Player Matchup

Surtr
Surtr
Platinum II
DebiruMAN
Surtr
Platinum II
Level 193
God Stats
3W - 4L
1,598 SR
Queue Stats
242W - 237L
1,824 MMR
Solo
Nu Wa
Nu Wa
Platinum II
Lakkes1
Nu Wa
Platinum II
Level 158
God Stats
65W - 49L
1,665 SR
Queue Stats
252W - 246L
1,919 MMR
Party 2
Bacchus
Bacchus
Platinum III
Revolt_Andrew
Bacchus
Platinum III
Level 201
God Stats
8W - 6L
1,711 SR
Queue Stats
391W - 396L
1,821 MMR
Solo
Nemesis
Nemesis
Platinum IV
eLegX
Nemesis
Platinum IV
Level 148
God Stats
51W - 46L
1,624 SR
Queue Stats
349W - 348L
1,739 MMR
Party 2
Hachiman
Hachiman
Platinum III
jboys1970
Hachiman
Platinum III
Level 159
God Stats
3W - 6L
1,284 SR
Queue Stats
169W - 154L
1,821 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 172
1,577 SR
1,825 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 108
1,606 SR
1,823 MMR
Charybdis
Charybdis
Platinum V
GewoonGrosso
Charybdis
Platinum V
Level 68
God Stats
95W - 86L
1,612 SR
Queue Stats
340W - 342L
1,804 MMR
Solo
Osiris
Osiris
Platinum III
JohnGrikosky007
Osiris
Platinum III
Level 120
God Stats
4W - 7L
1,609 SR
Queue Stats
136W - 121L
1,920 MMR
Party 3
King Arthur
King Arthur
Gold I
TedGrikosky007
King Arthur
Gold I
Level 145
God Stats
1W - 2L
1,569 SR
Queue Stats
245W - 238L
1,772 MMR
Party 3
Scylla
Scylla
Platinum III
gonzo_porto977
Scylla
Platinum III
Level 124
God Stats
29W - 19L
1,585 SR
Queue Stats
111W - 100L
1,865 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum V
lambda9135
Kuzenbo
Platinum V
Level 81
God Stats
2W - 3L
1,655 SR
Queue Stats
114W - 115L
1,756 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DebiruMAN
Surtr
7
2 / 0 / 0
4,216
843
1,578
3,065
1,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Nu Wa
Lakkes1
Nu Wa
8
0 / 0 / 1
3,811
762
836
1,346
265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
6
1 / 0 / 1
3,784
757
2,468
3,583
1,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
eLegX
Nemesis
7
0 / 0 / 2
3,651
730
696
2,584
796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
jboys1970
Hachiman
6
1 / 0 / 1
3,495
699
2,389
2,335
566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
MedusaCthulhuThoth

VS

Bans
SerqetThanatosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GewoonGrosso
Charybdis
5
0 / 2 / 0
2,910
582
1,143
2,566
650
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 2 / 0
3,356
671
1,711
3,896
1,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

King Arthur
TedGrikosky007
King Arthur
1
0 / 0 / 0
2,416
483
0
128
27
7
0 / 0 / 0
3,441
688
448
1,163
248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
lambda9135
Kuzenbo
5
0 / 0 / 0
3,328
666
1,460
3,660
2,139
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
4
Kills
0
0
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Surtr
DebiruMAN
Surtr
2
0
0
2
L
Charybdis
GewoonGrosso
Charybdis
0
2
0
0
L
0
2
0
0
W
Nu Wa
Lakkes1
Nu Wa
0
0
1
0.5
W
Bacchus
1
0
1
1.5
L
King Arthur
TedGrikosky007
King Arthur
0
0
0
0
W
Nemesis
eLegX
Nemesis
0
0
2
1
L
0
0
0
0
W
Hachiman
jboys1970
Hachiman
1
0
1
1.5
L
Kuzenbo
lambda9135
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,967
Damage
4,762
12,913
Taken
11,413
4,683
Mitigated
4,625
5,866
Healing
4,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
DebiruMAN
Surtr
1,578
627
0
1,562
3,065
1,499
0
0
3,065
1,432
17,339
L
Charybdis
GewoonGrosso
Charybdis
1,143
750
0
852
2,566
650
0
1,292
1,274
0
13,997
L
1,711
769
0
1,001
3,896
1,561
0
475
3,306
0
18,400
W
Nu Wa
Lakkes1
Nu Wa
836
167
0
500
1,346
265
0
248
1,058
20,416
0
W
Bacchus
2,468
403
876
1,608
3,583
1,557
0
389
3,194
11,337
1,235
L
King Arthur
TedGrikosky007
King Arthur
0
0
0
0
128
27
0
104
0
0
0
W
Nemesis
eLegX
Nemesis
696
131
0
250
2,584
796
0
120
2,424
0
23,795
L
448
128
0
611
1,163
248
0
426
694
19,163
0
W
Hachiman
jboys1970
Hachiman
2,389
1,041
0
1,070
2,335
566
0
1,071
1,264
0
19,506
L
Kuzenbo
lambda9135
Kuzenbo
1,460
561
0
1,558
3,660
2,139
0
1,118
2,521
6,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,957
Gold Earned
15,451
192
Minions Killed
117
0
Camps Cleared
0
507,007
Distance Traveled
418,591
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
4,216
843
40
8
0
84,420
0
L
Charybdis
2,910
582
32
6
0
99,698
0
L
Osiris
3,356
671
41
8
0
121,201
0
W
Nu Wa
3,811
762
47
9
0
105,365
0
W
Bacchus
3,784
757
10
2
0
105,669
0
L
King Arthur
2,416
483
0
0
0
0
0
W
Nemesis
3,651
730
48
10
0
119,902
0
L
Scylla
3,441
688
37
7
0
93,758
0
W
Hachiman
3,495
699
47
9
0
91,651
0
L
Kuzenbo
3,328
666
7
1
0
103,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role