Player Matchup

Medusa
Medusa
AdrianPicon77
Medusa
Level 63
God Stats
15W - 21L
1,427 SR
Queue Stats
156W - 227L
1,371 Elo+
Party 1
Anubis
Anubis
Alex_Agudo14
Anubis
Level 103
God Stats
14W - 4L
1,819 SR
Queue Stats
351W - 442L
1,423 Elo+
Party 1
Mercury
Mercury
Joshejc
Mercury
Level 31
God Stats
1W - 1L
1,223 SR
Queue Stats
94W - 123L
1,377 Elo+
Party 1
Cu Chulainn
Cu Chulainn
mizuri16
Cu Chulainn
Level 45
God Stats
4W - 5L
1,146 SR
Queue Stats
120W - 125L
1,389 Elo+
Solo
Maui
Maui
mytacia
Maui
Level 83
God Stats
23W - 19L
1,568 SR
Queue Stats
512W - 532L
1,427 Elo+
Solo
Team Averages
Level 65
1,437 SR
1,397 Elo+

VS

Team Averages
Level 64
1,525 SR
1,376 Elo+
Hades
Hades
 
Hades
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
FATE-SOMNIAK_
Sun Wukong
Level 96
God Stats
3W - 2L
1,482 SR
Queue Stats
14W - 16L
1,346 Elo+
Solo
Atlas
Atlas
Gold_World0v2
Atlas
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 95L
1,097 Elo+
Party 2
Odin
Odin
Kumsi83
Odin
Level 101
God Stats
1W - 1L
1,702 SR
Queue Stats
366W - 363L
1,465 Elo+
Solo
Martichoras
Martichoras
TarKiriatar
Martichoras
Level 56
God Stats
5W - 13L
1,443 SR
Queue Stats
53W - 63L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,419
542
6,551
4,901
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Anubis
13
4 / 0 / 0
7,056
706
3,301
4,133
1,778
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mercury
Joshejc
Mercury
12
2 / 2 / 6
6,175
618
3,257
7,816
2,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
mizuri16
Cu Chulainn
10
3 / 0 / 0
6,296
630
3,452
7,643
4,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Maui
mytacia
Maui
9
0 / 2 / 2
5,610
561
1,567
7,557
4,588
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
1 / 3 / 0
5,095
510
2,815
5,640
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
FATE-SOMNIAK_
Sun Wukong
9
0 / 0 / 3
4,925
493
2,681
5,868
2,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 3 / 1
4,670
467
2,746
6,421
4,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
Kumsi83
Odin
8
1 / 3 / 0
5,022
502
2,421
5,428
4,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Martichoras
TarKiriatar
Martichoras
6
1 / 4 / 3
4,581
458
3,320
6,148
1,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
12
Kills
5
5
Deaths
13
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
3
0
0.33
W
3
1
1
3.5
W
Anubis
4
0
0
4
L
Sun Wukong
FATE-SOMNIAK_
Sun Wukong
0
0
3
1.5
L
2
3
1
0.83
W
Mercury
Joshejc
Mercury
2
2
6
2.5
L
Odin
Kumsi83
Odin
1
3
0
0.33
L
Martichoras
TarKiriatar
Martichoras
1
4
3
0.63
W
Cu Chulainn
mizuri16
Cu Chulainn
3
0
0
3
W
Maui
mytacia
Maui
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,128
Damage
13,983
32,050
Taken
29,505
15,579
Mitigated
15,110
9,727
Healing
5,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,815
192
20
877
5,640
2,660
0
2,492
3,148
20,612
0
W
6,551
3,303
0
2,415
4,901
1,624
42
1,129
3,772
0
35,455
W
Anubis
3,301
669
0
2,198
4,133
1,778
0
1,763
2,370
57,092
2,636
L
Sun Wukong
FATE-SOMNIAK_
Sun Wukong
2,681
309
0
2,364
5,868
2,249
0
816
5,052
0
25,786
L
2,746
919
0
632
6,421
4,030
0
890
5,531
10,192
0
W
Mercury
Joshejc
Mercury
3,257
1,684
0
625
7,816
2,891
0
1,217
6,563
0
38,819
L
Odin
Kumsi83
Odin
2,421
662
0
927
5,428
4,376
0
0
5,428
0
17,249
L
Martichoras
TarKiriatar
Martichoras
3,320
947
0
810
6,148
1,795
0
633
5,515
0
15,974
W
Cu Chulainn
mizuri16
Cu Chulainn
3,452
947
0
1,888
7,643
4,698
0
0
7,324
0
35,748
W
Maui
mytacia
Maui
1,567
219
0
2,601
7,557
4,588
0
1,452
6,105
20,157
359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,556
Gold Earned
24,293
332
Minions Killed
163
0
Camps Cleared
0
1,012,339
Distance Traveled
825,634
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,095
510
47
5
0
152,863
0
W
Medusa
5,419
542
62
6
0
189,097
2
W
Anubis
7,056
706
108
11
0
192,547
0
L
Sun Wukong
4,925
493
46
5
0
222,634
0
L
Atlas
4,670
467
10
1
0
152,049
0
W
Mercury
6,175
618
72
7
0
224,869
0
L
Odin
5,022
502
33
3
0
140,843
0
L
Martichoras
4,581
458
27
3
0
157,245
0
W
Cu Chulainn
6,296
630
60
6
0
201,101
2
W
Maui
5,610
561
30
3
0
204,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role