Player Matchup

Loki
Loki
 
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
SrPaco_21
Horus
Level 61
God Stats
1W - 1L
1,286 SR
Queue Stats
25W - 15L
1,654 Elo+
Solo
Olorun
Olorun
Sylphéin
Olorun
Level 64
God Stats
2W - 2L
1,520 SR
Queue Stats
60W - 61L
1,482 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TEHNAA__
Ah Muzen Cab
Level 49
God Stats
3W - 4L
1,254 SR
Queue Stats
116W - 134L
1,416 Elo+
Solo
Bakasura
Bakasura
nickols30
Bakasura
Level 110
God Stats
2W - 0L
1,716 SR
Queue Stats
102W - 108L
1,491 Elo+
Solo
Team Averages
Level 78
1,455 SR
1,509 Elo+

VS

Team Averages
Level 58
1,488 SR
1,369 Elo+
Discordia
Discordia
Bombonitas02
Discordia
Level 60
God Stats
0W - 1L
1,538 SR
Queue Stats
16W - 22L
1,451 Elo+
Party 2
Danzaburou
Danzaburou
JoshGDLY
Danzaburou
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 84L
1,498 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KRN1996
Kumbhakarna
Level 29
God Stats
3W - 7L
1,401 SR
Queue Stats
93W - 80L
1,449 Elo+
Party 1
Thanatos
Thanatos
Xawier20
Thanatos
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,316 Elo+
Solo
Bellona
Bellona
manublanes
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,132 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
6 / 3 / 3
9,830
578
10,351
11,789
9,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
SrPaco_21
Horus
14
0 / 0 / 2
8,235
484
5,128
12,666
10,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Olorun
Sylphéin
Olorun
16
2 / 1 / 4
9,859
580
5,195
9,192
3,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Muzen Cab
TEHNAA__
Ah Muzen Cab
15
2 / 2 / 2
8,353
491
8,781
9,945
3,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
nickols30
Bakasura
18
8 / 0 / 5
10,196
600
9,530
12,741
6,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bombonitas02
Discordia
15
1 / 3 / 2
8,476
499
6,469
9,355
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
JoshGDLY
Danzaburou
14
2 / 2 / 1
8,416
495
13,367
11,698
3,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kumbhakarna
KRN1996
Kumbhakarna
13
1 / 1 / 1
7,990
470
3,259
10,804
7,376
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Thanatos
Xawier20
Thanatos
12
1 / 8 / 0
7,035
414
2,357
13,899
4,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
manublanes
Bellona
14
1 / 4 / 1
8,630
508
6,858
14,199
10,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
18
Kills
6
6
Deaths
18
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
3
3
2.5
L
Discordia
Bombonitas02
Discordia
1
3
2
0.67
L
Danzaburou
JoshGDLY
Danzaburou
2
2
1
1.25
L
Kumbhakarna
KRN1996
Kumbhakarna
1
1
1
1.5
W
Horus
SrPaco_21
Horus
0
0
2
1
W
Olorun
Sylphéin
Olorun
2
1
4
4
W
Ah Muzen Cab
TEHNAA__
Ah Muzen Cab
2
2
2
1.5
L
Thanatos
Xawier20
Thanatos
1
8
0
0.13
L
Bellona
manublanes
Bellona
1
4
1
0.38
W
Bakasura
nickols30
Bakasura
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,985
Damage
32,310
56,333
Taken
59,955
33,324
Mitigated
29,010
24,954
Healing
19,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,351
1,190
0
1,834
11,789
9,495
600
0
11,789
0
59,894
L
Discordia
Bombonitas02
Discordia
6,469
342
0
775
9,355
2,488
0
3,380
5,563
62,856
0
L
Danzaburou
JoshGDLY
Danzaburou
13,367
4,968
0
5,968
11,698
3,980
0
0
11,351
0
79,283
L
Kumbhakarna
KRN1996
Kumbhakarna
3,259
580
0
3,018
10,804
7,376
0
139
10,638
16,359
0
W
Horus
SrPaco_21
Horus
5,128
2,324
2,197
6,992
12,666
10,731
0
1,813
10,853
0
26,970
W
Olorun
Sylphéin
Olorun
5,195
1,979
60
4,303
9,192
3,041
3,397
5,213
3,979
73,403
4,317
W
Ah Muzen Cab
TEHNAA__
Ah Muzen Cab
8,781
4,147
0
2,012
9,945
3,957
798
1,447
8,498
0
70,054
L
Thanatos
Xawier20
Thanatos
2,357
759
0
4,690
13,899
4,533
0
1,383
11,485
0
41,878
L
Bellona
manublanes
Bellona
6,858
1,315
0
4,650
14,199
10,633
98
216
12,564
0
60,358
W
Bakasura
nickols30
Bakasura
9,530
7,062
0
7,556
12,741
6,100
588
1,255
11,486
0
68,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,473
Gold Earned
40,547
540
Minions Killed
445
0
Camps Cleared
0
1,642,756
Distance Traveled
1,495,844
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,830
578
107
6
0
299,289
0
L
Discordia
8,476
499
108
6
0
320,774
2
L
Danzaburou
8,416
495
143
8
0
279,481
2
L
Kumbhakarna
7,990
470
32
2
0
294,970
5
W
Horus
8,235
484
31
2
0
336,014
0
W
Olorun
9,859
580
140
8
0
288,946
0
W
Ah Muzen Cab
8,353
491
120
7
0
328,384
0
L
Thanatos
7,035
414
66
4
0
307,238
0
L
Bellona
8,630
508
96
6
0
293,381
0
W
Bakasura
10,196
600
142
8
0
390,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role