Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Asdwi
Xbalanque
Level 155
God Stats
2W - 1L
1,449 SR
Queue Stats
94W - 99L
1,465 Elo+
Party 3
Cthulhu
Cthulhu
CaseraBlanca
Cthulhu
Level 159
God Stats
13W - 17L
1,440 SR
Queue Stats
769W - 795L
1,481 Elo+
Party 1
Janus
Janus
ShegoBwoy
Janus
Level 152
God Stats
27W - 28L
1,491 SR
Queue Stats
293W - 329L
1,463 Elo+
Party 1
Thor
Thor
Weedyc
Thor
Level 153
God Stats
2W - 1L
1,745 SR
Queue Stats
124W - 114L
1,525 Elo+
Party 3
Team Averages
Level 160
1,525 SR
1,487 Elo+

VS

Team Averages
Level 89
1,660 SR
1,494 Elo+
Neith
Neith
FideoGai
Neith
Level 40
God Stats
4W - 3L
1,621 SR
Queue Stats
42W - 34L
1,541 Elo+
Party 2
Da Ji
Da Ji
NeofixNee
Da Ji
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,366 Elo+
Solo
King Arthur
King Arthur
jhonwick47
King Arthur
Level 139
God Stats
15W - 9L
1,827 SR
Queue Stats
79W - 93L
1,439 Elo+
Solo
Ganesha
Ganesha
tremendoculon
Ganesha
Level 94
God Stats
2W - 1L
1,807 SR
Queue Stats
43W - 34L
1,547 Elo+
Party 2
Janus
Janus
银河系少女的梦
Janus
Level 137
God Stats
41W - 43L
1,546 SR
Queue Stats
224W - 239L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 0 / 5
5,802
580
2,232
5,691
3,333
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Xbalanque
Asdwi
Xbalanque
11
2 / 1 / 5
6,138
614
5,630
5,945
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
CaseraBlanca
Cthulhu
12
5 / 0 / 1
7,525
753
6,217
5,364
5,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
ShegoBwoy
Janus
12
2 / 1 / 3
6,434
643
3,653
2,737
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thor
Weedyc
Thor
11
4 / 0 / 3
6,096
610
3,967
5,595
1,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FideoGai
Neith
9
1 / 3 / 0
5,298
530
4,449
7,576
1,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Da Ji
NeofixNee
Da Ji
9
0 / 3 / 1
4,938
494
1,566
7,386
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
jhonwick47
King Arthur
9
0 / 5 / 0
4,816
482
2,484
8,907
4,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
9
0 / 1 / 2
5,522
552
2,044
8,114
4,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 1 / 0
6,045
605
1,926
4,045
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
13
Kills
2
2
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
5
2.5
W
Xbalanque
Asdwi
Xbalanque
2
1
5
4.5
W
Cthulhu
CaseraBlanca
Cthulhu
5
0
1
5.5
L
Neith
FideoGai
Neith
1
3
0
0.33
L
Da Ji
NeofixNee
Da Ji
0
3
1
0.17
W
Janus
ShegoBwoy
Janus
2
1
3
3.5
W
Thor
Weedyc
Thor
4
0
3
5.5
L
King Arthur
jhonwick47
King Arthur
0
5
0
0
L
Ganesha
0
1
2
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,699
Damage
12,469
25,332
Taken
36,028
12,986
Mitigated
14,512
10,433
Healing
9,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,232
100
439
2,937
5,691
3,333
116
1,694
3,997
17,423
0
W
Xbalanque
Asdwi
Xbalanque
5,630
1,617
0
2,187
5,945
1,800
0
609
5,336
0
41,598
W
Cthulhu
CaseraBlanca
Cthulhu
6,217
227
0
2,000
5,364
5,107
99
0
5,364
42,923
1,371
L
Neith
FideoGai
Neith
4,449
1,572
0
2,695
7,576
1,865
0
1,443
6,059
0
34,801
L
Da Ji
NeofixNee
Da Ji
1,566
294
0
2,755
7,386
2,072
0
1,266
5,944
0
26,307
W
Janus
ShegoBwoy
Janus
3,653
90
0
1,040
2,737
763
0
1,033
1,704
46,474
2,561
W
Thor
Weedyc
Thor
3,967
760
0
1,830
5,595
1,983
0
634
4,961
0
35,829
L
King Arthur
jhonwick47
King Arthur
2,484
189
0
600
8,907
4,674
0
4,705
3,492
0
25,390
L
Ganesha
2,044
173
0
2,628
8,114
4,884
0
1,818
6,216
19,756
0
L
1,926
91
0
480
4,045
1,017
0
1,294
2,591
49,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,995
Gold Earned
26,619
364
Minions Killed
296
0
Camps Cleared
0
1,121,062
Distance Traveled
1,053,531
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,802
580
17
2
0
211,774
4
W
Xbalanque
6,138
614
86
9
0
202,017
0
W
Cthulhu
7,525
753
98
10
0
229,882
4
L
Neith
5,298
530
84
8
0
195,156
0
L
Da Ji
4,938
494
53
5
0
218,919
0
W
Janus
6,434
643
106
11
0
235,566
0
W
Thor
6,096
610
57
6
0
241,823
0
L
King Arthur
4,816
482
41
4
0
199,005
0
L
Ganesha
5,522
552
8
1
0
217,229
1
L
Janus
6,045
605
110
11
0
223,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role