Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Ade-us-XD
Bastet
Level 106
God Stats
20W - 19L
1,301 SR
Queue Stats
188W - 217L
1,437 Elo+
Solo
Bacchus
Bacchus
SacNadou
Bacchus
Level 144
God Stats
5W - 1L
1,528 SR
Queue Stats
67W - 81L
1,444 Elo+
Solo
Discordia
Discordia
kangsnemang
Discordia
Level 125
God Stats
169W - 151L
1,512 SR
Queue Stats
460W - 488L
1,472 Elo+
Solo
Ra
Ra
vmoraesac
Ra
Level 69
God Stats
33W - 33L
1,450 SR
Queue Stats
269W - 278L
1,469 Elo+
Solo
Team Averages
Level 118
1,458 SR
1,464 Elo+

VS

Team Averages
Level 88
1,504 SR
1,528 Elo+
Ah Puch
Ah Puch
Bormotron
Ah Puch
Level 129
God Stats
14W - 8L
1,823 SR
Queue Stats
624W - 637L
1,515 Elo+
Solo
Thanatos
Thanatos
Dasiulec
Thanatos
Level 88
God Stats
41W - 40L
1,656 SR
Queue Stats
58W - 58L
1,680 Elo+
Solo
Cabrakan
Cabrakan
Earthquacke0303
Cabrakan
Level 111
God Stats
2W - 6L
1,290 SR
Queue Stats
731W - 786L
1,502 Elo+
Solo
Anhur
Anhur
SaltyCrisp
Anhur
Level 65
God Stats
1W - 2L
1,574 SR
Queue Stats
53W - 57L
1,472 Elo+
Solo
Yemoja
Yemoja
jacpi125
Yemoja
Level 45
God Stats
1W - 4L
1,179 SR
Queue Stats
18W - 26L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
5 / 4 / 5
10,899
1,090
10,268
14,420
7,357
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Ade-us-XD
Bastet
16
4 / 2 / 10
10,570
1,057
11,441
10,898
3,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
SacNadou
Bacchus
16
2 / 3 / 11
11,123
1,112
11,120
18,280
24,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Discordia
kangsnemang
Discordia
16
2 / 1 / 11
10,258
1,026
14,397
10,052
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 3 / 10
10,570
1,057
13,332
9,531
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

235

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bormotron
Ah Puch
16
0 / 0 / 6
10,240
1,024
18,571
6,810
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Dasiulec
Thanatos
16
12 / 5 / 1
12,869
1,287
16,377
12,204
5,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cabrakan
15
1 / 2 / 8
9,771
977
8,653
13,709
11,030
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
16
0 / 6 / 8
9,482
948
11,894
15,514
5,682
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
jacpi125
Yemoja
16
0 / 3 / 8
10,374
1,037
4,050
16,493
15,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
44
16
Kills
13
13
Deaths
16
47
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
4
5
1.88
W
Bastet
Ade-us-XD
Bastet
4
2
10
4.5
L
Ah Puch
Bormotron
Ah Puch
0
0
6
3
L
Thanatos
Dasiulec
Thanatos
12
5
1
2.5
L
Cabrakan
1
2
8
2.5
W
Bacchus
SacNadou
Bacchus
2
3
11
2.5
L
Anhur
0
6
8
0.67
L
Yemoja
jacpi125
Yemoja
0
3
8
1.33
W
Discordia
kangsnemang
Discordia
2
1
11
7.5
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,558
Damage
59,545
63,181
Taken
64,730
41,142
Mitigated
40,879
10,069
Healing
17,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
10,268
4,193
43
327
14,420
7,357
0
8,596
5,824
0
28,113
W
Bastet
Ade-us-XD
Bastet
11,441
2,203
0
1,023
10,898
3,863
0
3,805
7,093
0
22,142
L
Ah Puch
Bormotron
Ah Puch
18,571
121
0
2,732
6,810
3,147
0
4,095
2,623
58,960
995
L
Thanatos
Dasiulec
Thanatos
16,377
3,852
0
4,923
12,204
5,233
0
5,253
6,951
0
30,282
L
Cabrakan
8,653
1,694
0
2,842
13,709
11,030
0
9,390
4,196
16,007
283
W
Bacchus
SacNadou
Bacchus
11,120
1,273
0
3,018
18,280
24,137
0
8,389
9,891
16,614
0
L
Anhur
11,894
5,114
0
490
15,514
5,682
0
9,407
6,003
0
20,007
L
Yemoja
jacpi125
Yemoja
4,050
649
3,063
3,641
16,493
15,787
0
10,212
6,108
14,823
350
W
Discordia
kangsnemang
Discordia
14,397
191
0
0
10,052
3,038
0
5,751
4,301
35,557
0
W
13,332
746
3,716
1,942
9,531
2,747
0
3,740
5,791
36,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,420
Gold Earned
52,736
187
Minions Killed
233
5
Camps Cleared
9
1,015,717
Distance Traveled
979,454
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,899
1,090
35
4
3
195,811
0
W
Bastet
10,570
1,057
27
3
1
227,014
0
L
Ah Puch
10,240
1,024
118
12
0
193,729
0
L
Thanatos
12,869
1,287
30
3
8
206,960
0
L
Cabrakan
9,771
977
23
2
1
206,767
0
W
Bacchus
11,123
1,112
5
1
0
191,529
0
L
Anhur
9,482
948
36
4
0
172,167
0
L
Yemoja
10,374
1,037
26
3
0
199,831
0
W
Discordia
10,258
1,026
52
5
0
207,070
0
W
Ra
10,570
1,057
68
7
1
194,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role