Player Matchup

Nox
Nox
 
Nox
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Dodge_s2_Charger
Fenrir
Level 127
God Stats
7W - 8L
1,667 SR
Queue Stats
42W - 46L
1,476 Elo+
Party 1
Sun Wukong
Sun Wukong
Sirfluffinton
Sun Wukong
Level 82
God Stats
1W - 1L
1,711 SR
Queue Stats
8W - 15L
1,412 Elo+
Solo
Charybdis
Charybdis
SkadiDsntKno271
Charybdis
Level 103
God Stats
6W - 3L
1,533 SR
Queue Stats
84W - 67L
1,554 Elo+
Solo
Ares
Ares
tuyopon-0922
Ares
Level 17
God Stats
5W - 12L
1,367 SR
Queue Stats
32W - 39L
1,425 Elo+
Party 1
Team Averages
Level 84
1,556 SR
1,473 Elo+

VS

Team Averages
Level 126
1,447 SR
1,491 Elo+
Neith
Neith
BROTHERPOOK3
Neith
Level 126
God Stats
4W - 3L
1,467 SR
Queue Stats
145W - 148L
1,435 Elo+
Solo
Kumbhakarna
Kumbhakarna
MataPichones Mx
Kumbhakarna
Level 156
God Stats
2W - 0L
1,360 SR
Queue Stats
57W - 61L
1,405 Elo+
Solo
Hercules
Hercules
Peroun
Hercules
Level 165
God Stats
1W - 2L
1,413 SR
Queue Stats
70W - 57L
1,551 Elo+
Solo
Anubis
Anubis
Solar Chaoz
Anubis
Level 67
God Stats
5W - 2L
1,256 SR
Queue Stats
131W - 110L
1,517 Elo+
Solo
Jing Wei
Jing Wei
麻瓜在旁边
Jing Wei
Level 116
God Stats
1W - 0L
1,740 SR
Queue Stats
6W - 3L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
0 / 3 / 4
7,795
433
9,114
6,394
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 3 / 2
9,341
519
5,441
14,757
5,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Sirfluffinton
Sun Wukong
13
0 / 3 / 1
7,910
439
5,150
14,430
12,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
SkadiDsntKno271
Charybdis
15
2 / 2 / 5
8,545
475
10,948
11,063
3,858
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 3
8,556
475
5,338
12,160
10,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 5
10,118
562
13,553
12,100
4,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
MataPichones Mx
Kumbhakarna
13
0 / 4 / 4
7,593
422
5,544
18,180
10,104
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hercules
Peroun
Hercules
16
4 / 1 / 4
9,977
554
8,825
14,080
11,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Anubis
19
8 / 1 / 2
10,827
602
7,088
9,182
4,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Jing Wei
14
1 / 2 / 4
8,521
473
5,473
10,257
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
9
Kills
14
14
Deaths
9
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
3
4
0.67
W
1
1
5
3.5
L
5
3
2
2
W
Kumbhakarna
MataPichones Mx
Kumbhakarna
0
4
4
0.5
W
Hercules
Peroun
Hercules
4
1
4
6
L
Sun Wukong
Sirfluffinton
Sun Wukong
0
3
1
0.17
L
Charybdis
SkadiDsntKno271
Charybdis
2
2
5
2.25
W
Anubis
8
1
2
9
L
2
3
3
1.17
W
Jing Wei
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,991
Damage
40,483
58,804
Taken
63,799
35,058
Mitigated
33,097
14,283
Healing
25,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
9,114
374
0
489
6,394
2,388
0
1,765
4,629
51,867
0
W
13,553
4,279
0
4,087
12,100
4,387
0
1,761
10,339
0
91,176
L
5,441
1,095
0
5,724
14,757
5,938
0
2,272
12,485
0
77,402
W
Kumbhakarna
MataPichones Mx
Kumbhakarna
5,544
474
305
4,876
18,180
10,104
157
5,275
12,905
36,775
0
W
Hercules
Peroun
Hercules
8,825
2,896
0
6,078
14,080
11,219
0
4,340
9,740
334
70,121
L
Sun Wukong
Sirfluffinton
Sun Wukong
5,150
421
0
1,832
14,430
12,699
0
1,448
12,982
0
52,340
L
Charybdis
SkadiDsntKno271
Charybdis
10,948
5,308
0
4,146
11,063
3,858
772
3,227
7,836
0
82,132
W
Anubis
7,088
395
0
5,573
9,182
4,386
247
1,587
7,595
94,665
0
L
5,338
186
0
2,092
12,160
10,175
158
4,404
7,756
24,010
1,357
W
Jing Wei
5,473
3,079
0
4,597
10,257
3,001
878
2,262
7,995
0
63,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,147
Gold Earned
47,036
483
Minions Killed
581
0
Camps Cleared
0
1,686,842
Distance Traveled
1,722,392
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,795
433
98
5
0
340,504
0
W
Neith
10,118
562
136
8
0
292,725
0
L
Fenrir
9,341
519
116
6
0
400,890
0
W
Kumbhakarna
7,593
422
59
3
0
326,494
0
W
Hercules
9,977
554
135
8
0
405,050
0
L
Sun Wukong
7,910
439
94
5
0
256,664
0
L
Charybdis
8,545
475
143
8
0
334,171
3
W
Anubis
10,827
602
153
9
0
367,281
0
L
Ares
8,556
475
32
2
0
354,613
0
W
Jing Wei
8,521
473
98
5
0
330,842
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role