Player Matchup

Thanatos
Thanatos
CaptainKid07
Thanatos
Level 155
God Stats
1W - 4L
1,648 SR
Queue Stats
119W - 130L
1,478 Elo+
Party 1
Erlang Shen
Erlang Shen
Gabiiru
Erlang Shen
Level 155
God Stats
1W - 4L
1,189 SR
Queue Stats
200W - 213L
1,491 Elo+
Solo
Kukulkan
Kukulkan
Mufanella
Kukulkan
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 45L
1,536 Elo+
Solo
Hou Yi
Hou Yi
YT_NWE_PRO-_-
Hou Yi
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 66L
1,537 Elo+
Solo
Kuzenbo
Kuzenbo
z Th3Darkness
Kuzenbo
Level 159
God Stats
1W - 7L
1,471 SR
Queue Stats
213W - 230L
1,512 Elo+
Party 1
Team Averages
Level 130
1,462 SR
1,511 Elo+

VS

Team Averages
Level 129
1,546 SR
1,481 Elo+
Danzaburou
Danzaburou
BrothersCtrls
Danzaburou
Level 106
God Stats
5W - 5L
1,557 SR
Queue Stats
130W - 128L
1,535 Elo+
Solo
Surtr
Surtr
FLYM4N
Surtr
Level 147
God Stats
7W - 8L
1,466 SR
Queue Stats
230W - 215L
1,496 Elo+
Solo
Lancelot
Lancelot
JFallester
Lancelot
Level 128
God Stats
3W - 1L
1,318 SR
Queue Stats
119W - 120L
1,470 Elo+
Solo
Olorun
Olorun
KamaeL-RCGN
Olorun
Level 157
God Stats
43W - 40L
1,532 SR
Queue Stats
174W - 232L
1,443 Elo+
Solo
Charon
Charon
calvitopro1
Charon
Level 107
God Stats
11W - 9L
1,857 SR
Queue Stats
165W - 162L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CaptainKid07
Thanatos
10
1 / 4 / 2
5,429
543
3,850
9,728
3,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Gabiiru
Erlang Shen
10
4 / 1 / 0
6,144
614
5,848
8,227
8,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Mufanella
Kukulkan
10
0 / 5 / 0
5,770
577
2,053
5,720
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 3 / 1
4,895
490
3,508
6,498
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
8
1 / 1 / 1
5,020
502
2,021
7,533
5,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrothersCtrls
Danzaburou
11
2 / 1 / 2
6,356
636
6,439
6,593
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
FLYM4N
Surtr
10
3 / 4 / 0
6,141
614
6,794
9,766
5,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Lancelot
JFallester
Lancelot
10
3 / 0 / 0
5,468
547
3,117
6,227
1,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
12
5 / 1 / 1
7,564
756
4,986
5,012
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Charon
9
1 / 2 / 1
5,551
555
3,206
7,568
3,785
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
8
Kills
14
14
Deaths
8
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BrothersCtrls
Danzaburou
2
1
2
3
L
Thanatos
CaptainKid07
Thanatos
1
4
2
0.5
W
Surtr
FLYM4N
Surtr
3
4
0
0.75
L
Erlang Shen
Gabiiru
Erlang Shen
4
1
0
4
W
Lancelot
JFallester
Lancelot
3
0
0
3
W
Olorun
5
1
1
5.5
L
Kukulkan
Mufanella
Kukulkan
0
5
0
0
L
2
3
1
0.83
W
Charon
1
2
1
0.75
L
Kuzenbo
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,280
Damage
24,542
37,706
Taken
35,166
20,673
Mitigated
15,031
10,098
Healing
12,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BrothersCtrls
Danzaburou
6,439
2,145
0
3,270
6,593
2,160
261
957
5,636
0
52,726
L
Thanatos
CaptainKid07
Thanatos
3,850
1,105
0
4,496
9,728
3,284
0
1,666
7,901
0
37,229
W
Surtr
FLYM4N
Surtr
6,794
3,332
0
2,006
9,766
5,602
0
0
9,283
933
36,313
L
Erlang Shen
Gabiiru
Erlang Shen
5,848
2,817
0
2,188
8,227
8,170
0
269
7,562
0
26,623
W
Lancelot
JFallester
Lancelot
3,117
822
0
3,056
6,227
1,964
0
504
5,652
0
31,426
W
Olorun
4,986
2,418
0
2,568
5,012
1,520
1,146
1,665
3,347
55,588
3,000
L
Kukulkan
Mufanella
Kukulkan
2,053
364
0
0
5,720
1,699
0
3,665
2,055
40,707
216
L
3,508
1,544
0
1,794
6,498
1,800
0
1,586
4,912
0
24,554
W
Charon
3,206
570
149
1,730
7,568
3,785
195
929
6,639
16,104
0
L
Kuzenbo
2,021
533
0
1,620
7,533
5,720
0
1,421
6,112
17,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,258
Gold Earned
31,080
274
Minions Killed
360
0
Camps Cleared
0
1,022,155
Distance Traveled
1,026,924
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,356
636
102
10
0
193,347
0
L
Thanatos
5,429
543
60
6
0
228,628
0
W
Surtr
6,141
614
61
6
0
201,637
3
L
Erlang Shen
6,144
614
53
5
0
206,101
0
W
Lancelot
5,468
547
61
6
0
256,670
1
W
Olorun
7,564
756
117
12
0
186,097
2
L
Kukulkan
5,770
577
88
9
0
192,019
0
L
Hou Yi
4,895
490
51
5
0
179,062
0
W
Charon
5,551
555
19
2
0
189,173
2
L
Kuzenbo
5,020
502
22
2
0
216,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role