Player Matchup

Vulcan
Vulcan
Silver IV
Misfit_Mentality
Vulcan
Silver IV
Level 172
God Stats
34W - 29L
1,500 SR
Queue Stats
269W - 297L
801 MMR
Solo
Anubis
Anubis
Silver III
PatMahomes22
Anubis
Silver III
Level 107
God Stats
34W - 15L
1,672 SR
Queue Stats
270W - 279L
962 MMR
Solo
Gilgamesh
Gilgamesh
Silver V
Prodigy_Rocket
Gilgamesh
Silver V
Level 123
God Stats
44W - 42L
1,482 SR
Queue Stats
135W - 157L
516 MMR
Solo
Olorun
Olorun
Bronze I
TheRealGuttaz_
Olorun
Bronze I
Level 123
God Stats
4W - 6L
1,594 SR
Queue Stats
136W - 177L
379 MMR
Solo
Horus
Horus
Silver II
WizardOfSh4dows
Horus
Silver II
Level 147
God Stats
18W - 10L
1,645 SR
Queue Stats
152W - 180L
915 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,578 SR
715 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,448 SR
751 MMR
Kuzenbo
Kuzenbo
Bronze I
MinturnRowch
Kuzenbo
Bronze I
Level 87
God Stats
7W - 12L
1,394 SR
Queue Stats
381W - 422L
339 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver IV
OfficialGoated_J
Morgan Le Fay
Silver IV
Level 65
God Stats
9W - 14L
1,280 SR
Queue Stats
123W - 137L
691 MMR
Solo
Artemis
Artemis
Silver IV
Pic912
Artemis
Silver IV
Level 191
God Stats
6W - 5L
1,626 SR
Queue Stats
158W - 183L
859 MMR
Solo
Da Ji
Da Ji
Silver IV
pan_con_chamcho
Da Ji
Silver IV
Level 58
God Stats
1W - 2L
1,520 SR
Queue Stats
72W - 87L
927 MMR
Solo
Nox
Nox
Silver III
wrathilepsy
Nox
Silver III
Level 158
God Stats
29W - 41L
1,417 SR
Queue Stats
292W - 331L
941 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
7,763
555
8,731
4,334
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
15
10 / 1 / 2
9,355
668
10,399
6,939
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gilgamesh
Prodigy_Rocket
Gilgamesh
13
1 / 1 / 1
7,937
567
3,854
14,078
5,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

15
3 / 0 / 7
8,999
643
6,042
7,328
3,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
5 / 1 / 7
8,336
595
5,412
12,511
9,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
ThanatosFreyaMaman BrigitteBellona

VS

Bans
MedusaCthulhuAo KuangNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MinturnRowch
Kuzenbo
10
0 / 5 / 3
6,211
444
3,097
12,637
9,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
OfficialGoated_J
Morgan Le Fay
13
1 / 5 / 0
7,352
525
11,744
8,247
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Pic912
Artemis
11
0 / 5 / 2
5,957
426
5,012
8,771
2,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 5 / 2
5,879
420
2,679
9,717
2,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 1 / 0
7,425
530
2,632
7,612
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
21
Kills
4
5
Deaths
21
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
MinturnRowch
Kuzenbo
0
5
3
0.3
W
2
2
5
2.25
L
Morgan Le Fay
OfficialGoated_J
Morgan Le Fay
1
5
0
0.2
W
Anubis
10
1
2
11
L
Artemis
Pic912
Artemis
0
5
2
0.2
W
Gilgamesh
Prodigy_Rocket
Gilgamesh
1
1
1
1.5
W
3
0
7
6.5
W
5
1
7
8.5
L
0
5
2
0.2
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,438
Damage
25,164
45,190
Taken
46,984
22,930
Mitigated
18,246
18,080
Healing
7,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
MinturnRowch
Kuzenbo
3,097
1,166
0
3,736
12,637
9,420
0
7,031
5,407
18,174
0
W
8,731
619
0
130
4,334
1,396
103
1,399
2,875
52,457
0
L
Morgan Le Fay
OfficialGoated_J
Morgan Le Fay
11,744
1,979
0
1,710
8,247
2,799
0
3,001
4,918
46,446
199
W
Anubis
10,399
43
0
4,142
6,939
3,196
111
1,865
4,994
80,848
0
L
Artemis
Pic912
Artemis
5,012
2,285
0
1,000
8,771
2,228
0
3,925
4,837
0
39,205
W
Gilgamesh
Prodigy_Rocket
Gilgamesh
3,854
911
0
3,186
14,078
5,930
0
9,969
3,134
0
42,862
W
6,042
3,120
331
4,480
7,328
3,042
2,820
1,652
5,676
75,883
0
W
5,412
2,235
1,114
4,697
12,511
9,366
144
1,991
10,500
0
19,490
L
2,679
543
0
655
9,717
2,161
0
5,103
4,519
0
32,790
L
2,632
171
0
375
7,612
1,638
0
5,597
1,780
41,846
518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,390
Gold Earned
32,824
439
Minions Killed
324
0
Camps Cleared
0
1,412,257
Distance Traveled
1,258,722
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,211
444
28
2
0
273,076
5
W
Vulcan
7,763
555
88
6
0
296,869
1
L
Morgan Le Fay
7,352
525
79
6
0
223,941
0
W
Anubis
9,355
668
113
8
0
320,764
0
L
Artemis
5,957
426
66
5
0
235,319
0
W
Gilgamesh
7,937
567
86
6
0
264,651
6
W
Olorun
8,999
643
130
9
0
247,556
0
W
Horus
8,336
595
22
2
0
282,417
0
L
Da Ji
5,879
420
53
4
0
253,227
5
L
Nox
7,425
530
98
7
0
273,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role