Player Matchup

Mulan
Mulan
Masters
AverageKuda
Mulan
Masters
Level 149
God Stats
2W - 1L
1,667 SR
Queue Stats
191W - 146L
2,436 MMR
Party 1
Ullr
Ullr
Masters
Hyоukai
Ullr
Masters
Level 128
God Stats
41W - 33L
1,614 SR
Queue Stats
357W - 272L
2,990 MMR
Solo
Thor
Thor
Masters
IloveFuture
Thor
Masters
Level 67
God Stats
15W - 8L
1,679 SR
Queue Stats
245W - 200L
2,789 MMR
Solo
Nu Wa
Nu Wa
Diamond I
Litepilzner
Nu Wa
Diamond I
Level 159
God Stats
6W - 5L
1,685 SR
Queue Stats
438W - 417L
2,375 MMR
Solo
He Bo
He Bo
Masters
OtherTheAnother
He Bo
Masters
Level 194
God Stats
17W - 11L
1,767 SR
Queue Stats
316W - 228L
2,582 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 139
1,682 SR
2,635 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 132
1,586 SR
2,265 MMR
Neith
Neith
Diamond II
 
Neith
Diamond II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Masters
 
Mercury
Masters
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Masters
Briоche
Jormungandr
Masters
Level 161
God Stats
64W - 43L
1,718 SR
Queue Stats
401W - 327L
2,907 MMR
Solo
Sobek
Sobek
Masters
IAmBolingoli
Sobek
Masters
Level 84
God Stats
10W - 8L
1,740 SR
Queue Stats
213W - 198L
2,721 MMR
Solo
Sylvanus
Sylvanus
Masters
Neyouno
Sylvanus
Masters
Level 166
God Stats
9W - 17L
1,473 SR
Queue Stats
782W - 780L
2,699 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 5
6,109
555
4,241
7,345
5,031
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
14
4 / 0 / 2
7,853
714
8,908
8,773
2,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 0 / 8
6,508
592
6,034
6,693
2,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
9 / 1 / 2
8,651
786
11,259
5,668
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
5 / 1 / 3
7,845
713
6,496
6,133
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
HeimdallrChang'eNe ZhaMedusa

VS

Bans
AphroditeSusanoAh Muzen CabAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 3 / 1
6,087
553
4,102
7,960
2,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Mercury
 
Mercury
11
1 / 5 / 1
6,058
551
4,143
10,956
3,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Briоche
Jormungandr
12
1 / 2 / 0
5,923
538
3,864
7,902
2,395
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 4 / 1
5,790
526
3,249
12,624
10,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
Neyouno
Sylvanus
9
0 / 6 / 2
5,442
495
4,621
11,448
2,462
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
20
Kills
5
5
Deaths
20
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
1
0.5
L
Mercury
 
Mercury
1
5
1
0.3
W
1
3
5
1.17
L
Jormungandr
Briоche
Jormungandr
1
2
0
0.5
W
Ullr
4
0
2
5
L
2
4
1
0.63
W
1
0
8
5
W
9
1
2
10
L
Sylvanus
Neyouno
Sylvanus
0
6
2
0.17
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,938
Damage
19,979
34,612
Taken
50,890
13,080
Mitigated
20,782
13,129
Healing
10,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,102
1,660
0
2,041
7,960
2,354
0
2,917
4,739
0
42,499
L
Mercury
 
Mercury
4,143
2,079
0
615
10,956
3,151
0
2,542
8,198
0
37,485
W
4,241
672
0
1,526
7,345
5,031
0
2,268
5,077
0
22,017
L
Jormungandr
Briоche
Jormungandr
3,864
389
0
1,195
7,902
2,395
0
742
7,025
39,997
951
W
Ullr
8,908
3,825
0
3,956
8,773
2,538
718
4,186
4,587
0
59,693
L
3,249
182
0
3,142
12,624
10,420
0
3,129
9,097
14,882
0
W
6,034
2,101
0
3,125
6,693
2,223
0
963
5,730
0
43,522
W
11,259
2,473
0
1,589
5,668
1,502
2,374
3,154
2,514
59,552
1,899
L
Sylvanus
Neyouno
Sylvanus
4,621
868
212
2,947
11,448
2,462
0
6,551
4,459
30,302
2,584
W
6,496
625
0
2,933
6,133
1,786
190
922
5,211
50,573
611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,966
Gold Earned
29,300
422
Minions Killed
309
0
Camps Cleared
0
1,200,578
Distance Traveled
1,136,369
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,087
553
91
8
0
198,294
2
L
Mercury
6,058
551
56
5
0
260,619
0
W
Mulan
6,109
555
17
2
0
245,941
2
L
Jormungandr
5,923
538
84
8
0
230,909
0
W
Ullr
7,853
714
125
11
0
237,747
0
L
Sobek
5,790
526
22
2
0
242,020
2
W
Thor
6,508
592
68
6
0
248,476
0
W
Nu Wa
8,651
786
102
9
0
221,515
1
L
Sylvanus
5,442
495
56
5
0
204,527
0
W
He Bo
7,845
713
110
10
0
246,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role