
1
0
203,269
0
W
Zeus
8,914
990
51
6
0
186,659
0
L
Yu Huang
7,219
802
18
2
0
102,207
0
W
Hera
8,414
935
25
3
0
212,597
0
L
Sol
6,467
719
9
1
0
160,401
0
L
Anubis
6,850
761
14
2
0
142,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role