Player Matchup

Baron Samedi
Baron Samedi
Apothecarian
Baron Samedi
Level 26
God Stats
4W - 8L
1,258 SR
Queue Stats
16W - 20L
1,328 Elo+
Party 2
Kuzenbo
Kuzenbo
BummerScamp
Kuzenbo
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,333 Elo+
Party 2
Gilgamesh
Gilgamesh
Campos57
Gilgamesh
Level 64
God Stats
0W - 3L
1,108 SR
Queue Stats
63W - 65L
1,456 Elo+
Party 2
Team Averages
Level 36
1,289 SR
1,373 Elo+

VS

Team Averages
Level 138
1,584 SR
1,463 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
thirdkenpachi
Chiron
Level 123
God Stats
26W - 13L
1,688 SR
Queue Stats
177W - 163L
1,455 Elo+
Party 1
Surtr
Surtr
xKaB0oMx
Surtr
Level 62
God Stats
44W - 29L
1,563 SR
Queue Stats
329W - 351L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Apothecarian
Baron Samedi
13
2 / 3 / 3
8,255
688
7,585
10,003
4,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
BummerScamp
Kuzenbo
12
1 / 5 / 4
7,674
640
4,783
15,081
16,362
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilgamesh
Campos57
Gilgamesh
13
2 / 2 / 3
8,267
689
8,073
14,700
11,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 0 / 6
9,154
763
14,626
3,959
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 0 / 5
10,159
847
11,768
6,509
2,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
xKaB0oMx
Surtr
12
2 / 5 / 8
9,093
758
8,617
13,720
11,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
5
Kills
10
10
Deaths
5
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
6
6
L
Baron Samedi
Apothecarian
Baron Samedi
2
3
3
1.17
L
Kuzenbo
BummerScamp
Kuzenbo
1
5
4
0.6
L
Gilgamesh
Campos57
Gilgamesh
2
2
3
1.75
W
5
0
5
7.5
W
Surtr
xKaB0oMx
Surtr
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,441
Damage
35,011
39,784
Taken
24,188
32,484
Mitigated
14,903
5,743
Healing
6,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
14,626
5,402
0
400
3,959
1,140
1,256
1,982
1,872
39,732
0
L
Baron Samedi
Apothecarian
Baron Samedi
7,585
364
937
1,921
10,003
4,294
0
3,232
6,446
42,347
1,129
L
Kuzenbo
BummerScamp
Kuzenbo
4,783
1,322
0
182
15,081
16,362
30
6,011
8,332
21,531
2,300
L
Gilgamesh
Campos57
Gilgamesh
8,073
2,106
0
2,703
14,700
11,828
0
4,836
9,173
226
29,314
W
11,768
3,954
974
2,420
6,509
2,328
1,211
2,745
3,576
0
46,744
W
Surtr
xKaB0oMx
Surtr
8,617
3,915
0
3,049
13,720
11,435
294
6,976
6,297
1,052
26,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,196
Gold Earned
28,406
157
Minions Killed
158
0
Camps Cleared
0
637,500
Distance Traveled
665,822
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,154
763
45
4
0
228,173
0
L
Baron Samedi
8,255
688
76
6
0
192,076
0
L
Kuzenbo
7,674
640
38
3
0
210,648
1
L
Gilgamesh
8,267
689
43
4
0
234,776
5
W
Chiron
10,159
847
73
6
0
222,875
0
W
Surtr
9,093
758
40
3
0
214,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role