Player Matchup

Mulan
Mulan
LastCloudRhino
Mulan
Level 65
God Stats
1W - 0L
1,686 SR
Queue Stats
2W - 2L
1,189 Elo+
Party 1
Skadi
Skadi
PapaBear3240
Skadi
Level 158
God Stats
1W - 0L
1,902 SR
Queue Stats
2W - 3L
1,091 Elo+
Party 1
Poseidon
Poseidon
koafri
Poseidon
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,091 Elo+
Party 1
Team Averages
Level 116
1,696 SR
1,123 Elo+

VS

Team Averages
Level 107
1,616 SR
1,457 Elo+
Arachne
Arachne
ABEJARUGO
Arachne
Level 157
God Stats
4W - 2L
1,684 SR
Queue Stats
200W - 217L
1,437 Elo+
Solo
Discordia
Discordia
MaD Lil Nizz
Discordia
Level 55
God Stats
31W - 23L
1,544 SR
Queue Stats
303W - 306L
1,431 Elo+
Solo
Hercules
Hercules
belzebute666
Hercules
Level 108
God Stats
37W - 24L
1,620 SR
Queue Stats
882W - 895L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 8
9,291
715
9,345
15,182
18,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
2 / 2 / 8
10,236
787
8,417
7,516
2,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
koafri
Poseidon
15
8 / 2 / 3
10,287
791
13,396
8,037
2,986
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ABEJARUGO
Arachne
14
1 / 5 / 3
9,179
706
4,259
14,856
5,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
MaD Lil Nizz
Discordia
10
2 / 3 / 2
8,071
621
3,477
5,000
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
belzebute666
Hercules
14
3 / 3 / 2
9,118
701
10,084
16,516
9,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
11
Kills
6
7
Deaths
11
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
ABEJARUGO
Arachne
1
5
3
0.5
W
1
3
8
1.67
L
Discordia
MaD Lil Nizz
Discordia
2
3
2
1
W
2
2
8
3
L
Hercules
belzebute666
Hercules
3
3
2
1.33
W
Poseidon
koafri
Poseidon
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,158
Damage
17,820
30,735
Taken
36,372
24,114
Mitigated
16,673
7,067
Healing
7,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ABEJARUGO
Arachne
4,259
2,060
0
2,799
14,856
5,561
0
5,078
9,730
0
35,738
W
9,345
1,367
0
3,822
15,182
18,267
0
1,165
13,794
687
29,610
L
Discordia
MaD Lil Nizz
Discordia
3,477
208
0
470
5,000
1,134
0
2,333
2,667
15,151
0
W
8,417
2,521
0
1,546
7,516
2,861
1,734
962
6,338
0
48,534
L
Hercules
belzebute666
Hercules
10,084
1,970
0
3,983
16,516
9,978
0
6,244
10,172
0
18,663
W
Poseidon
koafri
Poseidon
13,396
2,348
0
1,699
8,037
2,986
454
1,068
6,797
43,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,814
Gold Earned
26,368
191
Minions Killed
114
0
Camps Cleared
0
770,100
Distance Traveled
607,109
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,179
706
67
5
0
259,747
0
W
Mulan
9,291
715
40
3
0
254,221
0
L
Discordia
8,071
621
25
2
0
96,343
0
W
Skadi
10,236
787
80
6
0
264,453
2
L
Hercules
9,118
701
22
2
0
251,019
0
W
Poseidon
10,287
791
71
5
0
251,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role