Player Matchup

Nu Wa
Nu Wa
Caash_Bari
Nu Wa
Level 86
God Stats
10W - 7L
1,481 SR
Queue Stats
190W - 202L
1,481 Elo+
Solo
Ares
Ares
Esmitson97
Ares
Level 46
God Stats
19W - 14L
1,580 SR
Queue Stats
85W - 96L
1,486 Elo+
Solo
Lancelot
Lancelot
Kevers97
Lancelot
Level 129
God Stats
8W - 5L
1,534 SR
Queue Stats
131W - 141L
1,475 Elo+
Solo
Hercules
Hercules
YouattC
Hercules
Level 126
God Stats
2W - 3L
1,245 SR
Queue Stats
354W - 325L
1,492 Elo+
Solo
Medusa
Medusa
jreapps
Medusa
Level 131
God Stats
5W - 6L
1,434 SR
Queue Stats
397W - 396L
1,516 Elo+
Solo
Team Averages
Level 104
1,455 SR
1,490 Elo+

VS

Team Averages
Level 83
1,422 SR
1,401 Elo+
Awilix
Awilix
Dr_Plauge999
Awilix
Level 33
God Stats
3W - 6L
1,500 SR
Queue Stats
83W - 87L
1,368 Elo+
Solo
Ra
Ra
Mac23407
Ra
Level 128
God Stats
10W - 14L
1,482 SR
Queue Stats
148W - 150L
1,465 Elo+
Solo
Anubis
Anubis
Rowlett
Anubis
Level 49
God Stats
6W - 4L
1,491 SR
Queue Stats
126W - 129L
1,484 Elo+
Solo
Neith
Neith
TrashinCheeks
Neith
Level 154
God Stats
2W - 3L
1,432 SR
Queue Stats
17W - 16L
1,348 Elo+
Party 1
Cthulhu
Cthulhu
falsacc89
Cthulhu
Level 53
God Stats
3W - 5L
1,207 SR
Queue Stats
106W - 85L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
3 / 4 / 7
8,016
501
9,192
9,484
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
1 / 4 / 8
8,080
505
6,034
12,173
9,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
Kevers97
Lancelot
16
9 / 2 / 7
9,869
617
17,048
12,349
5,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hercules
YouattC
Hercules
16
4 / 2 / 1
9,976
624
8,166
13,305
10,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
jreapps
Medusa
14
2 / 1 / 2
8,528
533
8,274
10,483
3,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
4 / 6 / 3
7,880
493
7,713
14,209
4,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 4 / 1
9,014
563
6,722
11,204
4,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Rowlett
Anubis
14
5 / 6 / 2
8,712
545
8,038
15,102
6,598
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 2
7,697
481
6,773
9,002
3,595
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
falsacc89
Cthulhu
12
0 / 2 / 5
7,770
486
5,746
13,576
10,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
19
Kills
12
13
Deaths
19
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
3
4
7
1.63
L
Awilix
4
6
3
0.92
W
1
4
8
1.25
W
Lancelot
Kevers97
Lancelot
9
2
7
6.25
L
1
4
1
0.38
L
Anubis
Rowlett
Anubis
5
6
2
1
L
2
1
2
3
W
Hercules
YouattC
Hercules
4
2
1
2.25
L
Cthulhu
falsacc89
Cthulhu
0
2
5
1.25
W
Medusa
jreapps
Medusa
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,714
Damage
34,992
57,794
Taken
63,093
30,717
Mitigated
30,205
22,162
Healing
24,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
9,192
1,411
0
2,295
9,484
2,353
60
4,083
5,401
45,282
983
L
Awilix
7,713
2,728
0
4,169
14,209
4,900
0
3,811
10,322
0
44,054
W
6,034
137
0
1,791
12,173
9,534
91
5,143
6,998
19,808
997
W
Lancelot
Kevers97
Lancelot
17,048
3,449
0
6,440
12,349
5,100
198
2,197
10,152
0
70,719
L
6,722
260
168
5,084
11,204
4,202
0
792
9,857
61,501
1,176
L
Anubis
Rowlett
Anubis
8,038
362
0
6,535
15,102
6,598
156
5,068
10,034
77,850
0
L
6,773
2,252
0
2,741
9,002
3,595
0
1,779
7,184
0
61,070
W
Hercules
YouattC
Hercules
8,166
1,262
0
8,318
13,305
10,290
0
5,654
6,587
0
70,430
L
Cthulhu
falsacc89
Cthulhu
5,746
719
2,723
3,007
13,576
10,910
0
3,602
9,889
30,887
0
W
Medusa
jreapps
Medusa
8,274
2,332
0
3,318
10,483
3,440
1,710
2,287
8,196
0
66,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,469
Gold Earned
41,073
434
Minions Killed
493
0
Camps Cleared
0
1,717,820
Distance Traveled
1,630,017
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,016
501
66
4
0
296,907
2
L
Awilix
7,880
493
65
4
0
348,224
0
W
Ares
8,080
505
28
2
0
342,330
4
W
Lancelot
9,869
617
100
6
0
411,174
1
L
Ra
9,014
563
137
9
0
324,649
1
L
Anubis
8,712
545
121
8
0
275,082
3
L
Neith
7,697
481
109
7
0
337,694
2
W
Hercules
9,976
624
132
8
0
332,777
0
L
Cthulhu
7,770
486
61
4
0
344,368
6
W
Medusa
8,528
533
108
7
0
334,632
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role