Player Matchup

Anhur
Anhur
AdiBiH22
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
SkadiDsntKno271
Ymir
Level 103
God Stats
44W - 48L
1,507 SR
Queue Stats
258W - 241L
1,541 Elo+
Solo
Vulcan
Vulcan
SynysterSaint092
Vulcan
Level 94
God Stats
1W - 1L
1,400 SR
Queue Stats
68W - 81L
1,480 Elo+
Solo
Achilles
Achilles
iDjDmoney
Achilles
Level 157
God Stats
0W - 2L
1,735 SR
Queue Stats
20W - 23L
1,450 Elo+
Solo
King Arthur
King Arthur
pierre28dj
King Arthur
Level 124
God Stats
3W - 6L
1,466 SR
Queue Stats
74W - 70L
1,586 Elo+
Party 1
Team Averages
Level 97
1,522 SR
1,512 Elo+

VS

Team Averages
Level 125
1,601 SR
1,467 Elo+
Nox
Nox
 
Nox
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BROTHERPOOK3
Anhur
Level 126
God Stats
6W - 6L
1,528 SR
Queue Stats
292W - 298L
1,446 Elo+
Solo
Nike
Nike
SlaadM
Nike
Level 128
God Stats
15W - 14L
1,607 SR
Queue Stats
799W - 778L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
SoggySushii
Kuzenbo
Level 140
God Stats
22W - 18L
1,656 SR
Queue Stats
664W - 628L
1,447 Elo+
Solo
Da Ji
Da Ji
X_jameslX
Da Ji
Level 141
God Stats
13W - 9L
1,715 SR
Queue Stats
144W - 154L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AdiBiH22
Anhur
8
0 / 6 / 0
5,092
424
725
6,494
983
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 1
6,614
551
2,850
11,679
6,563
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

9
0 / 5 / 3
5,765
480
2,771
6,700
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
iDjDmoney
Achilles
11
2 / 2 / 2
6,036
503
3,025
9,650
3,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
pierre28dj
King Arthur
12
2 / 2 / 0
6,199
517
9,001
13,130
9,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
5 / 1 / 1
7,392
616
9,206
4,887
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 0 / 2
6,933
578
6,634
4,305
1,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
SlaadM
Nike
13
1 / 2 / 3
7,513
626
8,707
11,051
6,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
SoggySushii
Kuzenbo
12
3 / 0 / 6
7,156
596
5,322
5,453
4,331
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
X_jameslX
Da Ji
12
3 / 2 / 4
6,550
546
5,250
9,499
3,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
16
16
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
1
1
5.5
L
Anhur
AdiBiH22
Anhur
0
6
0
0
W
4
0
2
5
L
1
1
1
1.5
W
Nike
SlaadM
Nike
1
2
3
1.25
W
Kuzenbo
SoggySushii
Kuzenbo
3
0
6
6
L
0
5
3
0.3
W
Da Ji
X_jameslX
Da Ji
3
2
4
2.5
L
Achilles
iDjDmoney
Achilles
2
2
2
1.5
L
King Arthur
pierre28dj
King Arthur
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,372
Damage
35,119
47,653
Taken
35,195
22,756
Mitigated
17,863
8,186
Healing
9,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
9,206
336
0
700
4,887
1,709
0
2,356
2,531
47,742
0
L
Anhur
AdiBiH22
Anhur
725
276
0
280
6,494
983
0
1,238
5,256
0
12,892
W
6,634
1,668
0
1,587
4,305
1,414
249
696
3,609
0
55,989
L
2,850
538
0
1,992
11,679
6,563
0
6,173
5,138
27,536
0
W
Nike
SlaadM
Nike
8,707
849
0
4,233
11,051
6,745
0
0
10,412
0
60,262
W
Kuzenbo
SoggySushii
Kuzenbo
5,322
2,212
0
2,043
5,453
4,331
0
1,098
4,355
20,971
1,057
L
2,771
89
0
4
6,700
1,833
0
2,961
3,395
24,293
236
W
Da Ji
X_jameslX
Da Ji
5,250
847
0
1,161
9,499
3,664
0
1,343
7,992
0
45,421
L
Achilles
iDjDmoney
Achilles
3,025
674
0
1,610
9,650
3,837
0
2,247
7,337
0
38,512
L
King Arthur
pierre28dj
King Arthur
9,001
634
0
4,300
13,130
9,540
0
863
11,417
0
36,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,706
Gold Earned
35,544
244
Minions Killed
393
0
Camps Cleared
0
1,140,862
Distance Traveled
1,217,286
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,392
616
89
7
0
249,597
0
L
Anhur
5,092
424
27
2
0
191,711
0
W
Anhur
6,933
578
85
7
0
217,995
0
L
Ymir
6,614
551
36
3
0
239,818
1
W
Nike
7,513
626
112
9
0
244,364
1
W
Kuzenbo
7,156
596
31
3
0
267,904
3
L
Vulcan
5,765
480
48
4
0
213,663
1
W
Da Ji
6,550
546
76
6
0
237,426
0
L
Achilles
6,036
503
78
7
0
254,479
0
L
King Arthur
6,199
517
55
5
0
241,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role