Player Matchup

Artemis
Artemis
Platinum II
AydenValentine
Artemis
Platinum II
Level 191
God Stats
43W - 37L
1,593 SR
Queue Stats
306W - 306L
1,810 MMR
Solo
Janus
Janus
Platinum III
Falvrast
Janus
Platinum III
Level 170
God Stats
4W - 3L
1,488 SR
Queue Stats
283W - 280L
1,840 MMR
Solo
Kali
Kali
Diamond IV
HeavenlyBard
Kali
Diamond IV
Level 225
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 34L
2,102 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
Longueuil
Kuzenbo
Gold III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 66L
1,600 MMR
Solo
Nemesis
Nemesis
Platinum IV
fatsweatynerd
Nemesis
Platinum IV
Level 106
God Stats
10W - 1L
1,500 SR
Queue Stats
171W - 132L
1,810 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 163
1,516 SR
1,832 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 176
1,617 SR
1,635 MMR
Charon
Charon
Diamond I
 
Charon
Diamond I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold II
Kraigdankk
Bastet
Gold II
Level 174
God Stats
10W - 10L
1,588 SR
Queue Stats
99W - 92L
1,632 MMR
Solo
Bacchus
Bacchus
Gold IV
NasLogic
Bacchus
Gold IV
Level 128
God Stats
9W - 7L
1,861 SR
Queue Stats
176W - 191L
1,466 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
Seahawker562
Cu Chulainn
Platinum V
Level 245
God Stats
0W - 3L
1,477 SR
Queue Stats
423W - 423L
1,656 MMR
Solo
Skadi
Skadi
Platinum III
Yuvia
Skadi
Platinum III
Level 177
God Stats
159W - 129L
1,660 SR
Queue Stats
478W - 479L
1,923 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,309
631
4,510
4,041
1,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Falvrast
Janus
12
1 / 1 / 2
6,217
622
3,311
4,098
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 0 / 2
6,514
651
3,925
8,336
2,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Longueuil
Kuzenbo
11
2 / 0 / 4
6,115
612
2,794
6,487
5,922
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
11
2 / 0 / 3
6,479
648
9,008
12,309
5,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
KhepriAwilixAgniMulan

VS

Bans
RavanaAresCthulhuMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
0 / 2 / 1
5,354
535
2,450
5,220
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Kraigdankk
Bastet
9
2 / 2 / 0
4,955
496
4,670
6,825
1,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
NasLogic
Bacchus
7
0 / 1 / 1
4,493
449
2,382
5,913
4,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
Seahawker562
Cu Chulainn
10
0 / 5 / 0
5,086
509
6,102
11,194
7,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Yuvia
Skadi
10
0 / 3 / 1
5,002
500
3,419
4,953
1,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
13
Kills
2
2
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
2
1
0.25
W
3
1
2
4
W
Janus
Falvrast
Janus
1
1
2
2
W
5
0
2
6
L
Bastet
Kraigdankk
Bastet
2
2
0
1
W
Kuzenbo
Longueuil
Kuzenbo
2
0
4
4
L
Bacchus
NasLogic
Bacchus
0
1
1
0.5
L
Cu Chulainn
Seahawker562
Cu Chulainn
0
5
0
0
L
Skadi
Yuvia
Skadi
0
3
1
0.17
W
Nemesis
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,548
Damage
19,023
35,271
Taken
34,105
16,422
Mitigated
16,466
15,621
Healing
6,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,450
168
0
497
5,220
1,649
0
2,131
2,969
37,945
0
W
4,510
1,965
0
2,403
4,041
1,169
0
635
3,406
0
42,329
W
Janus
Falvrast
Janus
3,311
69
0
664
4,098
1,215
0
1,177
2,921
48,322
0
W
3,925
1,505
0
4,204
8,336
2,758
0
1,599
6,737
0
43,334
L
Bastet
Kraigdankk
Bastet
4,670
1,134
0
1,901
6,825
1,716
0
1,189
5,497
0
29,633
W
Kuzenbo
Longueuil
Kuzenbo
2,794
1,071
0
2,033
6,487
5,922
0
951
5,536
17,353
0
L
Bacchus
NasLogic
Bacchus
2,382
546
0
2,034
5,913
4,139
0
1,235
4,535
10,866
0
L
Cu Chulainn
Seahawker562
Cu Chulainn
6,102
1,440
0
1,720
11,194
7,712
0
77
10,266
493
33,645
L
Skadi
Yuvia
Skadi
3,419
959
0
100
4,953
1,250
0
1,181
3,772
0
39,261
W
Nemesis
9,008
3,630
0
6,317
12,309
5,358
0
720
11,589
0
44,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,634
Gold Earned
24,890
370
Minions Killed
274
0
Camps Cleared
0
1,059,324
Distance Traveled
1,022,782
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,354
535
64
6
0
211,694
1
W
Artemis
6,309
631
86
9
0
183,964
0
W
Janus
6,217
622
107
11
0
221,325
3
W
Kali
6,514
651
79
8
0
230,063
0
L
Bastet
4,955
496
56
6
0
235,138
3
W
Kuzenbo
6,115
612
22
2
0
212,506
2
L
Bacchus
4,493
449
20
2
0
218,057
2
L
Cu Chulainn
5,086
509
60
6
0
175,151
0
L
Skadi
5,002
500
74
7
0
182,742
0
W
Nemesis
6,479
648
76
8
0
211,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role